Package appeng.client.render.blocks

Source Code of appeng.client.render.blocks.RenderMEChest

package appeng.client.render.blocks;

import java.util.EnumSet;

import appeng.client.texture.FlippableIcon;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.AEApi;
import appeng.api.storage.ICellHandler;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.OffsetIcon;
import appeng.tile.storage.TileChest;
import appeng.util.Platform;

public class RenderMEChest extends BaseBlockRender
{

  public RenderMEChest() {
    super( false, 0 );
  }

  @Override
  public void renderInventory(AEBaseBlock block, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
  {
    Tessellator.instance.setBrightness( 0 );
    renderer.overrideBlockTexture = ExtraBlockTextures.getMissing();
    this.renderInvBlock( EnumSet.of( ForgeDirection.SOUTH ), block, is, Tessellator.instance, 0x000000, renderer );

    renderer.overrideBlockTexture = ExtraBlockTextures.MEChest.getIcon();
    this.renderInvBlock( EnumSet.of( ForgeDirection.UP ), block, is, Tessellator.instance, adjustBrightness( AEColor.Transparent.whiteVariant, 0.7 ),
        renderer );

    renderer.overrideBlockTexture = null;
    super.renderInventory( block, is, renderer, type, obj );
  }

  @Override
  public boolean renderInWorld(AEBaseBlock imb, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
  {
    TileChest sp = imb.getTileEntity( world, x, y, z );
    renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );

    ForgeDirection up = sp.getUp();
    ForgeDirection forward = sp.getForward();
    ForgeDirection west = Platform.crossProduct( forward, up );

    preRenderInWorld( imb, world, x, y, z, renderer );

    int stat = sp.getCellStatus( 0 );
    boolean result = renderer.renderStandardBlock( imb, x, y, z );

    selectFace( renderer, west, up, forward, 5, 16 - 5, 9, 12 );

    int offsetU = -4;
    int offsetV = 8;
    if ( stat == 0 )
      offsetV = 3;

    int b = world.getLightBrightnessForSkyBlocks( x + forward.offsetX, y + forward.offsetY, z + forward.offsetZ, 0 );
    Tessellator.instance.setBrightness( b );
    Tessellator.instance.setColorOpaque_I( 0xffffff );

    FlippableIcon flippableIcon = new FlippableIcon( new OffsetIcon( ExtraBlockTextures.MEStorageCellTextures.getIcon(), offsetU, offsetV ) );
    if ( forward == ForgeDirection.EAST && (up == ForgeDirection.NORTH || up == ForgeDirection.SOUTH) )
      flippableIcon.setFlip( true, false );
    else if ( forward == ForgeDirection.NORTH && up == ForgeDirection.EAST )
      flippableIcon.setFlip( false, true );
    else if ( forward == ForgeDirection.NORTH && up == ForgeDirection.WEST )
      flippableIcon.setFlip( true, false );
    else if ( forward == ForgeDirection.DOWN && up == ForgeDirection.EAST )
      flippableIcon.setFlip( false, true );
    else if ( forward == ForgeDirection.DOWN )
      flippableIcon.setFlip( true, false );

    /*
     * 1.7.2
     *
     * else if ( forward == ForgeDirection.EAST && up == ForgeDirection.UP ) flippableIcon.setFlip( true, false ); else if (
     * forward == ForgeDirection.NORTH && up == ForgeDirection.UP ) flippableIcon.setFlip( true, false );
     */

    renderFace( x, y, z, imb, flippableIcon, renderer, forward );

    if ( stat != 0 )
    {
      b = 0;
      if ( sp.isPowered() )
      {
        b = 15 << 20 | 15 << 4;
      }

      Tessellator.instance.setBrightness( b );
      if ( stat == 1 )
        Tessellator.instance.setColorOpaque_I( 0x00ff00 );
      if ( stat == 2 )
        Tessellator.instance.setColorOpaque_I( 0xffaa00 );
      if ( stat == 3 )
        Tessellator.instance.setColorOpaque_I( 0xff0000 );
      selectFace( renderer, west, up, forward, 9, 10, 11, 12 );
      renderFace( x, y, z, imb, ExtraBlockTextures.White.getIcon(), renderer, forward );
    }

    b = world.getLightBrightnessForSkyBlocks( x + up.offsetX, y + up.offsetY, z + up.offsetZ, 0 );
    if ( sp.isPowered() )
    {
      b = 15 << 20 | 15 << 4;
    }

    Tessellator.instance.setBrightness( b );
    Tessellator.instance.setColorOpaque_I( 0xffffff );
    renderer.setRenderBounds( 0, 0, 0, 1, 1, 1 );

    ICellHandler ch = AEApi.instance().registries().cell().getHandler( sp.getStorageType() );

    Tessellator.instance.setColorOpaque_I( sp.getColor().whiteVariant );
    IIcon ico = ch == null ? null : ch.getTopTexture_Light();
    renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );

    if ( ico != null )
    {
      Tessellator.instance.setColorOpaque_I( sp.getColor().mediumVariant );
      ico = ch == null ? null : ch.getTopTexture_Medium();
      renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );

      Tessellator.instance.setColorOpaque_I( sp.getColor().blackVariant );
      ico = ch == null ? null : ch.getTopTexture_Dark();
      renderFace( x, y, z, imb, ico == null ? ExtraBlockTextures.MEChest.getIcon() : ico, renderer, up );
    }

    renderer.overrideBlockTexture = null;
    postRenderInWorld( renderer );

    return result;
  }
}
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Related Classes of appeng.client.render.blocks.RenderMEChest

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