Package appeng.block.qnb

Source Code of appeng.block.qnb.BlockQuantumRing

package appeng.block.qnb;

import java.util.Arrays;
import java.util.EnumSet;
import java.util.List;

import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.entity.Entity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
import appeng.block.AEBaseBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderQNB;
import appeng.core.features.AEFeature;
import appeng.helpers.ICustomCollision;
import appeng.tile.qnb.TileQuantumBridge;

public class BlockQuantumRing extends AEBaseBlock implements ICustomCollision
{

  public BlockQuantumRing() {
    super( BlockQuantumRing.class, Material.iron );
    setFeature( EnumSet.of( AEFeature.QuantumNetworkBridge ) );
    setTileEntity( TileQuantumBridge.class );
    float shave = 2.0f / 16.0f;
    setBlockBounds( shave, shave, shave, 1.0f - shave, 1.0f - shave, 1.0f - shave );
    setLightOpacity( 1 );
    isFullSize = isOpaque = false;
  }

  @Override
  public void onNeighborBlockChange(World w, int x, int y, int z, Block pointlessNumber)
  {
    TileQuantumBridge bridge = getTileEntity( w, x, y, z );
    if ( bridge != null )
      bridge.neighborUpdate();
  }

  @Override
  public void breakBlock(World w, int x, int y, int z, Block a, int b)
  {
    TileQuantumBridge bridge = getTileEntity( w, x, y, z );
    if ( bridge != null )
      bridge.breakCluster();

    super.breakBlock( w, x, y, z, a, b );
  }

  @Override
  protected Class<? extends BaseBlockRender> getRenderer()
  {
    return RenderQNB.class;
  }

  @Override
  public Iterable<AxisAlignedBB> getSelectedBoundingBoxesFromPool(World w, int x, int y, int z, Entity e, boolean isVisual)
  {
    double OnePx = 2.0 / 16.0;
    TileQuantumBridge bridge = getTileEntity( w, x, y, z );
    if ( bridge != null && bridge.isCorner() )
    {
      OnePx = 4.0 / 16.0;
    }
    else if ( bridge != null && bridge.isFormed() )
    {
      OnePx = 1.0 / 16.0;
    }
    return Arrays.asList( AxisAlignedBB.getBoundingBox( OnePx, OnePx, OnePx, 1.0 - OnePx, 1.0 - OnePx, 1.0 - OnePx ) );
  }

  @Override
  public void addCollidingBlockToList(World w, int x, int y, int z, AxisAlignedBB bb, List out, Entity e)
  {
    double OnePx = 2.0 / 16.0;
    TileQuantumBridge bridge = getTileEntity( w, x, y, z );
    if ( bridge != null && bridge.isCorner() )
    {
      OnePx = 4.0 / 16.0;
    }
    else if ( bridge != null && bridge.isFormed() )
    {
      OnePx = 1.0 / 16.0;
    }
    out.add( AxisAlignedBB.getBoundingBox( OnePx, OnePx, OnePx, 1.0 - OnePx, 1.0 - OnePx, 1.0 - OnePx ) );
  }

}
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