Package org.spout.vanilla.component.block.material

Source Code of org.spout.vanilla.component.block.material.Dropper

/*
* This file is part of Vanilla.
*
* Copyright (c) 2011 Spout LLC <http://www.spout.org/>
* Vanilla is licensed under the Spout License Version 1.
*
* Vanilla is free software: you can redistribute it and/or modify it under
* the terms of the GNU Lesser General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* In addition, 180 days after any changes are published, you can use the
* software, incorporating those changes, under the terms of the MIT license,
* as described in the Spout License Version 1.
*
* Vanilla is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for
* more details.
*
* You should have received a copy of the GNU Lesser General Public License,
* the MIT license and the Spout License Version 1 along with this program.
* If not, see <http://www.gnu.org/licenses/> for the GNU Lesser General Public
* License and see <http://spout.in/licensev1> for the full license, including
* the MIT license.
*/
package org.spout.vanilla.component.block.material;

import org.spout.api.entity.Player;
import org.spout.api.inventory.Container;

import org.spout.vanilla.component.block.ViewedBlockComponent;
import org.spout.vanilla.component.entity.inventory.WindowHolder;
import org.spout.vanilla.data.VanillaData;
import org.spout.vanilla.event.inventory.DropperCloseEvent;
import org.spout.vanilla.event.inventory.DropperOpenEvent;
import org.spout.vanilla.inventory.block.DropperInventory;
import org.spout.vanilla.inventory.window.block.DropperWindow;

public class Dropper extends ViewedBlockComponent implements Container {
  /**
   * Returns true if the block this component is attached to is currently powered
   *
   * @return true if the block is powered
   */
  public boolean isPowered() {
    return getData().get(VanillaData.IS_POWERED);
  }

  /**
   * Sets the block as powered, or unpowered
   */
  public void setPowered(boolean powered) {
    getData().put(VanillaData.IS_POWERED, powered);
  }

  @Override
  public DropperInventory getInventory() {
    return getData().get(VanillaData.DROPPER_INVENTORY);
  }

  @Override
  public boolean open(Player player) {
    DropperOpenEvent event = player.getEngine().getEventManager().callEvent(new DropperOpenEvent(this, player));
    if (!event.isCancelled()) {
      player.get(WindowHolder.class).openWindow(new DropperWindow(player, getInventory()));
      return true;
    }
    return false;
  }

  @Override
  public boolean close(Player player) {
    DropperCloseEvent event = player.getEngine().getEventManager().callEvent(new DropperCloseEvent(this, player));
    if (!event.isCancelled()) {
      return super.close(player);
    }
    return false;
  }
}
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