package net.citizensnpcs.guards;
import java.util.ArrayList;
import java.util.Collection;
import java.util.List;
import net.citizensnpcs.Settings.SettingsType;
import net.citizensnpcs.guards.flags.FlagInfo;
import net.citizensnpcs.guards.flags.FlagList;
import net.citizensnpcs.guards.flags.FlagList.FlagType;
import net.citizensnpcs.properties.Node;
import net.citizensnpcs.properties.Properties;
import net.citizensnpcs.properties.PropertyManager;
import net.citizensnpcs.resources.npclib.HumanNPC;
import com.google.common.collect.Lists;
public class GuardProperties extends PropertyManager implements Properties {
private GuardProperties() {
}
@Override
public List<Node> getNodes() {
List<Node> nodes = new ArrayList<Node>();
nodes.add(new Node("MaxStationaryReturnTicks", SettingsType.GENERAL,
"guards.max.stationary-return-ticks", 25));
nodes.add(new Node("GuardRespawnDelay", SettingsType.GENERAL,
"guards.respawn-delay", 100));
nodes.add(new Node("DefaultBouncerProtectionRadius",
SettingsType.GENERAL,
"guards.bouncers.default.protection-radius", 10));
nodes.add(new Node("SoldierSelectTool", SettingsType.GENERAL,
"guards.soldiers.items.select", "*"));
nodes.add(new Node("SoldierReturnTool", SettingsType.GENERAL,
"guards.soldiers.items.return", "288,"));
nodes.add(new Node("SoldierDeselectAllTool", SettingsType.GENERAL,
"guards.soldiers.items.deselect-all", "352,"));
return nodes;
}
@Override
public Collection<String> getNodesForCopy() {
return nodesForCopy;
}
@Override
public boolean isEnabled(HumanNPC npc) {
return profiles.getBoolean(npc.getUID() + isGuard);
}
private void loadFlags(Guard guard, int UID) {
String root = UID + flag, path = root;
if (!profiles.keyExists(root)) {
return;
}
FlagList flags = guard.getFlags();
for (String key : profiles.getKeys(root)) {
path = root + "." + key;
boolean isSafe = profiles.getBoolean(path + ".safe");
int priority = profiles.getInt(path + ".priority");
flags.addFlag(FlagType.parse(profiles.getString(path + ".type")),
FlagInfo.newInstance(key, priority, isSafe));
}
}
@Override
public void loadState(HumanNPC npc) {
if (isEnabled(npc)) {
if (!npc.isType("guard"))
npc.registerType("guard");
Guard guard = npc.getType("guard");
guard.load(profiles, npc.getUID());
loadFlags(guard, npc.getUID());
}
saveState(npc);
}
private void saveFlags(int UID, FlagList flags) {
String root = UID + flag, path = root;
for (FlagType type : FlagType.values()) {
for (FlagInfo info : flags.getFlags(type).values()) {
path = root + "." + info.getName();
profiles.setString(path + ".type", type.name());
profiles.setBoolean(path + ".safe", info.isSafe());
profiles.setInt(path + ".priority", info.priority());
}
}
}
@Override
public void saveState(HumanNPC npc) {
if (exists(npc)) {
boolean is = npc.isType("guard");
setEnabled(npc, is);
if (is) {
Guard guard = npc.getType("guard");
guard.save(profiles, npc.getUID());
saveFlags(npc.getUID(), guard.getFlags());
}
}
}
@Override
public void setEnabled(HumanNPC npc, boolean value) {
profiles.setBoolean(npc.getUID() + isGuard, value);
}
private static final String flag = ".guard.flags";
public static final GuardProperties INSTANCE = new GuardProperties();
private static final String isGuard = ".guard.toggle";
private static final List<String> nodesForCopy = Lists.newArrayList(
"guard.toggle", "guard.type", "guard.radius", "guard.flags",
"guard.aggressive");
}