Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.CharacterDelete

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jfrozen.gameserver.network.clientpackets;

import java.util.logging.Level;
import java.util.logging.Logger;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.GameServer;
import com.l2jfrozen.gameserver.network.serverpackets.CharDeleteFail;
import com.l2jfrozen.gameserver.network.serverpackets.CharDeleteOk;
import com.l2jfrozen.gameserver.network.serverpackets.CharSelectInfo;

/**
* @author eX1steam, l2jfrozen
*/
public final class CharacterDelete extends L2GameClientPacket
{
  private static Logger _log = Logger.getLogger(CharacterDelete.class.getName());
  private int _charSlot;

  @Override
  protected void readImpl()
  {
    _charSlot = readD();
  }

  @Override
  protected void runImpl()
  {
   
    if (!getClient().getFloodProtectors().getCharacterSelect().tryPerformAction("CharacterDelete"))
      return;

    if (Config.DEBUG)
      _log.fine("DEBUG "+getType()+": deleting slot:" + _charSlot);

    try
    {
      byte answer = getClient().markToDeleteChar(_charSlot);
      switch(answer)
      {
        default:
        case -1: // Error
          break;
        case 0: // Success!
          sendPacket(new CharDeleteOk());
          break;
        case 1:
          sendPacket(new CharDeleteFail(CharDeleteFail.REASON_YOU_MAY_NOT_DELETE_CLAN_MEMBER));
          break;
        case 2:
          sendPacket(new CharDeleteFail(CharDeleteFail.REASON_CLAN_LEADERS_MAY_NOT_BE_DELETED));
          break;
      }
    }
    catch(Exception e)
    {
      if (Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();

      _log.log(Level.SEVERE, "ERROR "+getType()+":", e);
    }

    // Before the char selection, check shutdown status
    if (GameServer.getSelectorThread().isShutdown())
    {
      getClient().closeNow();
      return;
    }
   
    CharSelectInfo cl = new CharSelectInfo(getClient().getAccountName(), getClient().getSessionId().playOkID1, 0);
    sendPacket(cl);
    getClient().setCharSelection(cl.getCharInfo());
  }

  @Override
  public String getType()
  {
    return "[C] 0C CharacterDelete";
  }
}
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