Package l2p.gameserver.skills.skillclasses

Source Code of l2p.gameserver.skills.skillclasses.DefuseTrap

package l2p.gameserver.skills.skillclasses;

import l2p.gameserver.cache.Msg;
import l2p.gameserver.model.L2Character;
import l2p.gameserver.model.L2Skill;
import l2p.gameserver.model.instances.L2TrapInstance;
import l2p.gameserver.templates.StatsSet;
import l2p.util.GArray;

public class DefuseTrap extends L2Skill
{
  public DefuseTrap(StatsSet set)
  {
    super(set);
  }

  @Override
  public boolean checkCondition(L2Character activeChar, L2Character target, boolean forceUse, boolean dontMove, boolean first)
  {
    if(target == null || !target.isTrap())
    {
      activeChar.sendPacket(Msg.INVALID_TARGET);
      return false;
    }
    return super.checkCondition(activeChar, target, forceUse, dontMove, first);
  }

  @Override
  public void useSkill(L2Character activeChar, GArray<L2Character> targets)
  {
    for(L2Character target : targets)
    {
      if(target != null && target.isTrap())
      {
        L2TrapInstance trap = (L2TrapInstance) target;
        if(trap.getLevel() <= getPower())
        {
          trap.destroy();
        }
      }
    }
    if(isSSPossible())
    {
      activeChar.unChargeShots(isMagic());
    }
  }
}
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