package logisticspipes.pipefxhandlers.providers;
import logisticspipes.pipefxhandlers.EntitySparkleFX;
import logisticspipes.pipefxhandlers.GenericSparkleFactory;
import logisticspipes.pipefxhandlers.ParticleProvider;
import net.minecraft.client.multiplayer.WorldClient;
import net.minecraft.client.particle.EntityFX;
public class EntityGoldSparkleFXProvider implements ParticleProvider {
float red = 0.93F;
float green = 0.80F;
float blue = 0.36F;
@Override
public EntityFX createGenericParticle(WorldClient world, double x, double y, double z, int amount) {
EntitySparkleFX effect = GenericSparkleFactory.getSparkleInstance(world, x, y, z, red, green, blue, amount);
return effect;
}
}