}
@Override
public boolean renderInWorld(AEBaseBlock block, IBlockAccess world, int x, int y, int z, RenderBlocks renderer)
{
TileQuantumBridge tqb = block.getTileEntity( world, x, y, z );
if ( tqb == null )
return false;
renderer.renderAllFaces = true;
if ( tqb.getBlockType() == AEApi.instance().blocks().blockQuantumLink.block() )
{
if ( tqb.isFormed() )
{
AEColoredItemDefinition glassCableDefinition = AEApi.instance().parts().partCableGlass;
Item transparentGlassCable = glassCableDefinition.item( AEColor.Transparent );
AEColoredItemDefinition coveredCableDefinition = AEApi.instance().parts().partCableCovered;
Item transparentCoveredCable = coveredCableDefinition.item( AEColor.Transparent );
EnumSet<ForgeDirection> sides = tqb.getConnections();
renderCableAt( 0.11D, world, x, y, z, block, renderer, transparentGlassCable.getIconIndex( glassCableDefinition.stack( AEColor.Transparent, 1 ) ), 0.141D, sides );
renderCableAt( 0.188D, world, x, y, z, block, renderer, transparentCoveredCable.getIconIndex( coveredCableDefinition.stack( AEColor.Transparent, 1 ) ), 0.1875D, sides );
}
float renderMin = 2.0f / 16.0f;
float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
// super.renderWorldBlock(world, x, y, z, block, modelId, renderer);
}
else
{
if ( !tqb.isFormed() )
{
float renderMin = 2.0f / 16.0f;
float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
}
else if ( tqb.isCorner() )
{
// renderCableAt(0.11D, world, x, y, z, block, modelId,
// renderer,
// AppEngTextureRegistry.Blocks.MECable.get(), true, 0.0D);
AEColoredItemDefinition coveredCableDefinition = AEApi.instance().parts().partCableCovered;
Item transparentCoveredCable = coveredCableDefinition.item( AEColor.Transparent );
renderCableAt( 0.188D, world, x, y, z, block, renderer, transparentCoveredCable.getIconIndex( coveredCableDefinition.stack( AEColor.Transparent, 1 ) ), 0.05D,
tqb.getConnections() );
float renderMin = 4.0f / 16.0f;
float renderMax = 12.0f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
if ( tqb.isPowered() )
{
renderMin = 3.9f / 16.0f;
renderMax = 12.1f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
int bn = 15;
Tessellator.instance.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
Tessellator.instance.setBrightness( bn << 20 | bn << 4 );
for (ForgeDirection side : ForgeDirection.VALID_DIRECTIONS)
renderFace( x, y, z, block, ExtraBlockTextures.BlockQRingCornerLight.getIcon(), renderer, side );
}
}
else
{
float renderMin = 2.0f / 16.0f;
float renderMax = 14.0f / 16.0f;
renderer.setRenderBounds( 0, renderMin, renderMin, 1, renderMax, renderMax );
renderer.renderStandardBlock( block, x, y, z );
renderer.setRenderBounds( renderMin, 0, renderMin, renderMax, 1, renderMax );
renderer.renderStandardBlock( block, x, y, z );
renderer.setRenderBounds( renderMin, renderMin, 0, renderMax, renderMax, 1 );
renderer.renderStandardBlock( block, x, y, z );
if ( tqb.isPowered() )
{
renderMin = -0.01f / 16.0f;
renderMax = 16.01f / 16.0f;
renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );