Package com.bulletphysics.collision.shapes

Source Code of com.bulletphysics.collision.shapes.CylinderShape

/*
* Java port of Bullet (c) 2008 Martin Dvorak <jezek2@advel.cz>
*
* Bullet Continuous Collision Detection and Physics Library
* Copyright (c) 2003-2008 Erwin Coumans  http://www.bulletphysics.com/
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
*    claim that you wrote the original software. If you use this software
*    in a product, an acknowledgment in the product documentation would be
*    appreciated but is not required.
* 2. Altered source versions must be plainly marked as such, and must not be
*    misrepresented as being the original software.
* 3. This notice may not be removed or altered from any source distribution.
*/

package com.bulletphysics.collision.shapes;

import com.bulletphysics.BulletGlobals;
import com.bulletphysics.collision.broadphase.BroadphaseNativeType;
import com.bulletphysics.linearmath.Transform;
import com.bulletphysics.linearmath.VectorUtil;
import cz.advel.stack.Stack;
import javax.vecmath.Vector3f;

/**
* CylinderShape class implements a cylinder shape primitive, centered around
* the origin. Its central axis aligned with the Y axis. {@link CylinderShapeX}
* is aligned with the X axis and {@link CylinderShapeZ} around the Z axis.
*
* @author jezek2
*/
public class CylinderShape extends BoxShape {

  protected int upAxis;

  public CylinderShape(Vector3f halfExtents) {
    super(halfExtents);
    upAxis = 1;
    recalcLocalAabb();
  }

  protected CylinderShape(Vector3f halfExtents, boolean unused) {
    super(halfExtents);
  }

  @Override
  public void getAabb(Transform t, Vector3f aabbMin, Vector3f aabbMax) {
    _PolyhedralConvexShape_getAabb(t, aabbMin, aabbMax);
  }

  protected Vector3f cylinderLocalSupportX(Vector3f halfExtents, Vector3f v, Vector3f out) {
    return cylinderLocalSupport(halfExtents, v, 0, 1, 0, 2, out);
  }

  protected Vector3f cylinderLocalSupportY(Vector3f halfExtents, Vector3f v, Vector3f out) {
    return cylinderLocalSupport(halfExtents, v, 1, 0, 1, 2, out);
  }

  protected Vector3f cylinderLocalSupportZ(Vector3f halfExtents, Vector3f v, Vector3f out) {
    return cylinderLocalSupport(halfExtents, v, 2, 0, 2, 1, out);
  }
 
  private Vector3f cylinderLocalSupport(Vector3f halfExtents, Vector3f v, int cylinderUpAxis, int XX, int YY, int ZZ, Vector3f out) {
    //mapping depends on how cylinder local orientation is
    // extents of the cylinder is: X,Y is for radius, and Z for height

    float radius = VectorUtil.getCoord(halfExtents, XX);
    float halfHeight = VectorUtil.getCoord(halfExtents, cylinderUpAxis);

    float d;

    float s = (float) Math.sqrt(VectorUtil.getCoord(v, XX) * VectorUtil.getCoord(v, XX) + VectorUtil.getCoord(v, ZZ) * VectorUtil.getCoord(v, ZZ));
    if (s != 0f) {
      d = radius / s;
      VectorUtil.setCoord(out, XX, VectorUtil.getCoord(v, XX) * d);
      VectorUtil.setCoord(out, YY, VectorUtil.getCoord(v, YY) < 0f ? -halfHeight : halfHeight);
      VectorUtil.setCoord(out, ZZ, VectorUtil.getCoord(v, ZZ) * d);
      return out;
    }
    else {
      VectorUtil.setCoord(out, XX, radius);
      VectorUtil.setCoord(out, YY, VectorUtil.getCoord(v, YY) < 0f ? -halfHeight : halfHeight);
      VectorUtil.setCoord(out, ZZ, 0f);
      return out;
    }
  }

  @Override
  public Vector3f localGetSupportingVertexWithoutMargin(Vector3f vec, Vector3f out) {
    return cylinderLocalSupportY(getHalfExtentsWithoutMargin(Stack.alloc(Vector3f.class)), vec, out);
  }

  @Override
  public void batchedUnitVectorGetSupportingVertexWithoutMargin(Vector3f[] vectors, Vector3f[] supportVerticesOut, int numVectors) {
    for (int i = 0; i < numVectors; i++) {
      cylinderLocalSupportY(getHalfExtentsWithoutMargin(Stack.alloc(Vector3f.class)), vectors[i], supportVerticesOut[i]);
    }
  }

  @Override
  public Vector3f localGetSupportingVertex(Vector3f vec, Vector3f out) {
    Vector3f supVertex = out;
    localGetSupportingVertexWithoutMargin(vec, supVertex);

    if (getMargin() != 0f) {
      Vector3f vecnorm = Stack.alloc(vec);
      if (vecnorm.lengthSquared() < (BulletGlobals.SIMD_EPSILON * BulletGlobals.SIMD_EPSILON)) {
        vecnorm.set(-1f, -1f, -1f);
      }
      vecnorm.normalize();
      supVertex.scaleAdd(getMargin(), vecnorm, supVertex);
    }
    return out;
  }

  @Override
  public BroadphaseNativeType getShapeType() {
    return BroadphaseNativeType.CYLINDER_SHAPE_PROXYTYPE;
  }

  public int getUpAxis() {
    return upAxis;
  }
 
  public float getRadius() {
    return getHalfExtentsWithMargin(Stack.alloc(Vector3f.class)).x;
  }

  @Override
  public String getName() {
    return "CylinderY";
  }
 
}
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