/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.clientpackets;
import java.util.logging.Logger;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.GameServer;
import com.l2jfrozen.gameserver.communitybbs.Manager.RegionBBSManager;
import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2Party;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.event.LastManStanding;
import com.l2jfrozen.gameserver.model.entity.olympiad.Olympiad;
import com.l2jfrozen.gameserver.model.entity.sevensigns.SevenSignsFestival;
import com.l2jfrozen.gameserver.network.L2GameClient;
import com.l2jfrozen.gameserver.network.L2GameClient.GameClientState;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.CharSelectInfo;
import com.l2jfrozen.gameserver.network.serverpackets.RestartResponse;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.taskmanager.AttackStanceTaskManager;
public final class RequestRestart extends L2GameClientPacket
{
private static Logger _log = Logger.getLogger(RequestRestart.class.getName());
@Override
protected void readImpl()
{
// trigger
}
@Override
protected void runImpl()
{
L2PcInstance player = getClient().getActiveChar();
// Check if player is == null
if(player == null)
{
_log.warning("[RequestRestart] activeChar null!?");
return;
}
// Check if player is enchanting
if(player.getActiveEnchantItem() != null)
{
sendPacket(RestartResponse.valueOf(false));
return;
}
// Check if player are changing class
if (player.isLocked())
{
_log.severe(" [ERROR] [WARNING]Player " + player.getName() + " tried to restart during class change.");
sendPacket(RestartResponse.valueOf(false));
return;
}
player.getInventory().updateDatabase();
// Check if player is in private store
if(player.getPrivateStoreType() != 0)
{
player.sendMessage("Cannot restart while trading.");
sendPacket(RestartResponse.valueOf(false));
return;
}
// Check if player is in combat
if(AttackStanceTaskManager.getInstance().getAttackStanceTask(player) && !(player.isGM() && Config.GM_RESTART_FIGHTING))
{
if(Config.DEBUG)
_log.fine("Player " + player.getName() + " tried to logout while fighting.");
player.sendPacket(new SystemMessage(SystemMessageId.CANT_RESTART_WHILE_FIGHTING));
sendPacket(RestartResponse.valueOf(false));
return;
}
if (LastManStanding.isActive())
{
if (LastManStanding.started && player.isInLMS())
{
player.sendMessage("You cannot Logout while in registered in LMS.");
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if(LastManStanding.players.contains(player))
{
LastManStanding.disconnect(player);
}
}
// Check if player is registred on olympiad
if(player.getOlympiadGameId() > 0 || player.isInOlympiadMode() || Olympiad.getInstance().isRegistered(player))
{
player.sendMessage("You can't restart while in Olympiad.");
sendPacket(RestartResponse.valueOf(false));
return;
}
// Check if player is in away mode
if(player.isAway())
{
player.sendMessage("You can't restart in Away mode.");
sendPacket(RestartResponse.valueOf(false));
return;
}
// Prevent player from restarting if they are a festival participant
// and it is in progress, otherwise notify party members that the player
// is not longer a participant.
if(player.isFestivalParticipant())
{
if(SevenSignsFestival.getInstance().isFestivalInitialized())
{
player.sendPacket(SystemMessage.sendString("You cannot restart while you are a participant in a festival."));
player.sendPacket(ActionFailed.STATIC_PACKET);
sendPacket(RestartResponse.valueOf(false));
return;
}
L2Party playerParty = player.getParty();
if(playerParty != null)
{
player.getParty().broadcastToPartyMembers(SystemMessage.sendString(player.getName() + " has been removed from the upcoming festival."));
}
}
// Check if player is in Event
if(player._inEventCTF || player._inEventDM || player._inEventTvT || player._inEventVIP){
player.sendMessage("You can't restart during Event.");
sendPacket(RestartResponse.valueOf(false));
return;
}
// Fix against exploit anti-target
if (player.isCastingNow())
{
player.abortCast();
player.sendPacket(new ActionFailed());
}
// Check if player is teleporting
if(player.isTeleporting())
{
player.abortCast();
player.setIsTeleporting(false);
}
// Check if player is trading
if(player.getActiveRequester() != null)
{
player.getActiveRequester().onTradeCancel(player);
player.onTradeCancel(player.getActiveRequester());
}
// Check if player are flying
if(player.isFlying())
{
player.removeSkill(SkillTable.getInstance().getInfo(4289, 1));
}
if(player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND)!=null
&& player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).isAugmented()){
player.getInventory().getPaperdollItem(Inventory.PAPERDOLL_RHAND).getAugmentation().removeBoni(player);
}
//delete box from the world
if(player._active_boxes!=-1){
player.decreaseBoxes();
}
L2GameClient client = getClient();
player.setClient(null);
RegionBBSManager.getInstance().changeCommunityBoard();
// removing player from the world
player.deleteMe();
player.store();
getClient().setActiveChar(null);
// return the client to the authed status
client.setState(GameClientState.AUTHED);
//before the char selection, check shutdown status
if(GameServer.getSelectorThread().isShutdown())
{
getClient().closeNow();
return;
}
// Restart true
sendPacket(RestartResponse.valueOf(true));
// send char list
CharSelectInfo cl = new CharSelectInfo(client.getAccountName(), client.getSessionId().playOkID1);
sendPacket(cl);
client.setCharSelection(cl.getCharInfo());
}
@Override
public String getType()
{
return "[C] 46 RequestRestart";
}
}