package tconstruct.items.tools;
import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.*;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.*;
import net.minecraft.world.World;
import tconstruct.TConstruct;
import tconstruct.library.tools.Weapon;
import tconstruct.tools.*;
import tconstruct.tools.logic.EquipLogic;
public class BattleSign extends Weapon
{
public BattleSign()
{
super(1);
this.setUnlocalizedName("InfiTool.Battlesign");
}
@Override
public String getToolName ()
{
return "Battlesign";
}
@Override
public Item getHeadItem ()
{
return TinkerTools.signHead;
}
@Override
public Item getAccessoryItem ()
{
return null;
}
@SideOnly(Side.CLIENT)
@Override
public int getRenderPasses (int metadata)
{
return 8;
}
@Override
public int getPartAmount ()
{
return 2;
}
@Override
public void registerPartPaths (int index, String[] location)
{
headStrings.put(index, location[0]);
brokenPartStrings.put(index, location[1]);
handleStrings.put(index, location[2]);
}
@Override
public String getIconSuffix (int partType)
{
switch (partType)
{
case 0:
return "_battlesign_head";
case 1:
return "_battlesign_head_broken";
case 2:
return "_battlesign_handle";
default:
return "";
}
}
@Override
public String getEffectSuffix ()
{
return "_battlesign_effect";
}
@Override
public String getDefaultFolder ()
{
return "battlesign";
}
@Override
public boolean onItemUse (ItemStack stack, EntityPlayer player, World world, int x, int y, int z, int side, float clickX, float clickY, float clickZ)
{
if (side == 0 || !player.isSneaking())
{
return false;
}
else if (!world.getBlock(x, y, z).getMaterial().isSolid())
{
return false;
}
else
{
if (side == 1)
{
++y;
}
if (side == 2)
{
--z;
}
if (side == 3)
{
++z;
}
if (side == 4)
{
--x;
}
if (side == 5)
{
++x;
}
if (!player.canPlayerEdit(x, y, z, side, stack))
{
return false;
}
else if (!TinkerTools.battlesignBlock.canPlaceBlockAt(world, x, y, z))
{
return false;
}
else
{
world.setBlock(x, y, z, TinkerTools.battlesignBlock, 0, 3);
TinkerTools.battlesignBlock.onBlockPlacedBy(world, x, y, z, player, stack);
EquipLogic logic = (EquipLogic) world.getTileEntity(x, y, z);
logic.setEquipmentItem(stack);
--stack.stackSize;
if (FMLCommonHandler.instance().getSide() == Side.CLIENT)
{
player.openGui(TConstruct.instance, ToolProxyClient.battlesignTextID, world, x, y, z);
}
return true;
}
}
}
}