//License: GPL. For details, see LICENSE file.
package org.openstreetmap.josm.actions;
import static org.openstreetmap.josm.gui.help.HelpUtil.ht;
import static org.openstreetmap.josm.tools.I18n.tr;
import java.awt.event.ActionEvent;
import java.awt.event.KeyEvent;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import javax.swing.JOptionPane;
import org.openstreetmap.josm.Main;
import org.openstreetmap.josm.command.Command;
import org.openstreetmap.josm.command.MoveCommand;
import org.openstreetmap.josm.command.SequenceCommand;
import org.openstreetmap.josm.data.coor.EastNorth;
import org.openstreetmap.josm.data.osm.Node;
import org.openstreetmap.josm.data.osm.OsmPrimitive;
import org.openstreetmap.josm.data.osm.Way;
import org.openstreetmap.josm.gui.Notification;
import org.openstreetmap.josm.tools.Geometry;
import org.openstreetmap.josm.tools.Shortcut;
/**
* Aligns all selected nodes within a circle. (Useful for roundabouts)
*
* @since 146
*
* @author Matthew Newton
* @author Petr DlouhĂ˝
* @author Teemu Koskinen
* @author Alain Delplanque
*/
public final class AlignInCircleAction extends JosmAction {
/**
* Constructs a new {@code AlignInCircleAction}.
*/
public AlignInCircleAction() {
super(tr("Align Nodes in Circle"), "aligncircle", tr("Move the selected nodes into a circle."),
Shortcut.registerShortcut("tools:aligncircle", tr("Tool: {0}", tr("Align Nodes in Circle")),
KeyEvent.VK_O, Shortcut.DIRECT), true);
putValue("help", ht("/Action/AlignInCircle"));
}
private static double distance(EastNorth n, EastNorth m) {
double easd, nord;
easd = n.east() - m.east();
nord = n.north() - m.north();
return Math.sqrt(easd * easd + nord * nord);
}
public static class PolarCoor {
double radius;
double angle;
EastNorth origin = new EastNorth(0, 0);
double azimuth = 0;
PolarCoor(double radius, double angle) {
this(radius, angle, new EastNorth(0, 0), 0);
}
PolarCoor(double radius, double angle, EastNorth origin, double azimuth) {
this.radius = radius;
this.angle = angle;
this.origin = origin;
this.azimuth = azimuth;
}
PolarCoor(EastNorth en) {
this(en, new EastNorth(0, 0), 0);
}
PolarCoor(EastNorth en, EastNorth origin, double azimuth) {
radius = distance(en, origin);
angle = Math.atan2(en.north() - origin.north(), en.east() - origin.east());
this.origin = origin;
this.azimuth = azimuth;
}
public EastNorth toEastNorth() {
return new EastNorth(radius * Math.cos(angle - azimuth) + origin.east(), radius * Math.sin(angle - azimuth)
+ origin.north());
}
/**
* Create a MoveCommand to move a node to this PolarCoor.
* @param n Node to move
* @return new MoveCommand
*/
public MoveCommand createMoveCommand(Node n) {
EastNorth en = toEastNorth();
return new MoveCommand(n, en.east() - n.getEastNorth().east(), en.north() - n.getEastNorth().north());
}
}
/**
* Perform AlignInCircle action.
*
* A fixed node is a node for which it is forbidden to change the angle relative to center of the circle.
* All other nodes are uniformly distributed.
*
* Case 1: One unclosed way.
* --> allow action, and align selected way nodes
* If nodes contained by this way are selected, there are fix.
* If nodes outside from the way are selected there are ignored.
*
* Case 2: One or more ways are selected and can be joined into a polygon
* --> allow action, and align selected ways nodes
* If 1 node outside of way is selected, it became center
* If 1 node outside and 1 node inside are selected there define center and radius
* If no outside node and 2 inside nodes are selected those 2 nodes define diameter
* In all other cases outside nodes are ignored
* In all cases, selected nodes are fix, nodes with more than one referrers are fix
* (first referrer is the selected way)
*
* Case 3: Only nodes are selected
* --> Align these nodes, all are fix
*/
@Override
public void actionPerformed(ActionEvent e) {
if (!isEnabled())
return;
Collection<OsmPrimitive> sel = getCurrentDataSet().getSelected();
List<Node> nodes = new LinkedList<>();
// fixNodes: All nodes for which the angle relative to center should not be modified
HashSet<Node> fixNodes = new HashSet<>();
List<Way> ways = new LinkedList<>();
EastNorth center = null;
double radius = 0;
for (OsmPrimitive osm : sel) {
if (osm instanceof Node) {
nodes.add((Node) osm);
} else if (osm instanceof Way) {
ways.add((Way) osm);
}
}
if (ways.size() == 1 && ways.get(0).firstNode() != ways.get(0).lastNode()) {
// Case 1
Way w = ways.get(0);
fixNodes.add(w.firstNode());
fixNodes.add(w.lastNode());
fixNodes.addAll(nodes);
fixNodes.addAll(collectNodesWithExternReferers(ways));
// Temporary closed way used to reorder nodes
Way closedWay = new Way(w);
closedWay.addNode(w.firstNode());
ArrayList<Way> usedWays = new ArrayList<>(1);
usedWays.add(closedWay);
nodes = collectNodesAnticlockwise(usedWays);
} else if (!ways.isEmpty() && checkWaysArePolygon(ways)) {
// Case 2
ArrayList<Node> inside = new ArrayList<>();
ArrayList<Node> outside = new ArrayList<>();
for(Node n: nodes) {
boolean isInside = false;
for(Way w: ways) {
if(w.getNodes().contains(n)) {
isInside = true;
break;
}
}
if(isInside)
inside.add(n);
else
outside.add(n);
}
if(outside.size() == 1 && inside.isEmpty()) {
center = outside.get(0).getEastNorth();
} else if(outside.size() == 1 && inside.size() == 1) {
center = outside.get(0).getEastNorth();
radius = distance(center, inside.get(0).getEastNorth());
} else if(inside.size() == 2 && outside.isEmpty()) {
// 2 nodes inside, define diameter
EastNorth en0 = inside.get(0).getEastNorth();
EastNorth en1 = inside.get(1).getEastNorth();
center = new EastNorth((en0.east() + en1.east()) / 2, (en0.north() + en1.north()) / 2);
radius = distance(en0, en1) / 2;
}
fixNodes.addAll(inside);
fixNodes.addAll(collectNodesWithExternReferers(ways));
nodes = collectNodesAnticlockwise(ways);
if (nodes.size() < 4) {
new Notification(
tr("Not enough nodes in selected ways."))
.setIcon(JOptionPane.INFORMATION_MESSAGE)
.setDuration(Notification.TIME_SHORT)
.show();
return;
}
} else if (ways.isEmpty() && nodes.size() > 3) {
// Case 3
fixNodes.addAll(nodes);
// No need to reorder nodes since all are fix
} else {
// Invalid action
new Notification(
tr("Please select at least four nodes."))
.setIcon(JOptionPane.INFORMATION_MESSAGE)
.setDuration(Notification.TIME_SHORT)
.show();
return;
}
if (center == null) {
// Compute the center of nodes
center = Geometry.getCenter(nodes);
if (center == null) {
new Notification(tr("Cannot determine center of selected nodes."))
.setIcon(JOptionPane.INFORMATION_MESSAGE)
.setDuration(Notification.TIME_SHORT)
.show();
return;
}
}
// Now calculate the average distance to each node from the
// center. This method is ok as long as distances are short
// relative to the distance from the N or S poles.
if (radius == 0) {
for (Node n : nodes) {
radius += distance(center, n.getEastNorth());
}
radius = radius / nodes.size();
}
if(!actionAllowed(nodes)) return;
Collection<Command> cmds = new LinkedList<>();
// Move each node to that distance from the center.
// Nodes that are not "fix" will be adjust making regular arcs.
int nodeCount = nodes.size();
// Search first fixed node
int startPosition = 0;
for(startPosition = 0; startPosition < nodeCount; startPosition++)
if(fixNodes.contains(nodes.get(startPosition % nodeCount))) break;
int i = startPosition; // Start position for current arc
int j; // End position for current arc
while(i < startPosition + nodeCount) {
for(j = i + 1; j < startPosition + nodeCount; j++)
if(fixNodes.contains(nodes.get(j % nodeCount))) break;
Node first = nodes.get(i % nodeCount);
PolarCoor pcFirst = new PolarCoor(first.getEastNorth(), center, 0);
pcFirst.radius = radius;
cmds.add(pcFirst.createMoveCommand(first));
if(j > i + 1) {
double delta;
if(j == i + nodeCount) {
delta = 2 * Math.PI / nodeCount;
} else {
PolarCoor pcLast = new PolarCoor(nodes.get(j % nodeCount).getEastNorth(), center, 0);
delta = pcLast.angle - pcFirst.angle;
if(delta < 0) // Assume each PolarCoor.angle is in range ]-pi; pi]
delta += 2*Math.PI;
delta /= j - i;
}
for(int k = i+1; k < j; k++) {
PolarCoor p = new PolarCoor(radius, pcFirst.angle + (k-i)*delta, center, 0);
cmds.add(p.createMoveCommand(nodes.get(k % nodeCount)));
}
}
i = j; // Update start point for next iteration
}
Main.main.undoRedo.add(new SequenceCommand(tr("Align Nodes in Circle"), cmds));
Main.map.repaint();
}
/**
* Collect all nodes with more than one referrer.
* @param ways Ways from witch nodes are selected
* @return List of nodes with more than one referrer
*/
private List<Node> collectNodesWithExternReferers(List<Way> ways) {
ArrayList<Node> withReferrers = new ArrayList<>();
for(Way w: ways)
for(Node n: w.getNodes())
if(n.getReferrers().size() > 1)
withReferrers.add(n);
return withReferrers;
}
/**
* Assuming all ways can be joined into polygon, create an ordered list of node.
* @param ways List of ways to be joined
* @return Nodes anticlockwise ordered
*/
private List<Node> collectNodesAnticlockwise(List<Way> ways) {
ArrayList<Node> nodes = new ArrayList<>();
Node firstNode = ways.get(0).firstNode();
Node lastNode = null;
Way lastWay = null;
while(firstNode != lastNode) {
if(lastNode == null) lastNode = firstNode;
for(Way way: ways) {
if(way == lastWay) continue;
if(way.firstNode() == lastNode) {
List<Node> wayNodes = way.getNodes();
for(int i = 0; i < wayNodes.size() - 1; i++)
nodes.add(wayNodes.get(i));
lastNode = way.lastNode();
lastWay = way;
break;
}
if(way.lastNode() == lastNode) {
List<Node> wayNodes = way.getNodes();
for(int i = wayNodes.size() - 1; i > 0; i--)
nodes.add(wayNodes.get(i));
lastNode = way.firstNode();
lastWay = way;
break;
}
}
}
// Check if nodes are in anticlockwise order
int nc = nodes.size();
double area = 0;
for(int i = 0; i < nc; i++) {
EastNorth p1 = nodes.get(i).getEastNorth();
EastNorth p2 = nodes.get((i+1) % nc).getEastNorth();
area += p1.east()*p2.north() - p2.east()*p1.north();
}
if(area < 0)
Collections.reverse(nodes);
return nodes;
}
/**
* Check if one or more nodes are outside of download area
* @param nodes Nodes to check
* @return true if action can be done
*/
private boolean actionAllowed(Collection<Node> nodes) {
boolean outside = false;
for(Node n: nodes)
if(n.isOutsideDownloadArea()) {
outside = true;
break;
}
if(outside)
new Notification(
tr("One or more nodes involved in this action is outside of the downloaded area."))
.setIcon(JOptionPane.WARNING_MESSAGE)
.setDuration(Notification.TIME_SHORT)
.show();
return true;
}
@Override
protected void updateEnabledState() {
setEnabled(getCurrentDataSet() != null && !getCurrentDataSet().getSelected().isEmpty());
}
@Override
protected void updateEnabledState(Collection<? extends OsmPrimitive> selection) {
setEnabled(selection != null && !selection.isEmpty());
}
/**
* Determines if ways can be joined into a polygon.
* @param ways The ways collection to check
* @return true if all ways can be joined into a polygon
*/
protected static boolean checkWaysArePolygon(Collection<Way> ways) {
// For each way, nodes strictly between first and last should't be reference by an other way
for(Way way: ways) {
for(Node node: way.getNodes()) {
if(node == way.firstNode() || node == way.lastNode()) continue;
for(Way wayOther: ways) {
if(way == wayOther) continue;
if(node.getReferrers().contains(wayOther)) return false;
}
}
}
// Test if ways can be joined
Way currentWay = null;
Node startNode = null, endNode = null;
int used = 0;
while(true) {
Way nextWay = null;
for(Way w: ways) {
if(w.firstNode() == w.lastNode()) return ways.size() == 1;
if(w == currentWay) continue;
if(currentWay == null) {
nextWay = w;
startNode = w.firstNode();
endNode = w.lastNode();
break;
}
if(w.firstNode() == endNode) {
nextWay = w;
endNode = w.lastNode();
break;
}
if(w.lastNode() == endNode) {
nextWay = w;
endNode = w.firstNode();
break;
}
}
if(nextWay == null) return false;
used += 1;
currentWay = nextWay;
if(endNode == startNode) return used == ways.size();
}
}
}