package tconstruct.tools.entity;
import cpw.mods.fml.common.network.ByteBufUtils;
import cpw.mods.fml.common.registry.IEntityAdditionalSpawnData;
import io.netty.buffer.ByteBuf;
import java.util.*;
import net.minecraft.block.Block;
import net.minecraft.crash.*;
import net.minecraft.entity.*;
import net.minecraft.entity.monster.EntityEnderman;
import net.minecraft.entity.player.*;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Blocks;
import net.minecraft.item.*;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.play.server.S2BPacketChangeGameState;
import net.minecraft.util.*;
import net.minecraft.world.World;
public class ArrowEntity extends EntityArrow implements IEntityAdditionalSpawnData
{
public ItemStack returnStack;
public float mass;
public int baseDamage;
private float knockbackStrengthMod;
Random random = new Random();
public ArrowEntity(World par1World)
{
super(par1World);
}
public ArrowEntity(World world, EntityLivingBase living, float baseSpeed, ItemStack stack)
{
super(world, living, baseSpeed);
this.returnStack = stack;
NBTTagCompound toolTag = stack.getTagCompound().getCompoundTag("InfiTool");
this.mass = toolTag.getFloat("Mass");
this.baseDamage = toolTag.getInteger("Attack");
}
public ArrowEntity(World world, double x, double y, double z, ItemStack stack)
{
super(world, x, y, z);
this.returnStack = stack;
NBTTagCompound toolTag = stack.getTagCompound().getCompoundTag("InfiTool");
this.mass = toolTag.getFloat("Mass");
this.baseDamage = toolTag.getInteger("Attack");
}
@Override
public void onCollideWithPlayer (EntityPlayer par1EntityPlayer)
{
if (!this.worldObj.isRemote && this.inGround && this.arrowShake <= 0)
{
boolean flag = this.canBePickedUp == 1 || this.canBePickedUp == 2 && par1EntityPlayer.capabilities.isCreativeMode;
if (this.canBePickedUp == 1 && !par1EntityPlayer.inventory.addItemStackToInventory(returnStack))
{
flag = false;
}
if (flag)
{
this.playSound("random.pop", 0.2F, ((this.rand.nextFloat() - this.rand.nextFloat()) * 0.7F + 1.0F) * 2.0F);
par1EntityPlayer.onItemPickup(this, 1);
if(returnStack.stackSize <= 0 || this.canBePickedUp == 2)
this.setDead();
}
}
}
@Override
public void onUpdate ()
{
this.onEntityUpdate();
if (returnStack == null || returnStack.stackSize < 1)
{
this.setDead();
}
if (this.prevRotationPitch == 0.0F && this.prevRotationYaw == 0.0F)
{
float f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.prevRotationYaw = this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
this.prevRotationPitch = this.rotationPitch = (float) (Math.atan2(this.motionY, (double) f) * 180.0D / Math.PI);
}
Block i = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
i.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
AxisAlignedBB axisalignedbb = i.getCollisionBoundingBoxFromPool(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
if (axisalignedbb != null && axisalignedbb.isVecInside(Vec3.createVectorHelper(this.posX, this.posY, this.posZ)))
{
this.inGround = true;
}
if (this.arrowShake > 0)
{
--this.arrowShake;
}
if (this.inGround)
{
if (!worldObj.isRemote)
{
Block j = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
int k = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);
if (j == this.field_145790_g && k == this.inData)
{
++this.ticksInGround;
if (this.ticksInGround == 120000)
{
this.setDead();
}
}
else
{
this.inGround = false;
this.motionX *= (double) (this.rand.nextFloat() * 0.2F);
this.motionY *= (double) (this.rand.nextFloat() * 0.2F);
this.motionZ *= (double) (this.rand.nextFloat() * 0.2F);
this.ticksInGround = 0;
this.ticksInAir = 0;
}
}
}
else
{
++this.ticksInAir;
Vec3 vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
Vec3 vec31 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec3, vec31, false, true, false);
vec3 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
vec31 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY, this.posZ + this.motionZ);
if (movingobjectposition != null)
{
vec31 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord, movingobjectposition.hitVec.zCoord);
}
Entity entity = null;
List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this, this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
double d0 = 0.0D;
int l;
float ySpeed;
for (l = 0; l < list.size(); ++l)
{
Entity entity1 = (Entity) list.get(l);
if (entity1.canBeCollidedWith() && (entity1 != this.shootingEntity || this.ticksInAir >= 5))
{
ySpeed = 0.3F;
AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand((double) ySpeed, (double) ySpeed, (double) ySpeed);
MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec3, vec31);
if (movingobjectposition1 != null)
{
double d1 = vec3.distanceTo(movingobjectposition1.hitVec);
if (d1 < d0 || d0 == 0.0D)
{
entity = entity1;
d0 = d1;
}
}
}
}
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
}
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
{
EntityPlayer entityplayer = (EntityPlayer) movingobjectposition.entityHit;
if (entityplayer.capabilities.disableDamage || this.shootingEntity instanceof EntityPlayer && !((EntityPlayer) this.shootingEntity).canAttackPlayer(entityplayer))
{
movingobjectposition = null;
}
}
float speed;
float f3;
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
speed = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
double damageSpeed = (double) speed * this.getDamage();
damageSpeed *= baseDamage;
damageSpeed /= 5D;
int damageInflicted = MathHelper.ceiling_double_int(damageSpeed);
if (this.getIsCritical())
{
damageInflicted += this.rand.nextInt(damageInflicted / 2 + 2);
}
DamageSource damagesource = null;
if (this.shootingEntity == null)
{
damagesource = DamageSource.causeArrowDamage(this, this);
}
else
{
damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
}
if (this.isBurning() && !(movingobjectposition.entityHit instanceof EntityEnderman))
{
movingobjectposition.entityHit.setFire(5);
}
if (returnStack.hasTagCompound())
{
int fireAspect = 0;
NBTTagCompound toolTags = returnStack.getTagCompound().getCompoundTag("InfiTool");
if (toolTags.hasKey("Fiery") || toolTags.hasKey("Lava"))
{
fireAspect *= 4;
if (toolTags.hasKey("Fiery"))
{
fireAspect += toolTags.getInteger("Fiery") / 5 + 1;
}
if (toolTags.getBoolean("Lava"))
{
fireAspect += 3;
}
entity.setFire(fireAspect);
}
int drain = toolTags.getInteger("Necrotic") * 2;
if (drain > 0 && shootingEntity != null && shootingEntity instanceof EntityLiving)
((EntityLiving) shootingEntity).heal(random.nextInt(drain + 1));
}
if (movingobjectposition.entityHit.attackEntityFrom(damagesource, damageInflicted))
{
if (movingobjectposition.entityHit instanceof EntityLivingBase)
{
EntityLivingBase entityliving = (EntityLivingBase) movingobjectposition.entityHit;
if (!this.worldObj.isRemote)
{
entityliving.setArrowCountInEntity(entityliving.getArrowCountInEntity() + 1);
}
if (this.knockbackStrength > 0 || this.knockbackStrengthMod > 0)
{
f3 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
if (f3 > 0.0F)
{
float knockback = knockbackStrength + knockbackStrengthMod;
movingobjectposition.entityHit.addVelocity(this.motionX * (double) this.knockbackStrength * 0.6000000238418579D / (double) f3, 0.1D, this.motionZ * (double) knockback * 0.6000000238418579D / (double) f3);
}
}
if (this.shootingEntity != null)
{
damagesource = DamageSource.causeArrowDamage(this, this);
}
else
{
damagesource = DamageSource.causeArrowDamage(this, this.shootingEntity);
}
if (this.shootingEntity != null && movingobjectposition.entityHit != this.shootingEntity && movingobjectposition.entityHit instanceof EntityPlayer && this.shootingEntity instanceof EntityPlayerMP)
{
((EntityPlayerMP) this.shootingEntity).playerNetServerHandler.sendPacket(new S2BPacketChangeGameState(6, 0));
// TConstruct.packetPipeline.sendTo(new
// S2BPacketChangeGameState(6, 0),
// (EntityPlayerMP) this.shootingEntity);
}
}
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
if (!(movingobjectposition.entityHit instanceof EntityEnderman))
{
this.motionX = 0;
this.motionZ = 0;
if (movingobjectposition.entityHit instanceof EntityPlayer)
{
EntityPlayer player = (EntityPlayer) movingobjectposition.entityHit;
if (canBePickedUp == 2 || player.inventory.addItemStackToInventory(returnStack))
this.setDead();
}
else if (movingobjectposition.entityHit instanceof EntityLivingBase)
{
EntityLivingBase living = (EntityLivingBase) movingobjectposition.entityHit;
if (canBePickedUp == 2 || addItemStackToInventory(returnStack, living))
this.setDead();
}
}
}
else
{
this.motionX *= -0.10000000149011612D;
this.motionY *= -0.10000000149011612D;
this.motionZ *= -0.10000000149011612D;
this.rotationYaw += 180.0F;
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
}
else
{
this.field_145791_d = movingobjectposition.blockX;
this.field_145792_e = movingobjectposition.blockY;
this.field_145789_f = movingobjectposition.blockZ;
this.field_145790_g = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
this.inData = this.worldObj.getBlockMetadata(this.field_145791_d, this.field_145792_e, this.field_145789_f);
this.motionX = (double) ((float) (movingobjectposition.hitVec.xCoord - this.posX));
this.motionY = (double) ((float) (movingobjectposition.hitVec.yCoord - this.posY));
this.motionZ = (double) ((float) (movingobjectposition.hitVec.zCoord - this.posZ));
speed = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
this.posX -= this.motionX / (double) speed * 0.05000000074505806D;
this.posY -= this.motionY / (double) speed * 0.05000000074505806D;
this.posZ -= this.motionZ / (double) speed * 0.05000000074505806D;
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.arrowShake = 0;
this.setIsCritical(false);
if (this.field_145790_g != Blocks.air)
{
this.field_145790_g.onEntityCollidedWithBlock(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f, this);
}
}
}
if (this.getIsCritical())
{
for (l = 0; l < 4; ++l)
{
this.worldObj.spawnParticle("crit", this.posX + this.motionX * (double) l / 4.0D, this.posY + this.motionY * (double) l / 4.0D, this.posZ + this.motionZ * (double) l / 4.0D, -this.motionX, -this.motionY + 0.2D, -this.motionZ);
}
}
this.posX += this.motionX;
this.posY += this.motionY;
this.posZ += this.motionZ;
speed = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float) (Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float) (Math.atan2(this.motionY, (double) speed) * 180.0D / Math.PI); this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
this.rotationPitch = this.prevRotationPitch + (this.rotationPitch - this.prevRotationPitch) * 0.2F;
this.rotationYaw = this.prevRotationYaw + (this.rotationYaw - this.prevRotationYaw) * 0.2F;
float dropSpeed = 0.99F;
float speedMod = 1.05f + (mass / 1.26F) / 6F;
ySpeed = 0.05F * speedMod;
if (this.isInWater())
{
for (int j1 = 0; j1 < 4; ++j1)
{
f3 = 0.25F;
this.worldObj.spawnParticle("bubble", this.posX - this.motionX * (double) f3, this.posY - this.motionY * (double) f3, this.posZ - this.motionZ * (double) f3, this.motionX, this.motionY, this.motionZ);
}
dropSpeed = 0.8F;
}
this.motionX *= (double) dropSpeed;
this.motionY *= (double) dropSpeed;
this.motionZ *= (double) dropSpeed;
this.motionY -= (double) ySpeed;
this.setPosition(this.posX, this.posY, this.posZ);
this.func_145775_I();
}
}
public boolean addItemStackToInventory (ItemStack par1ItemStack, EntityLivingBase living)
{
if (par1ItemStack == null)
{
return false;
}
else
{
try
{
int stackSize;
do
{
stackSize = par1ItemStack.stackSize;
par1ItemStack.stackSize = this.storePartialItemStack(par1ItemStack, living);
} while (par1ItemStack.stackSize > 0 && par1ItemStack.stackSize < stackSize);
return par1ItemStack.stackSize < stackSize;
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Adding item to inventory");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Item being added");
// TODO is this needed???
// crashreportcategory.addCrashSection("Item ID",
// Integer.valueOf(par1ItemStack.itemID));
crashreportcategory.addCrashSection("Item data", Integer.valueOf(par1ItemStack.getItemDamage()));
// crashreportcategory.addCrashSectionCallable("Item name", new
// CallableItemName(this, par1ItemStack));
throw new ReportedException(crashreport);
}
}
}
public int getFirstEmptyStack (EntityLivingBase living)
{
for (int i = 0; i < 5; ++i)
{
if (living.getEquipmentInSlot(i) == null)
{
return i;
}
}
return -1;
}
private int storePartialItemStack (ItemStack par1ItemStack, EntityLivingBase living)
{
int stackSize = par1ItemStack.stackSize;
int slotID;
if (!par1ItemStack.isStackable())
{
slotID = this.getFirstEmptyStack(living);
if (slotID < 0)
{
return stackSize;
}
else
{
living.setCurrentItemOrArmor(slotID, par1ItemStack.copy());
if (living instanceof EntityLiving)
((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
return 0;
}
}
else
{
slotID = this.storeItemStack(par1ItemStack, living);
if (slotID < 0)
{
slotID = this.getFirstEmptyStack(living);
}
if (slotID < 0)
{
return stackSize;
}
else
{
ItemStack stack = living.getEquipmentInSlot(slotID);
if (stack == null)
{
living.setCurrentItemOrArmor(slotID, par1ItemStack.copy());
if (living instanceof EntityLiving)
((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
return 0;
}
else
{
int l = stackSize;
if (stackSize > stack.getMaxStackSize() - stack.stackSize)
{
l = stack.getMaxStackSize() - stack.stackSize;
}
if (l > 64 - stack.stackSize)
{
l = 64 - stack.stackSize;
}
if (l == 0)
{
return stackSize;
}
else
{
stackSize -= l;
stack.stackSize += l;
living.setCurrentItemOrArmor(slotID, stack);
if (living instanceof EntityLiving)
((EntityLiving) living).setEquipmentDropChance(slotID, 2.0f);
return stackSize;
}
}
}
}
}
private int storeItemStack (ItemStack par1ItemStack, EntityLivingBase living)
{
for (int slotID = 0; slotID < 5; ++slotID)
{
ItemStack stack = living.getEquipmentInSlot(slotID);
if (stack != null && stack.isItemEqual(par1ItemStack) && ItemStack.areItemStackTagsEqual(stack, par1ItemStack) && stack.isStackable() && stack.stackSize < stack.getMaxStackSize())
{
return slotID;
}
}
return -1;
}
public void setKnockbackModStrength (float par1)
{
this.knockbackStrengthMod = par1;
}
@Override
public void writeEntityToNBT (NBTTagCompound tags)
{
super.writeEntityToNBT(tags);
tags.setTag("Throwable", this.returnStack.writeToNBT(new NBTTagCompound()));
}
@Override
public void readEntityFromNBT (NBTTagCompound tags)
{
super.readEntityFromNBT(tags);
this.returnStack = ItemStack.loadItemStackFromNBT(tags.getCompoundTag("Throwable"));
}
@Override
public void writeSpawnData (ByteBuf data)
{
if (!returnStack.hasTagCompound())
this.kill();
NBTTagCompound tags = returnStack.getTagCompound().getCompoundTag("InfiTool");
ByteBufUtils.writeItemStack(data, returnStack);
data.writeFloat(rotationYaw);
data.writeFloat(mass);
data.writeInt(tags.getInteger("RenderHandle"));
data.writeInt(tags.getInteger("RenderHead"));
data.writeInt(tags.getInteger("RenderAccessory"));
int effects = 0;
if (tags.hasKey("Effect1"))
effects++;
if (tags.hasKey("Effect2"))
effects++;
if (tags.hasKey("Effect3"))
effects++;
if (tags.hasKey("Effect4"))
effects++;
if (tags.hasKey("Effect5"))
effects++;
if (tags.hasKey("Effect6"))
effects++;
data.writeInt(effects);
switch (effects)
{
case 6:
data.writeInt(tags.getInteger("Effect6"));
case 5:
data.writeInt(tags.getInteger("Effect5"));
case 4:
data.writeInt(tags.getInteger("Effect4"));
case 3:
data.writeInt(tags.getInteger("Effect3"));
case 2:
data.writeInt(tags.getInteger("Effect2"));
case 1:
data.writeInt(tags.getInteger("Effect1"));
}
}
@Override
public void readSpawnData (ByteBuf data)
{
returnStack = ByteBufUtils.readItemStack(data);
rotationYaw = data.readFloat();
mass = data.readFloat();
NBTTagCompound compound = new NBTTagCompound();
NBTTagCompound toolTag = new NBTTagCompound();
toolTag.setInteger("RenderHandle", data.readInt());
toolTag.setInteger("RenderHead", data.readInt());
toolTag.setInteger("RenderAccessory", data.readInt());
switch (data.readInt())
{
case 6:
toolTag.setInteger("Effect6", data.readInt());
case 5:
toolTag.setInteger("Effect5", data.readInt());
case 4:
toolTag.setInteger("Effect4", data.readInt());
case 3:
toolTag.setInteger("Effect3", data.readInt());
case 2:
toolTag.setInteger("Effect2", data.readInt());
case 1:
toolTag.setInteger("Effect1", data.readInt());
}
compound.setTag("InfiTool", toolTag);
returnStack.setTagCompound(compound);
}
public ItemStack getEntityItem ()
{
return returnStack;
}
}