package org.newdawn.slick.tests;
import java.util.ArrayList;
import org.newdawn.slick.AppGameContainer;
import org.newdawn.slick.BasicGame;
import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.util.Log;
/**
* A test for input
*
* @author kevin
*/
public class InputTest extends BasicGame {
/** The message to be displayed */
private String message = "Press any key, mouse button, or drag the mouse";
/** The lines to be drawn on the screen */
private ArrayList lines = new ArrayList();
/** True if the mouse button is down */
private boolean buttonDown;
/** The x position of our controlled stuff */
private float x;
/** The y position of our controlled stuff */
private float y;
/** The colors */
private Color[] cols = new Color[] {Color.red, Color.green, Color.blue, Color.white, Color.magenta, Color.cyan};
/** The current color index */
private int index;
/** The input syste being polled */
private Input input;
/** The scroll box */
private int ypos;
/** The container holding this test */
private AppGameContainer app;
/** True if space is down */
private boolean space;
/** True if left shift is down */
private boolean lshift;
/** True if right shift is down */
private boolean rshift;
/**
* Create a new input test
*/
public InputTest() {
super("Input Test");
}
/**
* @see org.newdawn.slick.BasicGame#init(org.newdawn.slick.GameContainer)
*/
public void init(GameContainer container) throws SlickException {
if (container instanceof AppGameContainer) {
app = (AppGameContainer) container;
}
input = container.getInput();
x = 300;
y = 300;
}
/**
* @see org.newdawn.slick.BasicGame#render(org.newdawn.slick.GameContainer, org.newdawn.slick.Graphics)
*/
public void render(GameContainer container, Graphics g) {
g.drawString("left shift down: "+lshift, 100, 240);
g.drawString("right shift down: "+rshift, 100, 260);
g.drawString("space down: "+space, 100, 280);
g.setColor(Color.white);
g.drawString(message, 10, 50);
g.drawString(""+container.getInput().getMouseY(), 10, 400);
g.drawString("Use the primary gamepad to control the blob, and hit a gamepad button to change the color", 10, 90);
for (int i=0;i<lines.size();i++) {
Line line = (Line) lines.get(i);
line.draw(g);
}
g.setColor(cols[index]);
g.fillOval((int) x, (int) y, 50, 50);
g.setColor(Color.yellow);
g.fillRect(50,200+ypos,40,40);
}
/**
* @see org.newdawn.slick.BasicGame#update(org.newdawn.slick.GameContainer, int)
*/
public void update(GameContainer container, int delta) {
lshift = container.getInput().isKeyDown(Input.KEY_LSHIFT);
rshift = container.getInput().isKeyDown(Input.KEY_RSHIFT);
space = container.getInput().isKeyDown(Input.KEY_SPACE);
if (controllerLeft[0]) {
x -= delta * 0.1f;
}
if (controllerRight[0]) {
x += delta * 0.1f;
}
if (controllerUp[0]) {
y -= delta * 0.1f;
}
if (controllerDown[0]) {
y += delta * 0.1f;
}
}
/**
* @see org.newdawn.slick.BasicGame#keyPressed(int, char)
*/
public void keyPressed(int key, char c) {
if (key == Input.KEY_ESCAPE) {
System.exit(0);
}
if (key == Input.KEY_F1) {
if (app != null) {
try {
app.setDisplayMode(600, 600, false);
app.reinit();
} catch (Exception e) { Log.error(e); }
}
}
}
/**
* @see org.newdawn.slick.BasicGame#keyReleased(int, char)
*/
public void keyReleased(int key, char c) {
message = "You pressed key code "+key+" (character = "+c+")";
}
/**
* @see org.newdawn.slick.BasicGame#mousePressed(int, int, int)
*/
public void mousePressed(int button, int x, int y) {
if (button == 0) {
buttonDown = true;
}
message = "Mouse pressed "+button+" "+x+","+y;
}
/**
* @see org.newdawn.slick.BasicGame#mouseReleased(int, int, int)
*/
public void mouseReleased(int button, int x, int y) {
if (button == 0) {
buttonDown = false;
}
message = "Mouse released "+button+" "+x+","+y;
}
/**
* @see org.newdawn.slick.BasicGame#mouseClicked(int, int, int, int)
*/
public void mouseClicked(int button, int x, int y, int clickCount) {
System.out.println("CLICKED:"+x+","+y+" "+clickCount);
}
/**
* @see org.newdawn.slick.BasicGame#mouseWheelMoved(int)
*/
public void mouseWheelMoved(int change) {
message = "Mouse wheel moved: "+change;
if (change < 0) {
ypos -= 10;
}
if (change > 0) {
ypos += 10;
}
}
/**
* @see org.newdawn.slick.BasicGame#mouseMoved(int, int, int, int)
*/
public void mouseMoved(int oldx, int oldy, int newx, int newy) {
if (buttonDown) {
lines.add(new Line(oldx,oldy,newx,newy));
}
}
/**
* A line that has been drawn by the user
*
* @author kevin
*/
private class Line {
/** The start x position */
private int oldx;
/** The start y position */
private int oldy;
/** The end x position */
private int newx;
/** The end y position */
private int newy;
/**
* Create a new line
*
* @param oldx The start x position
* @param oldy The start y position
* @param newx The end x position
* @param newy The end y position
*/
public Line(int oldx, int oldy,int newx,int newy) {
this.oldx = oldx;
this.oldy = oldy;
this.newx = newx;
this.newy = newy;
}
/**
* Draw the line to the provided graphics context
*
* @param g The graphics context on which to draw the line
*/
public void draw(Graphics g) {
g.drawLine(oldx, oldy, newx, newy);
}
}
/**
* @see org.newdawn.slick.BasicGame#controllerButtonPressed(int, int)
*/
public void controllerButtonPressed(int controller, int button) {
super.controllerButtonPressed(controller, button);
index ++;
index %= cols.length;
}
/**
* Entry point to our test
*
* @param argv The arguments passed into our test
*/
public static void main(String[] argv) {
try {
AppGameContainer container = new AppGameContainer(new InputTest());
container.setDisplayMode(800,600,false);
container.start();
} catch (SlickException e) {
e.printStackTrace();
}
}
}