Package com.l2jfrozen.gameserver.network.serverpackets

Source Code of com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.serverpackets;

import java.util.List;
import java.util.logging.Logger;

import javolution.util.FastList;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.model.ItemInfo;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;

/**
* 37 // Packet Identifier <BR>
* 01 00 // Number of ItemInfo Trame of the Packet <BR>
* <BR>
* 03 00 // Update type : 01-add, 02-modify, 03-remove <BR>
* 04 00 // Item Type 1 : 00-weapon/ring/earring/necklace, 01-armor/shield, 04-item/questitem/adena <BR>
* c6 37 50 40 // ObjectId <BR>
* cd 09 00 00 // ItemId <BR>
* 05 00 00 00 // Quantity <BR>
* 05 00 // Item Type 2 : 00-weapon, 01-shield/armor, 02-ring/earring/necklace, 03-questitem, 04-adena, 05-item <BR>
* 00 00 // Filler (always 0) <BR>
* 00 00 // Equipped : 00-No, 01-yes <BR>
* 00 00 // Slot : 0006-lr.ear, 0008-neck, 0030-lr.finger, 0040-head, 0100-l.hand, 0200-gloves, 0400-chest, 0800-pants, 1000-feet, 4000-r.hand, 8000-r.hand <BR>
* 00 00 // Enchant level (pet level shown in control item) <BR>
* 00 00 // Pet name exists or not shown in control item <BR>
* <BR>
* <BR>
* format h (hh dddhhhh hh) revision 377 <BR>
* format h (hh dddhhhd hh) revision 415 <BR>
* <BR>
*
* @version $Revision: 1.3.2.2.2.4 $ $Date: 2005/03/27 15:29:39 $ Rebuild 23.2.2006 by Advi
*/
public class InventoryUpdate extends L2GameServerPacket
{
        private static Logger _log = Logger.getLogger(InventoryUpdate.class.getName());
        private static final String _S__37_INVENTORYUPDATE = "[S] 27 InventoryUpdate";
        private List<ItemInfo> _items;

        public InventoryUpdate()
        {
                _items = new FastList<ItemInfo>();
                if (Config.DEBUG)
                        showDebug();
        }

        /**
         * @param items
         */
        public InventoryUpdate(List<ItemInfo> items)
        {
                _items = items;
                if (Config.DEBUG)
                        showDebug();
        }

        public void addItem(L2ItemInstance item)
        {
                if (item != null)
                        _items.add(new ItemInfo(item));
        }

        public void addNewItem(L2ItemInstance item)
        {
                if (item != null)
                        _items.add(new ItemInfo(item, 1));
        }

        public void addModifiedItem(L2ItemInstance item)
        {
                if (item != null)
                        _items.add(new ItemInfo(item, 2));
        }

        public void addRemovedItem(L2ItemInstance item)
        {
                if (item != null)
                        _items.add(new ItemInfo(item, 3));
        }

        public void addItems(List<L2ItemInstance> items)
        {
                if (items != null)
                        for (L2ItemInstance item : items)
                                if (item != null)
                                        _items.add(new ItemInfo(item));
        }

        private void showDebug()
        {
                for (ItemInfo item : _items)
                        _log.fine("oid:" + Integer.toHexString(item.getObjectId()) + " item:" + item.getItem().getName() + " last change:" + item.getChange());
        }

        @Override
        protected final void writeImpl()
        {
                writeC(0x27);
                int count = _items.size();
                writeH(count);
                for (ItemInfo item : _items)
                {
                        writeH(item.getChange()); // Update type : 01-add, 02-modify,
                        // 03-remove
                        writeH(item.getItem().getType1()); // Item Type 1 :
                        // 00-weapon/ring/earring/necklace,
                        // 01-armor/shield,
                        // 04-item/questitem/adena
                        writeD(item.getObjectId()); // ObjectId
                        writeD(item.getItem().getItemId()); // ItemId
                        writeD(item.getCount()); // Quantity
                        writeH(item.getItem().getType2()); // Item Type 2 : 00-weapon,
                        // 01-shield/armor,
                        // 02-ring/earring/necklace,
                        // 03-questitem, 04-adena,
                        // 05-item
                        writeH(item.getCustomType1()); // Filler (always 0)
                        writeH(item.getEquipped()); // Equipped : 00-No, 01-yes
                        writeD(item.getItem().getBodyPart()); // Slot : 0006-lr.ear,
                        // 0008-neck,
                        // 0030-lr.finger,
                        // 0040-head, 0100-l.hand,
                        // 0200-gloves, 0400-chest,
                        // 0800-pants, 1000-feet,
                        // 4000-r.hand, 8000-r.hand
                        writeH(item.getEnchant()); // Enchant level (pet level shown in
                        // control item)
                        writeH(item.getCustomType2()); // Pet name exists or not shown
                        // in
                        // control item
                        writeD(item.getAugemtationBoni());
                        writeD(item.getMana());
                }
        }

        /*
         * (non-Javadoc)
         * @see net.sf.l2j.gameserver.network.serverpackets.ServerBasePacket#getType()
         */
        @Override
        public String getType()
        {
                return _S__37_INVENTORYUPDATE;
        }
}
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