Package com.bulletphysics.demos.opengl

Source Code of com.bulletphysics.demos.opengl.GLDebugDrawer

/*
* Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz>
*
* Bullet Continuous Collision Detection and Physics Library
* Copyright (c) 2003-2008 Erwin Coumans  http://www.bulletphysics.com/
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
*    claim that you wrote the original software. If you use this software
*    in a product, an acknowledgment in the product documentation would be
*    appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
*    misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/

package com.bulletphysics.demos.opengl;

import com.bulletphysics.linearmath.DebugDrawModes;
import com.bulletphysics.linearmath.IDebugDraw;
import javax.vecmath.Vector3f;
import static com.bulletphysics.demos.opengl.IGL.*;

/**
*
* @author jezek2
*/
public class GLDebugDrawer extends IDebugDraw {
 
  // JAVA NOTE: added
  private static final boolean DEBUG_NORMALS = false;
 
  private IGL gl;
  private int debugMode;
 
  private final Vector3f tmpVec = new Vector3f();

  public GLDebugDrawer(IGL gl) {
    this.gl = gl;
  }

  @Override
  public void drawLine(Vector3f from, Vector3f to, Vector3f color) {
    if (debugMode > 0) {
      gl.glBegin(GL_LINES);
      gl.glColor3f(color.x, color.y, color.z);
      gl.glVertex3f(from.x, from.y, from.z);
      gl.glVertex3f(to.x, to.y, to.z);
      gl.glEnd();
    }
  }

  @Override
  public void setDebugMode(int debugMode) {
    this.debugMode = debugMode;
  }

  @Override
  public void draw3dText(Vector3f location, String textString) {
    //glRasterPos3f(location.x,  location.y,  location.z);
    // TODO: BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),textString);
  }

  @Override
  public void reportErrorWarning(String warningString) {
    System.err.println(warningString);
  }

  @Override
  public void drawContactPoint(Vector3f pointOnB, Vector3f normalOnB, float distance, int lifeTime, Vector3f color) {
    if ((debugMode & DebugDrawModes.DRAW_CONTACT_POINTS) != 0) {
      Vector3f to = tmpVec;
      to.scaleAdd(distance*100f, normalOnB, pointOnB);
      Vector3f from = pointOnB;

      // JAVA NOTE: added
      if (DEBUG_NORMALS) {
        to.normalize(normalOnB);
        to.scale(10f);
        to.add(pointOnB);
        gl.glLineWidth(3f);
        gl.glPointSize(6f);
        gl.glBegin(GL_POINTS);
        gl.glColor3f(color.x, color.y, color.z);
        gl.glVertex3f(from.x, from.y, from.z);
        gl.glEnd();
      }

      gl.glBegin(GL_LINES);
      gl.glColor3f(color.x, color.y, color.z);
      gl.glVertex3f(from.x, from.y, from.z);
      gl.glVertex3f(to.x, to.y, to.z);
      gl.glEnd();

      // JAVA NOTE: added
      if (DEBUG_NORMALS) {
        gl.glLineWidth(1f);
        gl.glPointSize(1f);
      }

      //glRasterPos3f(from.x, from.y, from.z);
      //char buf[12];
      //sprintf(buf," %d",lifeTime);
      // TODO: BMF_DrawString(BMF_GetFont(BMF_kHelvetica10),buf);
    }
  }

  @Override
  public int getDebugMode() {
    return debugMode;
  }

}
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