Package org.spout.vanilla.component.entity.living.hostile

Source Code of org.spout.vanilla.component.entity.living.hostile.Creeper

/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.component.entity.living.hostile;

import org.spout.api.component.entity.PhysicsComponent;
import org.spout.api.inventory.ItemStack;

import org.spout.physics.collision.shape.BoxShape;

import org.spout.vanilla.ai.action.ActionAttack;
import org.spout.vanilla.ai.goal.AttackPlayerGoal;
import org.spout.vanilla.ai.sensor.NearbyComponentsSensor;
import org.spout.vanilla.component.entity.living.Hostile;
import org.spout.vanilla.component.entity.living.Human;
import org.spout.vanilla.component.entity.living.Living;
import org.spout.vanilla.component.entity.misc.DeathDrops;
import org.spout.vanilla.component.entity.misc.Health;
import org.spout.vanilla.component.entity.misc.MetadataComponent;
import org.spout.vanilla.data.Metadata;
import org.spout.vanilla.data.VanillaData;
import org.spout.vanilla.material.VanillaMaterials;
import org.spout.vanilla.protocol.entity.creature.CreatureProtocol;
import org.spout.vanilla.protocol.entity.creature.CreatureType;

/**
* A component that identifies the entity as a Creeper.
*/
public class Creeper extends Living implements Hostile {
  @Override
  public void onAttached() {
    super.onAttached();
    setEntityProtocol(new CreatureProtocol(CreatureType.CREEPER));
    getOwner().add(DeathDrops.class).addDrop(new ItemStack(VanillaMaterials.GUNPOWDER, getRandom().nextInt(2))).addXpDrop((short) 5);
    PhysicsComponent physics = getOwner().getPhysics();
    physics.activate(2f, new BoxShape(1f, 2f, 1f), false, true);
    physics.setFriction(10f);
    physics.setRestitution(0f);
    if (getAttachedCount() == 1) {
      getOwner().add(Health.class).setSpawnHealth(20);
    }

    NearbyComponentsSensor humanSensor = new NearbyComponentsSensor(getAI(), Human.class);
    humanSensor.setSensorRadius(16);
    getAI().registerSensor(humanSensor);
    getAI().registerGoal(new AttackPlayerGoal(getAI()));
    getAI().registerAction(new ActionAttack(getAI()));

    // Metadata values
    MetadataComponent meta = getOwner().add(MetadataComponent.class);
    meta.addMeta(Metadata.TYPE_BYTE, 16, VanillaData.STATE);
    meta.addBoolMeta(17, VanillaData.CHARGED);
  }

  @Override
  public void onTick(float dt) {
    super.onTick(dt);
  }

  public float getFuse() {
    return getData().get(VanillaData.CREEPER_FUSE);
  }

  public void setFuse(float fuse) {
    getData().put(VanillaData.CREEPER_FUSE, fuse);
  }

  public float getExplosionRadius() {
    return getData().get(VanillaData.EXPLOSION_RADIUS);
  }

  public void setExplosionRadius(float radius) {
    getData().put(VanillaData.EXPLOSION_RADIUS, radius);
  }

  public byte getState() {
    return getData().get(VanillaData.STATE);
  }

  public void setState(byte state) {
    getData().put(VanillaData.STATE, state);
  }

  public boolean isCharged() {
    return getData().get(VanillaData.CHARGED);
  }

  public void setCharged(boolean charged) {
    getData().put(VanillaData.CHARGED, charged);
  }
}
TOP

Related Classes of org.spout.vanilla.component.entity.living.hostile.Creeper

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.