package appeng.client.render.blocks;
import java.util.EnumSet;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.client.IItemRenderer.ItemRenderType;
import net.minecraftforge.common.util.ForgeDirection;
import appeng.api.networking.IGridHost;
import appeng.api.parts.IBoxProvider;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.util.IOrientable;
import appeng.block.AEBaseBlock;
import appeng.block.crafting.BlockMolecularAssembler;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BusRenderHelper;
import appeng.client.render.BusRenderer;
import appeng.client.texture.ExtraBlockTextures;
import appeng.client.texture.TaughtIcon;
import appeng.parts.networking.PartCable;
import appeng.tile.crafting.TileMolecularAssembler;
import appeng.util.Platform;
public class RenderBlockAssembler extends BaseBlockRender implements IBoxProvider
{
IIcon getConnectedCable(IBlockAccess world, int x, int y, int z, ForgeDirection d, boolean covered)
{
TileEntity ne = world.getTileEntity( x + d.offsetX, y + d.offsetY, z + d.offsetZ );
if ( ne instanceof IGridHost && ne instanceof IPartHost )
{
IPartHost ph = (IPartHost) ne;
IPart pcx = ph.getPart( ForgeDirection.UNKNOWN );
if ( pcx instanceof PartCable )
{
PartCable pc = (PartCable) pcx;
if ( pc.isConnected( d.getOpposite() ) )
{
if ( covered )
return pc.getCoveredTexture( pc.getCableColor() );
return pc.getGlassTexture( pc.getCableColor() );
}
}
}
return null;
}
public void renderCableAt(double Thickness, IBlockAccess world, int x, int y, int z, AEBaseBlock block, RenderBlocks renderer, double pull, boolean covered)
{
IIcon texture = null;
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.WEST, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.0D, 0.5D - Thickness, 0.5D - Thickness, 0.5D - Thickness - pull, 0.5D + Thickness, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.EAST, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D - Thickness, 1.0D, 0.5D + Thickness, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.NORTH, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.0D, 0.5D + Thickness, 0.5D + Thickness, 0.5D - Thickness - pull );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.SOUTH, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D + Thickness, 0.5D + Thickness, 1.0D );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.DOWN, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.0D, 0.5D - Thickness, 0.5D + Thickness, 0.5D - Thickness - pull, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( texture = getConnectedCable( world, x, y, z, ForgeDirection.UP, covered ) );
if ( texture != null )
{
renderer.setRenderBounds( 0.5D - Thickness, 0.5D + Thickness + pull, 0.5D - Thickness, 0.5D + Thickness, 1.0D, 0.5D + Thickness );
renderer.renderStandardBlock( block, x, y, z );
}
block.getRendererInstance().setTemporaryRenderIcon( null );
}
public RenderBlockAssembler() {
super( false, 20 );
}
@Override
public void renderInventory(AEBaseBlock blk, ItemStack is, RenderBlocks renderer, ItemRenderType type, Object[] obj)
{
renderer.setOverrideBlockTexture( blk.getIcon( 0, 0 ) );
setInvRenderBounds( renderer, 2, 14, 0, 14, 16, 2 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 14, 2, 2, 16, 14 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 2, 0, 14, 14, 2, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 14, 0, 2, 16, 2, 14 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 0, 0, 16, 2, 2 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 2, 0, 2, 16, 2 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 0, 2, 2, 2, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 14, 14, 16, 16, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 14, 0, 14, 16, 14, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 14, 14, 0, 16, 16, 14 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 14, 2, 0, 16, 14, 2 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 0, 2, 14, 2, 14, 16 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
setInvRenderBounds( renderer, 1, 1, 1, 15, 15, 15 );
renderInvBlock( EnumSet.allOf( ForgeDirection.class ), blk, is, Tessellator.instance, 0xffffff, renderer );
renderer.setOverrideBlockTexture( null );
}
@Override
public boolean renderInWorld(AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
{
BlockMolecularAssembler blk = (BlockMolecularAssembler) block;
TileMolecularAssembler tma = blk.getTileEntity( world, x, y, z );
if ( BlockMolecularAssembler.booleanAlphaPass )
{
if ( tma.isPowered() )
{
renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, ForgeDirection.WEST, ForgeDirection.UP, ForgeDirection.SOUTH );
TaughtIcon lights = new TaughtIcon( ExtraBlockTextures.BlockMolecularAssemblerLights.getIcon(), -2.0f );
Tessellator.instance.setColorRGBA_F( 1, 1, 1, 0.3f );
Tessellator.instance.setBrightness( 14 << 20 | 14 << 4 );
renderer.renderFaceXNeg( blk, x, y, z, lights );
renderer.renderFaceXPos( blk, x, y, z, lights );
renderer.renderFaceYNeg( blk, x, y, z, lights );
renderer.renderFaceYPos( blk, x, y, z, lights );
renderer.renderFaceZNeg( blk, x, y, z, lights );
renderer.renderFaceZPos( blk, x, y, z, lights );
return true;
}
return false;
}
BusRenderer.instance.renderer.blockAccess = renderer.blockAccess;
renderer = BusRenderer.instance.renderer;
preRenderInWorld( block, world, x, y, z, renderer );
tma.lightCache = BusRenderHelper.instance.useSimplifiedRendering( x, y, z, this, tma.lightCache );
BusRenderer.instance.renderer.isFacade = true;
IOrientable te = getOrientable( block, world, x, y, z );
ForgeDirection fdy = te.getUp();
ForgeDirection fdz = te.getForward();
ForgeDirection fdx = Platform.crossProduct( fdz, fdy ).getOpposite();
renderer.renderAllFaces = true;
renderCableAt( 0.11D, world, x, y, z, block, renderer, 0.141D, false );
renderCableAt( 0.188D, world, x, y, z, block, renderer, 0.1875D, true );
blk.getRendererInstance().setTemporaryRenderIcon( blk.getIcon( 0, 0 ) );
renderBlockBounds( renderer, 2, 14, 0, 14, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 14, 2, 2, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 2, 0, 14, 14, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 14, 0, 2, 16, 2, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
// sides...
renderBlockBounds( renderer, 0, 0, 0, 16, 2, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 2, 0, 2, 16, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 0, 2, 2, 2, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 14, 14, 16, 16, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 14, 0, 14, 16, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 14, 14, 0, 16, 16, 14, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 14, 2, 0, 16, 14, 2, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 0, 2, 14, 2, 14, 16, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
renderBlockBounds( renderer, 1, 1, 1, 15, 15, 15, fdx, fdy, fdz );
renderer.renderStandardBlock( blk, x, y, z );
BusRenderHelper.instance.normalRendering();
blk.getRendererInstance().setTemporaryRenderIcon( null );
renderer.renderAllFaces = false;
BusRenderer.instance.renderer.isFacade = false;
postRenderInWorld( renderer );
return true;
}
@Override
public void getBoxes(IPartCollisionHelper bch)
{
bch.addBox( 0, 0, 0, 16, 16, 16 );
}
}