Package com.l2jfrozen.gameserver.model.entity.sevensigns

Source Code of com.l2jfrozen.gameserver.model.entity.sevensigns.SevenSigns$SevenSignsPeriodChange

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.entity.sevensigns;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.sql.SQLException;
import java.util.Calendar;
import java.util.Map;
import java.util.logging.Logger;

import javolution.util.FastMap;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.datatables.csv.MapRegionTable;
import com.l2jfrozen.gameserver.handler.AutoChatHandler;
import com.l2jfrozen.gameserver.managers.CastleManager;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.spawn.AutoSpawn;
import com.l2jfrozen.gameserver.model.spawn.AutoSpawn.AutoSpawnInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.SignsSky;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.templates.StatsSet;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.util.CloseUtil;
import com.l2jfrozen.util.database.L2DatabaseFactory;

/**
* Seven Signs Engine TODO: - Implementation of the Seal of Strife for sieges.
*
* @author programmos
*/
public class SevenSigns
{
 
  /** The Constant _log. */
  protected static final Logger _log = Logger.getLogger(SevenSigns.class.getName());
 
  /** The _instance. */
  private static SevenSigns _instance;

  // Basic Seven Signs Constants \\
  /** The Constant SEVEN_SIGNS_DATA_FILE. */
  public static final String SEVEN_SIGNS_DATA_FILE = "config/signs.properties";
 
  /** The Constant SEVEN_SIGNS_HTML_PATH. */
  public static final String SEVEN_SIGNS_HTML_PATH = "data/html/seven_signs/";

  /** The Constant CABAL_NULL. */
  public static final int CABAL_NULL = 0;
 
  /** The Constant CABAL_DUSK. */
  public static final int CABAL_DUSK = 1;
 
  /** The Constant CABAL_DAWN. */
  public static final int CABAL_DAWN = 2;

  /** The Constant SEAL_NULL. */
  public static final int SEAL_NULL = 0;
 
  /** The Constant SEAL_AVARICE. */
  public static final int SEAL_AVARICE = 1;
 
  /** The Constant SEAL_GNOSIS. */
  public static final int SEAL_GNOSIS = 2;
 
  /** The Constant SEAL_STRIFE. */
  public static final int SEAL_STRIFE = 3;

  /** The Constant PERIOD_COMP_RECRUITING. */
  public static final int PERIOD_COMP_RECRUITING = 0;
 
  /** The Constant PERIOD_COMPETITION. */
  public static final int PERIOD_COMPETITION = 1;
 
  /** The Constant PERIOD_COMP_RESULTS. */
  public static final int PERIOD_COMP_RESULTS = 2;
 
  /** The Constant PERIOD_SEAL_VALIDATION. */
  public static final int PERIOD_SEAL_VALIDATION = 3;

  /** The Constant PERIOD_START_HOUR. */
  public static final int PERIOD_START_HOUR = 18;
 
  /** The Constant PERIOD_START_MINS. */
  public static final int PERIOD_START_MINS = 00;
 
  /** The Constant PERIOD_START_DAY. */
  public static final int PERIOD_START_DAY = Calendar.MONDAY;

  // The quest event and seal validation periods last for approximately one week
  // with a 15 minutes "interval" period sandwiched between them.
  /** The Constant PERIOD_MINOR_LENGTH. */
  public static final int PERIOD_MINOR_LENGTH = 900000;
 
  /** The Constant PERIOD_MAJOR_LENGTH. */
  public static final int PERIOD_MAJOR_LENGTH = 604800000 - PERIOD_MINOR_LENGTH;

  /** The Constant ANCIENT_ADENA_ID. */
  public static final int ANCIENT_ADENA_ID = 5575;
 
  /** The Constant RECORD_SEVEN_SIGNS_ID. */
  public static final int RECORD_SEVEN_SIGNS_ID = 5707;
 
  /** The Constant CERTIFICATE_OF_APPROVAL_ID. */
  public static final int CERTIFICATE_OF_APPROVAL_ID = 6388;
 
  /** The Constant RECORD_SEVEN_SIGNS_COST. */
  public static final int RECORD_SEVEN_SIGNS_COST = 500;
 
  /** The Constant ADENA_JOIN_DAWN_COST. */
  public static final int ADENA_JOIN_DAWN_COST = 50000;

  // NPC Related Constants \\
  /** The Constant ORATOR_NPC_ID. */
  public static final int ORATOR_NPC_ID = 31094;
 
  /** The Constant PREACHER_NPC_ID. */
  public static final int PREACHER_NPC_ID = 31093;
 
  /** The Constant MAMMON_MERCHANT_ID. */
  public static final int MAMMON_MERCHANT_ID = 31113;
 
  /** The Constant MAMMON_BLACKSMITH_ID. */
  public static final int MAMMON_BLACKSMITH_ID = 31126;
 
  /** The Constant MAMMON_MARKETEER_ID. */
  public static final int MAMMON_MARKETEER_ID = 31092;
 
  /** The Constant SPIRIT_IN_ID. */
  public static final int SPIRIT_IN_ID = 31111;
 
  /** The Constant SPIRIT_OUT_ID. */
  public static final int SPIRIT_OUT_ID = 31112;
 
  /** The Constant LILITH_NPC_ID. */
  public static final int LILITH_NPC_ID = 25283;
 
  /** The Constant ANAKIM_NPC_ID. */
  public static final int ANAKIM_NPC_ID = 25286;
 
  /** The Constant CREST_OF_DAWN_ID. */
  public static final int CREST_OF_DAWN_ID = 31170;
 
  /** The Constant CREST_OF_DUSK_ID. */
  public static final int CREST_OF_DUSK_ID = 31171;
  // Seal Stone Related Constants \\
  /** The Constant SEAL_STONE_BLUE_ID. */
  public static final int SEAL_STONE_BLUE_ID = 6360;
 
  /** The Constant SEAL_STONE_GREEN_ID. */
  public static final int SEAL_STONE_GREEN_ID = 6361;
 
  /** The Constant SEAL_STONE_RED_ID. */
  public static final int SEAL_STONE_RED_ID = 6362;

  /** The Constant SEAL_STONE_BLUE_VALUE. */
  public static final int SEAL_STONE_BLUE_VALUE = 3;
 
  /** The Constant SEAL_STONE_GREEN_VALUE. */
  public static final int SEAL_STONE_GREEN_VALUE = 5;
 
  /** The Constant SEAL_STONE_RED_VALUE. */
  public static final int SEAL_STONE_RED_VALUE = 10;

  /** The Constant BLUE_CONTRIB_POINTS. */
  public static final int BLUE_CONTRIB_POINTS = 3;
 
  /** The Constant GREEN_CONTRIB_POINTS. */
  public static final int GREEN_CONTRIB_POINTS = 5;
 
  /** The Constant RED_CONTRIB_POINTS. */
  public static final int RED_CONTRIB_POINTS = 10;

  /** The _calendar. */
  private final Calendar _calendar = Calendar.getInstance();

  /** The _active period. */
  protected int _activePeriod;
 
  /** The _current cycle. */
  protected int _currentCycle;
 
  /** The _dawn stone score. */
  protected double _dawnStoneScore;
 
  /** The _dusk stone score. */
  protected double _duskStoneScore;
 
  /** The _dawn festival score. */
  protected int _dawnFestivalScore;
 
  /** The _dusk festival score. */
  protected int _duskFestivalScore;
 
  /** The _comp winner. */
  protected int _compWinner;
 
  /** The _previous winner. */
  protected int _previousWinner;

  /** The _signs player data. */
  private Map<Integer, StatsSet> _signsPlayerData;

  /** The _signs seal owners. */
  private Map<Integer, Integer> _signsSealOwners;
 
  /** The _signs dusk seal totals. */
  private Map<Integer, Integer> _signsDuskSealTotals;
 
  /** The _signs dawn seal totals. */
  private Map<Integer, Integer> _signsDawnSealTotals;

  /** The _merchant spawn. */
  private static AutoSpawnInstance _merchantSpawn;
 
  /** The _blacksmith spawn. */
  private static AutoSpawnInstance _blacksmithSpawn;
 
  /** The _spirit in spawn. */
  private static AutoSpawnInstance _spiritInSpawn;
 
  /** The _spirit out spawn. */
  private static AutoSpawnInstance _spiritOutSpawn;
 
  /** The _lilith spawn. */
  private static AutoSpawnInstance _lilithSpawn;
 
  /** The _anakim spawn. */
  private static AutoSpawnInstance _anakimSpawn;
 
  /** The _crestofdawnspawn. */
  private static AutoSpawnInstance _crestofdawnspawn;
 
  /** The _crestofduskspawn. */
  private static AutoSpawnInstance _crestofduskspawn;
 
  /** The _orator spawns. */
  private static Map<Integer, AutoSpawnInstance> _oratorSpawns;
 
  /** The _preacher spawns. */
  private static Map<Integer, AutoSpawnInstance> _preacherSpawns;
 
  /** The _marketeer spawns. */
  private static Map<Integer, AutoSpawnInstance> _marketeerSpawns;

  /**
   * Instantiates a new seven signs.
   */
  public SevenSigns()
  {
    _signsPlayerData = new FastMap<Integer, StatsSet>();
    _signsSealOwners = new FastMap<Integer, Integer>();
    _signsDuskSealTotals = new FastMap<Integer, Integer>();
    _signsDawnSealTotals = new FastMap<Integer, Integer>();

    try
    {
      restoreSevenSignsData();
    }
    catch(Exception e)
    {
      if(Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();
     
      _log.severe("SevenSigns: Failed to load configuration: " + e);
    }

    _log.info("SevenSigns: Currently in the " + getCurrentPeriodName() + " period!");
    initializeSeals();

    if(isSealValidationPeriod())
      if(getCabalHighestScore() == CABAL_NULL)
      {
        _log.info("SevenSigns: The competition ended with a tie last week.");
      }
      else
      {
        _log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " were victorious last week.");
      }
    else if(getCabalHighestScore() == CABAL_NULL)
    {
      _log.info("SevenSigns: The competition, if the current trend continues, will end in a tie this week.");
    }
    else
    {
      _log.info("SevenSigns: The " + getCabalName(getCabalHighestScore()) + " are in the lead this week.");
    }

    synchronized (this)
    {
      setCalendarForNextPeriodChange();
      long milliToChange = getMilliToPeriodChange();

      SevenSignsPeriodChange sspc = new SevenSignsPeriodChange();
      ThreadPoolManager.getInstance().scheduleGeneral(sspc, milliToChange);
      sspc = null;

      // Thanks to http://rainbow.arch.scriptmania.com/scripts/timezone_countdown.html for help with this.
      double numSecs = milliToChange / 1000 % 60;
      double countDown = (milliToChange / 1000 - numSecs) / 60;
      int numMins = (int) Math.floor(countDown % 60);
      countDown = (countDown - numMins) / 60;
      int numHours = (int) Math.floor(countDown % 24);
      int numDays = (int) Math.floor((countDown - numHours) / 24);

      _log.info("SevenSigns: Next period begins in " + numDays + " days, " + numHours + " hours and " + numMins + " mins.");
    }

    spawnSevenSignsNPC();
  }

  /**
   * Registers all random spawns and auto-chats for Seven Signs NPCs, along with spawns for the Preachers of Doom and
   * Orators of Revelations at the beginning of the Seal Validation period.
   */
  public void spawnSevenSignsNPC()
  {
    _merchantSpawn = AutoSpawn.getInstance().getAutoSpawnInstance(MAMMON_MERCHANT_ID, false);
    _blacksmithSpawn = AutoSpawn.getInstance().getAutoSpawnInstance(MAMMON_BLACKSMITH_ID, false);
    _marketeerSpawns = AutoSpawn.getInstance().getAutoSpawnInstances(MAMMON_MARKETEER_ID);
    _spiritInSpawn = AutoSpawn.getInstance().getAutoSpawnInstance(SPIRIT_IN_ID, false);
    _spiritOutSpawn = AutoSpawn.getInstance().getAutoSpawnInstance(SPIRIT_OUT_ID, false);
    _lilithSpawn = AutoSpawn.getInstance().getAutoSpawnInstance(LILITH_NPC_ID, false);
    _anakimSpawn = AutoSpawn.getInstance().getAutoSpawnInstance(ANAKIM_NPC_ID, false);
    _crestofdawnspawn = AutoSpawn.getInstance().getAutoSpawnInstance(CREST_OF_DAWN_ID, false);
    _crestofduskspawn = AutoSpawn.getInstance().getAutoSpawnInstance(CREST_OF_DUSK_ID, false);
    _oratorSpawns = AutoSpawn.getInstance().getAutoSpawnInstances(ORATOR_NPC_ID);
    _preacherSpawns = AutoSpawn.getInstance().getAutoSpawnInstances(PREACHER_NPC_ID);

    if(isSealValidationPeriod() || isCompResultsPeriod())
    {
      for(AutoSpawnInstance spawnInst : _marketeerSpawns.values())
      {
        AutoSpawn.getInstance().setSpawnActive(spawnInst, true);
      }

      if(getSealOwner(SEAL_GNOSIS) == getCabalHighestScore() && getSealOwner(SEAL_GNOSIS) != CABAL_NULL)
      {
        if(!Config.ANNOUNCE_MAMMON_SPAWN)
        {
          _blacksmithSpawn.setBroadcast(false);
        }

        if(!AutoSpawn.getInstance().getAutoSpawnInstance(_blacksmithSpawn.getObjectId(), true).isSpawnActive())
        {
          AutoSpawn.getInstance().setSpawnActive(_blacksmithSpawn, true);
        }

        for(AutoSpawnInstance spawnInst : _oratorSpawns.values())
          if(!AutoSpawn.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive())
          {
            AutoSpawn.getInstance().setSpawnActive(spawnInst, true);
          }

        for(AutoSpawnInstance spawnInst : _preacherSpawns.values())
          if(!AutoSpawn.getInstance().getAutoSpawnInstance(spawnInst.getObjectId(), true).isSpawnActive())
          {
            AutoSpawn.getInstance().setSpawnActive(spawnInst, true);
          }

        if(!AutoChatHandler.getInstance().getAutoChatInstance(PREACHER_NPC_ID, false).isActive() && !AutoChatHandler.getInstance().getAutoChatInstance(ORATOR_NPC_ID, false).isActive())
        {
          AutoChatHandler.getInstance().setAutoChatActive(true);
        }
      }
      else
      {
        AutoSpawn.getInstance().setSpawnActive(_blacksmithSpawn, false);

        for(AutoSpawnInstance spawnInst : _oratorSpawns.values())
        {
          AutoSpawn.getInstance().setSpawnActive(spawnInst, false);
        }

        for(AutoSpawnInstance spawnInst : _preacherSpawns.values())
        {
          AutoSpawn.getInstance().setSpawnActive(spawnInst, false);
        }

        AutoChatHandler.getInstance().setAutoChatActive(false);
      }

      if(getSealOwner(SEAL_AVARICE) == getCabalHighestScore() && getSealOwner(SEAL_AVARICE) != CABAL_NULL)
      {
        if(!Config.ANNOUNCE_MAMMON_SPAWN)
        {
          _merchantSpawn.setBroadcast(false);
        }

        if(!AutoSpawn.getInstance().getAutoSpawnInstance(_merchantSpawn.getObjectId(), true).isSpawnActive())
        {
          AutoSpawn.getInstance().setSpawnActive(_merchantSpawn, true);
        }

        if(!AutoSpawn.getInstance().getAutoSpawnInstance(_spiritInSpawn.getObjectId(), true).isSpawnActive())
        {
          AutoSpawn.getInstance().setSpawnActive(_spiritInSpawn, true);
        }

        if(!AutoSpawn.getInstance().getAutoSpawnInstance(_spiritOutSpawn.getObjectId(), true).isSpawnActive())
        {
          AutoSpawn.getInstance().setSpawnActive(_spiritOutSpawn, true);
        }

        switch(getCabalHighestScore())
        {
          case CABAL_DAWN:
            if(!AutoSpawn.getInstance().getAutoSpawnInstance(_lilithSpawn.getObjectId(), true).isSpawnActive())
            {
              AutoSpawn.getInstance().setSpawnActive(_lilithSpawn, true);
            }

            AutoSpawn.getInstance().setSpawnActive(_anakimSpawn, false);
            if(!AutoSpawn.getInstance().getAutoSpawnInstance(_crestofdawnspawn.getObjectId(), true).isSpawnActive())
            {
              AutoSpawn.getInstance().setSpawnActive(_crestofdawnspawn, true);
            }

            AutoSpawn.getInstance().setSpawnActive(_crestofduskspawn, false);
            break;

          case CABAL_DUSK:
            if(!AutoSpawn.getInstance().getAutoSpawnInstance(_anakimSpawn.getObjectId(), true).isSpawnActive())
            {
              AutoSpawn.getInstance().setSpawnActive(_anakimSpawn, true);
            }

            AutoSpawn.getInstance().setSpawnActive(_lilithSpawn, false);
            if(!AutoSpawn.getInstance().getAutoSpawnInstance(_crestofduskspawn.getObjectId(), true).isSpawnActive())
            {
              AutoSpawn.getInstance().setSpawnActive(_crestofduskspawn, true);
            }

            AutoSpawn.getInstance().setSpawnActive(_crestofdawnspawn, false);
            break;
        }
      }
      else
      {
        AutoSpawn.getInstance().setSpawnActive(_merchantSpawn, false);
        AutoSpawn.getInstance().setSpawnActive(_lilithSpawn, false);
        AutoSpawn.getInstance().setSpawnActive(_anakimSpawn, false);
        AutoSpawn.getInstance().setSpawnActive(_crestofdawnspawn, false);
        AutoSpawn.getInstance().setSpawnActive(_crestofduskspawn, false);
        AutoSpawn.getInstance().setSpawnActive(_spiritInSpawn, false);
        AutoSpawn.getInstance().setSpawnActive(_spiritOutSpawn, false);
      }
    }
    else
    {
      AutoSpawn.getInstance().setSpawnActive(_merchantSpawn, false);
      AutoSpawn.getInstance().setSpawnActive(_blacksmithSpawn, false);
      AutoSpawn.getInstance().setSpawnActive(_lilithSpawn, false);
      AutoSpawn.getInstance().setSpawnActive(_anakimSpawn, false);
      AutoSpawn.getInstance().setSpawnActive(_crestofdawnspawn, false);
      AutoSpawn.getInstance().setSpawnActive(_crestofduskspawn, false);
      AutoSpawn.getInstance().setSpawnActive(_spiritInSpawn, false);
      AutoSpawn.getInstance().setSpawnActive(_spiritOutSpawn, false);

      for(AutoSpawnInstance spawnInst : _oratorSpawns.values())
      {
        AutoSpawn.getInstance().setSpawnActive(spawnInst, false);
      }

      for(AutoSpawnInstance spawnInst : _preacherSpawns.values())
      {
        AutoSpawn.getInstance().setSpawnActive(spawnInst, false);
      }

      for(AutoSpawnInstance spawnInst : _marketeerSpawns.values())
      {
        AutoSpawn.getInstance().setSpawnActive(spawnInst, false);
      }

      AutoChatHandler.getInstance().setAutoChatActive(false);
    }
  }

  /**
   * Gets the single instance of SevenSigns.
   *
   * @return single instance of SevenSigns
   */
  public static SevenSigns getInstance()
  {
    if(_instance == null)
    {
      _instance = new SevenSigns();
    }

    return _instance;
  }

  /**
   * Calc contribution score.
   *
   * @param blueCount the blue count
   * @param greenCount the green count
   * @param redCount the red count
   * @return the int
   */
  public static int calcContributionScore(int blueCount, int greenCount, int redCount)
  {
    int contrib = blueCount * BLUE_CONTRIB_POINTS;
    contrib += greenCount * GREEN_CONTRIB_POINTS;
    contrib += redCount * RED_CONTRIB_POINTS;

    return contrib;
  }

  /**
   * Calc ancient adena reward.
   *
   * @param blueCount the blue count
   * @param greenCount the green count
   * @param redCount the red count
   * @return the int
   */
  public static int calcAncientAdenaReward(int blueCount, int greenCount, int redCount)
  {
    int reward = blueCount * SEAL_STONE_BLUE_VALUE;
    reward += greenCount * SEAL_STONE_GREEN_VALUE;
    reward += redCount * SEAL_STONE_RED_VALUE;

    return reward;
  }

  /**
   * Gets the cabal short name.
   *
   * @param cabal the cabal
   * @return the cabal short name
   */
  public static final String getCabalShortName(int cabal)
  {
    switch(cabal)
    {
      case CABAL_DAWN:
        return "dawn";
      case CABAL_DUSK:
        return "dusk";
    }

    return "No Cabal";
  }

  /**
   * Gets the cabal name.
   *
   * @param cabal the cabal
   * @return the cabal name
   */
  public static final String getCabalName(int cabal)
  {
    switch(cabal)
    {
      case CABAL_DAWN:
        return "Lords of Dawn";
      case CABAL_DUSK:
        return "Revolutionaries of Dusk";
    }

    return "No Cabal";
  }

  /**
   * Gets the seal name.
   *
   * @param seal the seal
   * @param shortName the short name
   * @return the seal name
   */
  public static final String getSealName(int seal, boolean shortName)
  {
    String sealName = !shortName ? "Seal of " : "";

    switch(seal)
    {
      case SEAL_AVARICE:
        sealName += "Avarice";
        break;
      case SEAL_GNOSIS:
        sealName += "Gnosis";
        break;
      case SEAL_STRIFE:
        sealName += "Strife";
        break;
    }

    return sealName;
  }

  /**
   * Gets the current cycle.
   *
   * @return the current cycle
   */
  public final int getCurrentCycle()
  {
    return _currentCycle;
  }

  /**
   * Gets the current period.
   *
   * @return the current period
   */
  public final int getCurrentPeriod()
  {
    return _activePeriod;
  }

  /**
   * Gets the days to period change.
   *
   * @return the days to period change
   */
  private final int getDaysToPeriodChange()
  {
    int numDays = _calendar.get(Calendar.DAY_OF_WEEK) - PERIOD_START_DAY;

    if(numDays < 0)
      return 0 - numDays;

    return 7 - numDays;
  }

  /**
   * Gets the milli to period change.
   *
   * @return the milli to period change
   */
  public final long getMilliToPeriodChange()
  {
    long currTimeMillis = System.currentTimeMillis();
    long changeTimeMillis = _calendar.getTimeInMillis();

    return changeTimeMillis - currTimeMillis;
  }

  /**
   * Sets the calendar for next period change.
   */
  protected void setCalendarForNextPeriodChange()
  {
    // Calculate the number of days until the next period
    // A period starts at 18:00 pm (local time), like on official servers.
    switch(getCurrentPeriod())
    {
      case PERIOD_SEAL_VALIDATION:
      case PERIOD_COMPETITION:
        int daysToChange = getDaysToPeriodChange();

        if(daysToChange == 7)
          if(_calendar.get(Calendar.HOUR_OF_DAY) < PERIOD_START_HOUR)
          {
            daysToChange = 0;
          }
          else if(_calendar.get(Calendar.HOUR_OF_DAY) == PERIOD_START_HOUR && _calendar.get(Calendar.MINUTE) < PERIOD_START_MINS)
          {
            daysToChange = 0;
          }

        // Otherwise...
        if(daysToChange > 0)
        {
          _calendar.add(Calendar.DATE, daysToChange);
        }

        _calendar.set(Calendar.HOUR_OF_DAY, PERIOD_START_HOUR);
        _calendar.set(Calendar.MINUTE, PERIOD_START_MINS);
        break;
      case PERIOD_COMP_RECRUITING:
      case PERIOD_COMP_RESULTS:
        _calendar.add(Calendar.MILLISECOND, PERIOD_MINOR_LENGTH);
        break;
    }
  }

  /**
   * Gets the current period name.
   *
   * @return the current period name
   */
  public final String getCurrentPeriodName()
  {
    String periodName = null;

    switch(_activePeriod)
    {
      case PERIOD_COMP_RECRUITING:
        periodName = "Quest Event Initialization";
        break;
      case PERIOD_COMPETITION:
        periodName = "Competition (Quest Event)";
        break;
      case PERIOD_COMP_RESULTS:
        periodName = "Quest Event Results";
        break;
      case PERIOD_SEAL_VALIDATION:
        periodName = "Seal Validation";
        break;
    }

    return periodName;
  }

  /**
   * Checks if is seal validation period.
   *
   * @return true, if is seal validation period
   */
  public final boolean isSealValidationPeriod()
  {
    return _activePeriod == PERIOD_SEAL_VALIDATION;
  }

  /**
   * Checks if is comp results period.
   *
   * @return true, if is comp results period
   */
  public final boolean isCompResultsPeriod()
  {
    return _activePeriod == PERIOD_COMP_RESULTS;
  }

  /**
   * Gets the current score.
   *
   * @param cabal the cabal
   * @return the current score
   */
  public final int getCurrentScore(int cabal)
  {
    double totalStoneScore = _dawnStoneScore + _duskStoneScore;

    switch(cabal)
    {
      case CABAL_NULL:
        return 0;
      case CABAL_DAWN:
        return Math.round((float) (_dawnStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _dawnFestivalScore;
      case CABAL_DUSK:
        return Math.round((float) (_duskStoneScore / ((float) totalStoneScore == 0 ? 1 : totalStoneScore)) * 500) + _duskFestivalScore;
    }

    return 0;
  }

  /**
   * Gets the current stone score.
   *
   * @param cabal the cabal
   * @return the current stone score
   */
  public final double getCurrentStoneScore(int cabal)
  {
    switch(cabal)
    {
      case CABAL_NULL:
        return 0;
      case CABAL_DAWN:
        return _dawnStoneScore;
      case CABAL_DUSK:
        return _duskStoneScore;
    }

    return 0;
  }

  /**
   * Gets the current festival score.
   *
   * @param cabal the cabal
   * @return the current festival score
   */
  public final int getCurrentFestivalScore(int cabal)
  {
    switch(cabal)
    {
      case CABAL_NULL:
        return 0;
      case CABAL_DAWN:
        return _dawnFestivalScore;
      case CABAL_DUSK:
        return _duskFestivalScore;
    }

    return 0;
  }

  /**
   * Gets the cabal highest score.
   *
   * @return the cabal highest score
   */
  public final int getCabalHighestScore()
  {
    if(getCurrentScore(CABAL_DUSK) == getCurrentScore(CABAL_DAWN))
      return CABAL_NULL;
    else if(getCurrentScore(CABAL_DUSK) > getCurrentScore(CABAL_DAWN))
      return CABAL_DUSK;
    else
      return CABAL_DAWN;
  }

  /**
   * Gets the seal owner.
   *
   * @param seal the seal
   * @return the seal owner
   */
  public final int getSealOwner(int seal)
  {
    return _signsSealOwners.get(seal);
  }

  /**
   * Gets the seal proportion.
   *
   * @param seal the seal
   * @param cabal the cabal
   * @return the seal proportion
   */
  public final int getSealProportion(int seal, int cabal)
  {
    if(cabal == CABAL_NULL)
      return 0;
    else if(cabal == CABAL_DUSK)
      return _signsDuskSealTotals.get(seal);
    else
      return _signsDawnSealTotals.get(seal);
  }

  /**
   * Gets the total members.
   *
   * @param cabal the cabal
   * @return the total members
   */
  public final int getTotalMembers(int cabal)
  {
    int cabalMembers = 0;
    String cabalName = getCabalShortName(cabal);

    for(StatsSet sevenDat : _signsPlayerData.values())
      if(sevenDat.getString("cabal").equals(cabalName))
      {
        cabalMembers++;
      }

    cabalName = null;

    return cabalMembers;
  }

  /**
   * Gets the player data.
   *
   * @param player the player
   * @return the player data
   */
  public final StatsSet getPlayerData(L2PcInstance player)
  {
    if(!hasRegisteredBefore(player))
      return null;

    return _signsPlayerData.get(player.getObjectId());
  }

  /**
   * Gets the player stone contrib.
   *
   * @param player the player
   * @return the player stone contrib
   */
  public int getPlayerStoneContrib(L2PcInstance player)
  {
    if(!hasRegisteredBefore(player))
      return 0;

    int stoneCount = 0;

    StatsSet currPlayer = getPlayerData(player);

    stoneCount += currPlayer.getInteger("red_stones");
    stoneCount += currPlayer.getInteger("green_stones");
    stoneCount += currPlayer.getInteger("blue_stones");

    currPlayer = null;

    return stoneCount;
  }

  /**
   * Gets the player contrib score.
   *
   * @param player the player
   * @return the player contrib score
   */
  public int getPlayerContribScore(L2PcInstance player)
  {
    if(!hasRegisteredBefore(player))
      return 0;

    StatsSet currPlayer = getPlayerData(player);

    return currPlayer.getInteger("contribution_score");
  }

  /**
   * Gets the player adena collect.
   *
   * @param player the player
   * @return the player adena collect
   */
  public int getPlayerAdenaCollect(L2PcInstance player)
  {
    if(!hasRegisteredBefore(player))
      return 0;

    return _signsPlayerData.get(player.getObjectId()).getInteger("ancient_adena_amount");
  }

  /**
   * Gets the player seal.
   *
   * @param player the player
   * @return the player seal
   */
  public int getPlayerSeal(L2PcInstance player)
  {
    if(!hasRegisteredBefore(player))
      return SEAL_NULL;

    return getPlayerData(player).getInteger("seal");
  }

  /**
   * Gets the player cabal.
   *
   * @param player the player
   * @return the player cabal
   */
  public int getPlayerCabal(L2PcInstance player)
  {
    if(!hasRegisteredBefore(player))
      return CABAL_NULL;

    String playerCabal = getPlayerData(player).getString("cabal");

    if(playerCabal.equalsIgnoreCase("dawn"))
      return CABAL_DAWN;
    else if(playerCabal.equalsIgnoreCase("dusk"))
    {
      playerCabal = null;
      return CABAL_DUSK;
    }
    else
      return CABAL_NULL;
  }

  /**
   * Restores all Seven Signs data and settings, usually called at server startup.
   *
   */
  protected void restoreSevenSignsData()
  {
    Connection con = null;

    try
    {
      con = L2DatabaseFactory.getInstance().getConnection(false);
      PreparedStatement statement = con.prepareStatement("SELECT char_obj_id, cabal, seal, red_stones, green_stones, blue_stones, " + "ancient_adena_amount, contribution_score FROM seven_signs");
      ResultSet rset = statement.executeQuery();

      while(rset.next())
      {
        int charObjId = rset.getInt("char_obj_id");

        StatsSet sevenDat = new StatsSet();
        sevenDat.set("char_obj_id", charObjId);
        sevenDat.set("cabal", rset.getString("cabal"));
        sevenDat.set("seal", rset.getInt("seal"));
        sevenDat.set("red_stones", rset.getInt("red_stones"));
        sevenDat.set("green_stones", rset.getInt("green_stones"));
        sevenDat.set("blue_stones", rset.getInt("blue_stones"));
        sevenDat.set("ancient_adena_amount", rset.getDouble("ancient_adena_amount"));
        sevenDat.set("contribution_score", rset.getDouble("contribution_score"));

        if(Config.DEBUG)
        {
          _log.info("SevenSigns: Loaded data from DB for char ID " + charObjId + " (" + sevenDat.getString("cabal") + ")");
        }

        _signsPlayerData.put(charObjId, sevenDat);
      }

      rset.close();
      statement.close();

      statement = con.prepareStatement("SELECT * FROM seven_signs_status WHERE id=0");
      rset = statement.executeQuery();

      while(rset.next())
      {
        _currentCycle = rset.getInt("current_cycle");
        _activePeriod = rset.getInt("active_period");
        _previousWinner = rset.getInt("previous_winner");

        _dawnStoneScore = rset.getDouble("dawn_stone_score");
        _dawnFestivalScore = rset.getInt("dawn_festival_score");
        _duskStoneScore = rset.getDouble("dusk_stone_score");
        _duskFestivalScore = rset.getInt("dusk_festival_score");

        _signsSealOwners.put(SEAL_AVARICE, rset.getInt("avarice_owner"));
        _signsSealOwners.put(SEAL_GNOSIS, rset.getInt("gnosis_owner"));
        _signsSealOwners.put(SEAL_STRIFE, rset.getInt("strife_owner"));

        _signsDawnSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dawn_score"));
        _signsDawnSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dawn_score"));
        _signsDawnSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dawn_score"));
        _signsDuskSealTotals.put(SEAL_AVARICE, rset.getInt("avarice_dusk_score"));
        _signsDuskSealTotals.put(SEAL_GNOSIS, rset.getInt("gnosis_dusk_score"));
        _signsDuskSealTotals.put(SEAL_STRIFE, rset.getInt("strife_dusk_score"));
      }

      rset.close();
      statement.close();

      statement = con.prepareStatement("UPDATE seven_signs_status SET date=? WHERE id=0");
      statement.setInt(1, Calendar.getInstance().get(Calendar.DAY_OF_WEEK));
      statement.execute();

      statement.close();
     

    }
    catch(SQLException e)
    {
      if(Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();
     
      _log.severe("SevenSigns: Unable to load Seven Signs data from database: " + e);
    }
    finally
    {
      CloseUtil.close(con);
      con = null;
    }

    // Festival data is loaded now after the Seven Signs engine data.
  }

  /**
   * Saves all Seven Signs data, both to the database and properties file (if updateSettings = True). Often called to
   * preserve data integrity and synchronization with DB, in case of errors. <BR>
   * If player != null, just that player's data is updated in the database, otherwise all player's data is
   * sequentially updated.
   *
   * @param player the player
   * @param updateSettings the update settings
   */
  public void saveSevenSignsData(L2PcInstance player, boolean updateSettings)
  {
    Connection con = null;

    if(Config.DEBUG)
    {
      _log.info("SevenSigns: Saving data to disk.");
    }

    try
    {
      con = L2DatabaseFactory.getInstance().getConnection(false);
      PreparedStatement statement = null;
     
      for(StatsSet sevenDat : _signsPlayerData.values())
      {
        if(player != null)
          if(sevenDat.getInteger("char_obj_id") != player.getObjectId())
          {
            continue;
          }

        statement = con.prepareStatement("UPDATE seven_signs SET cabal=?, seal=?, red_stones=?, " + "green_stones=?, blue_stones=?, " + "ancient_adena_amount=?, contribution_score=? " + "WHERE char_obj_id=?");
        statement.setString(1, sevenDat.getString("cabal"));
        statement.setInt(2, sevenDat.getInteger("seal"));
        statement.setInt(3, sevenDat.getInteger("red_stones"));
        statement.setInt(4, sevenDat.getInteger("green_stones"));
        statement.setInt(5, sevenDat.getInteger("blue_stones"));
        statement.setDouble(6, sevenDat.getDouble("ancient_adena_amount"));
        statement.setDouble(7, sevenDat.getDouble("contribution_score"));
        statement.setInt(8, sevenDat.getInteger("char_obj_id"));
        statement.execute();

        statement.close();

        if(Config.DEBUG)
        {
          _log.info("SevenSigns: Updated data in database for char ID " + sevenDat.getInteger("char_obj_id") + " (" + sevenDat.getString("cabal") + ")");
        }
      }

      if(updateSettings)
      {
        String sqlQuery = "UPDATE seven_signs_status SET current_cycle=?, active_period=?, previous_winner=?, " + "dawn_stone_score=?, dawn_festival_score=?, dusk_stone_score=?, dusk_festival_score=?, " + "avarice_owner=?, gnosis_owner=?, strife_owner=?, avarice_dawn_score=?, gnosis_dawn_score=?, " + "strife_dawn_score=?, avarice_dusk_score=?, gnosis_dusk_score=?, strife_dusk_score=?, " + "festival_cycle=?, ";

        for(int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++)
        {
          sqlQuery += "accumulated_bonus" + String.valueOf(i) + "=?, ";
        }

        sqlQuery += "date=? WHERE id=0";

        statement = con.prepareStatement(sqlQuery);
        statement.setInt(1, _currentCycle);
        statement.setInt(2, _activePeriod);
        statement.setInt(3, _previousWinner);
        statement.setDouble(4, _dawnStoneScore);
        statement.setInt(5, _dawnFestivalScore);
        statement.setDouble(6, _duskStoneScore);
        statement.setInt(7, _duskFestivalScore);
        statement.setInt(8, _signsSealOwners.get(SEAL_AVARICE));
        statement.setInt(9, _signsSealOwners.get(SEAL_GNOSIS));
        statement.setInt(10, _signsSealOwners.get(SEAL_STRIFE));
        statement.setInt(11, _signsDawnSealTotals.get(SEAL_AVARICE));
        statement.setInt(12, _signsDawnSealTotals.get(SEAL_GNOSIS));
        statement.setInt(13, _signsDawnSealTotals.get(SEAL_STRIFE));
        statement.setInt(14, _signsDuskSealTotals.get(SEAL_AVARICE));
        statement.setInt(15, _signsDuskSealTotals.get(SEAL_GNOSIS));
        statement.setInt(16, _signsDuskSealTotals.get(SEAL_STRIFE));
        statement.setInt(17, SevenSignsFestival.getInstance().getCurrentFestivalCycle());

        for(int i = 0; i < SevenSignsFestival.FESTIVAL_COUNT; i++)
        {
          statement.setInt(18 + i, SevenSignsFestival.getInstance().getAccumulatedBonus(i));
        }

        statement.setInt(18 + SevenSignsFestival.FESTIVAL_COUNT, Calendar.getInstance().get(Calendar.DAY_OF_WEEK));
        statement.execute();

        statement.close();
       
        if(Config.DEBUG)
        {
          _log.info("SevenSigns: Updated data in database.");
        }

        sqlQuery = null;

      }
    }
    catch(SQLException e)
    {
      if(Config.ENABLE_ALL_EXCEPTIONS)
        e.printStackTrace();
     
      _log.severe("SevenSigns: Unable to save data to database: " + e);
    }
    finally
    {
      CloseUtil.close(con);
      con = null;
    }
  }

  /**
   * Used to reset the cabal details of all players, and update the database.<BR>
   * Primarily used when beginning a new cycle, and should otherwise never be called.
   */
  protected void resetPlayerData()
  {
    if(Config.DEBUG)
    {
      _log.info("SevenSigns: Resetting player data for new event period.");
    }

    // Reset each player's contribution data as well as seal and cabal.
    for(StatsSet sevenDat : _signsPlayerData.values())
    {
      int charObjId = sevenDat.getInteger("char_obj_id");

      // Reset the player's cabal and seal information
      sevenDat.set("cabal", "");
      sevenDat.set("seal", SEAL_NULL);
      sevenDat.set("contribution_score", 0);

      _signsPlayerData.put(charObjId, sevenDat);
    }
  }

  /**
   * Tests whether the specified player has joined a cabal in the past.
   *
   * @param player the player
   * @return boolean hasRegistered
   */
  private boolean hasRegisteredBefore(L2PcInstance player)
  {
    return _signsPlayerData.containsKey(player.getObjectId());
  }

  /**
   * Used to specify cabal-related details for the specified player. This method checks to see if the player has
   * registered before and will update the database if necessary. <BR>
   * Returns the cabal ID the player has joined.
   *
   * @param player the player
   * @param chosenCabal the chosen cabal
   * @param chosenSeal the chosen seal
   * @return int cabal
   */
  public int setPlayerInfo(L2PcInstance player, int chosenCabal, int chosenSeal)
  {
    int charObjId = player.getObjectId();
    Connection con = null;
    PreparedStatement statement = null;
    StatsSet currPlayerData = getPlayerData(player);

    if(currPlayerData != null)
    {
      // If the seal validation period has passed,
      // cabal information was removed and so "re-register" player
      currPlayerData.set("cabal", getCabalShortName(chosenCabal));
      currPlayerData.set("seal", chosenSeal);

      _signsPlayerData.put(charObjId, currPlayerData);
    }
    else
    {
      currPlayerData = new StatsSet();
      currPlayerData.set("char_obj_id", charObjId);
      currPlayerData.set("cabal", getCabalShortName(chosenCabal));
      currPlayerData.set("seal", chosenSeal);
      currPlayerData.set("red_stones", 0);
      currPlayerData.set("green_stones", 0);
      currPlayerData.set("blue_stones", 0);
      currPlayerData.set("ancient_adena_amount", 0);
      currPlayerData.set("contribution_score", 0);

      _signsPlayerData.put(charObjId, currPlayerData);

      // Update data in database, as we have a new player signing up.
      try
      {
        con = L2DatabaseFactory.getInstance().getConnection(false);
        statement = con.prepareStatement("INSERT INTO seven_signs (char_obj_id, cabal, seal) VALUES (?,?,?)");
        statement.setInt(1, charObjId);
        statement.setString(2, getCabalShortName(chosenCabal));
        statement.setInt(3, chosenSeal);
        statement.execute();

        statement.close();
       

        if(Config.DEBUG)
        {
          _log.info("SevenSigns: Inserted data in DB for char ID " + currPlayerData.getInteger("char_obj_id") + " (" + currPlayerData.getString("cabal") + ")");
        }
      }
      catch(SQLException e)
      {
        if(Config.ENABLE_ALL_EXCEPTIONS)
          e.printStackTrace();
       
        _log.severe("SevenSigns: Failed to save data: " + e);
      }
      finally
      {
        CloseUtil.close(con);
        con = null;
      }
    }

    // Increasing Seal total score for the player chosen Seal.
    if(currPlayerData.getString("cabal") == "dawn")
    {
      _signsDawnSealTotals.put(chosenSeal, _signsDawnSealTotals.get(chosenSeal) + 1);
    }
    else
    {
      _signsDuskSealTotals.put(chosenSeal, _signsDuskSealTotals.get(chosenSeal) + 1);
    }

    currPlayerData = null;

    saveSevenSignsData(player, true);

    if(Config.DEBUG)
    {
      _log.info("SevenSigns: " + player.getName() + " has joined the " + getCabalName(chosenCabal) + " for the " + getSealName(chosenSeal, false) + "!");
    }

    return chosenCabal;
  }

  /**
   * Returns the amount of ancient adena the specified player can claim, if any.<BR>
   * If removeReward = True, all the ancient adena owed to them is removed, then DB is updated.
   *
   * @param player the player
   * @param removeReward the remove reward
   * @return int rewardAmount
   */
  public int getAncientAdenaReward(L2PcInstance player, boolean removeReward)
  {
    StatsSet currPlayer = getPlayerData(player);
    int rewardAmount = currPlayer.getInteger("ancient_adena_amount");

    currPlayer.set("red_stones", 0);
    currPlayer.set("green_stones", 0);
    currPlayer.set("blue_stones", 0);
    currPlayer.set("ancient_adena_amount", 0);

    if(removeReward)
    {
      _signsPlayerData.put(player.getObjectId(), currPlayer);
      saveSevenSignsData(player, true);
    }

    currPlayer = null;

    return rewardAmount;
  }

  /**
   * Used to add the specified player's seal stone contribution points to the current total for their cabal. Returns
   * the point score the contribution was worth. Each stone count <B>must be</B> broken down and specified by the
   * stone's color.
   *
   * @param player the player
   * @param blueCount the blue count
   * @param greenCount the green count
   * @param redCount the red count
   * @return int contribScore
   */
  public int addPlayerStoneContrib(L2PcInstance player, int blueCount, int greenCount, int redCount)
  {
    StatsSet currPlayer = getPlayerData(player);

    int contribScore = calcContributionScore(blueCount, greenCount, redCount);
    int totalAncientAdena = currPlayer.getInteger("ancient_adena_amount") + calcAncientAdenaReward(blueCount, greenCount, redCount);
    int totalContribScore = currPlayer.getInteger("contribution_score") + contribScore;

    if(totalContribScore > Config.ALT_MAXIMUM_PLAYER_CONTRIB)
      return -1;

    currPlayer.set("red_stones", currPlayer.getInteger("red_stones") + redCount);
    currPlayer.set("green_stones", currPlayer.getInteger("green_stones") + greenCount);
    currPlayer.set("blue_stones", currPlayer.getInteger("blue_stones") + blueCount);
    currPlayer.set("ancient_adena_amount", totalAncientAdena);
    currPlayer.set("contribution_score", totalContribScore);
    _signsPlayerData.put(player.getObjectId(), currPlayer);

    currPlayer = null;

    switch(getPlayerCabal(player))
    {
      case CABAL_DAWN:
        _dawnStoneScore += contribScore;
        break;
      case CABAL_DUSK:
        _duskStoneScore += contribScore;
        break;
    }

    saveSevenSignsData(player, true);

    if(Config.DEBUG)
    {
      _log.info("SevenSigns: " + player.getName() + " contributed " + contribScore + " seal stone points to their cabal.");
    }

    return contribScore;
  }

  /**
   * Adds the specified number of festival points to the specified cabal. Remember, the same number of points are
   * <B>deducted from the rival cabal</B> to maintain proportionality.
   *
   * @param cabal the cabal
   * @param amount the amount
   */
  public void addFestivalScore(int cabal, int amount)
  {
    if(cabal == CABAL_DUSK)
    {
      _duskFestivalScore += amount;

      // To prevent negative scores!
      if(_dawnFestivalScore >= amount)
      {
        _dawnFestivalScore -= amount;
      }
    }
    else
    {
      _dawnFestivalScore += amount;

      if(_duskFestivalScore >= amount)
      {
        _duskFestivalScore -= amount;
      }
    }
  }

  /**
   * Send info on the current Seven Signs period to the specified player.
   *
   * @param player the player
   */
  public void sendCurrentPeriodMsg(L2PcInstance player)
  {
    SystemMessage sm = null;

    switch(getCurrentPeriod())
    {
      case PERIOD_COMP_RECRUITING:
        sm = new SystemMessage(SystemMessageId.PREPARATIONS_PERIOD_BEGUN);
        break;
      case PERIOD_COMPETITION:
        sm = new SystemMessage(SystemMessageId.COMPETITION_PERIOD_BEGUN);
        break;
      case PERIOD_COMP_RESULTS:
        sm = new SystemMessage(SystemMessageId.RESULTS_PERIOD_BEGUN);
        break;
      case PERIOD_SEAL_VALIDATION:
        sm = new SystemMessage(SystemMessageId.VALIDATION_PERIOD_BEGUN);
        break;
    }

    player.sendPacket(sm);
    sm = null;
  }

  /**
   * Sends the built-in system message specified by sysMsgId to all online players.
   *
   * @param sysMsgId the sys msg id
   */
  public void sendMessageToAll(SystemMessageId sysMsgId)
  {
    SystemMessage sm = new SystemMessage(sysMsgId);

    for(L2PcInstance player : L2World.getInstance().getAllPlayers())
    {
      player.sendPacket(sm);
    }
    sm = null;
  }

  /**
   * Used to initialize the seals for each cabal. (Used at startup or at beginning of a new cycle). This method should
   * be called after <B>resetSeals()</B> and <B>calcNewSealOwners()</B> on a new cycle.
   */
  protected void initializeSeals()
  {
    for(Integer currSeal : _signsSealOwners.keySet())
    {
      int sealOwner = _signsSealOwners.get(currSeal);

      if(sealOwner != CABAL_NULL)
        if(isSealValidationPeriod())
        {
          _log.info("SevenSigns: The " + getCabalName(sealOwner) + " have won the " + getSealName(currSeal, false) + ".");
        }
        else
        {
          _log.info("SevenSigns: The " + getSealName(currSeal, false) + " is currently owned by " + getCabalName(sealOwner) + ".");
        }
      else
      {
        _log.info("SevenSigns: The " + getSealName(currSeal, false) + " remains unclaimed.");
      }
    }
  }

  /**
   * Only really used at the beginning of a new cycle, this method resets all seal-related data.
   */
  protected void resetSeals()
  {
    _signsDawnSealTotals.put(SEAL_AVARICE, 0);
    _signsDawnSealTotals.put(SEAL_GNOSIS, 0);
    _signsDawnSealTotals.put(SEAL_STRIFE, 0);
    _signsDuskSealTotals.put(SEAL_AVARICE, 0);
    _signsDuskSealTotals.put(SEAL_GNOSIS, 0);
    _signsDuskSealTotals.put(SEAL_STRIFE, 0);
  }

  /**
   * Calculates the ownership of the three Seals of the Seven Signs, based on various criterion. <BR>
   * <BR>
   * Should only ever called at the beginning of a new cycle.
   */
  protected void calcNewSealOwners()
  {
    if(Config.DEBUG)
    {
      _log.info("SevenSigns: (Avarice) Dawn = " + _signsDawnSealTotals.get(SEAL_AVARICE) + ", Dusk = " + _signsDuskSealTotals.get(SEAL_AVARICE));
      _log.info("SevenSigns: (Gnosis) Dawn = " + _signsDawnSealTotals.get(SEAL_GNOSIS) + ", Dusk = " + _signsDuskSealTotals.get(SEAL_GNOSIS));
      _log.info("SevenSigns: (Strife) Dawn = " + _signsDawnSealTotals.get(SEAL_STRIFE) + ", Dusk = " + _signsDuskSealTotals.get(SEAL_STRIFE));
    }

    for(Integer currSeal : _signsDawnSealTotals.keySet())
    {
      int prevSealOwner = _signsSealOwners.get(currSeal);
      int newSealOwner = CABAL_NULL;
      int dawnProportion = getSealProportion(currSeal, CABAL_DAWN);
      int totalDawnMembers = getTotalMembers(CABAL_DAWN) == 0 ? 1 : getTotalMembers(CABAL_DAWN);
      int dawnPercent = Math.round((float) dawnProportion / (float) totalDawnMembers * 100);
      int duskProportion = getSealProportion(currSeal, CABAL_DUSK);
      int totalDuskMembers = getTotalMembers(CABAL_DUSK) == 0 ? 1 : getTotalMembers(CABAL_DUSK);
      int duskPercent = Math.round((float) duskProportion / (float) totalDuskMembers * 100);

      /*
       * - If a Seal was already closed or owned by the opponent and the new winner wants
       *   to assume ownership of the Seal, 35% or more of the members of the Cabal must
       *   have chosen the Seal. If they chose less than 35%, they cannot own the Seal.
       *
       * - If the Seal was owned by the winner in the previous Seven Signs, they can retain
       *   that seal if 10% or more members have chosen it. If they want to possess a new Seal,
       *   at least 35% of the members of the Cabal must have chosen the new Seal.
       */
      switch(prevSealOwner)
      {
        case CABAL_NULL:
          switch(getCabalHighestScore())
          {
            case CABAL_NULL:
              newSealOwner = CABAL_NULL;
              break;
            case CABAL_DAWN:
              if(dawnPercent >= 35)
              {
                newSealOwner = CABAL_DAWN;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
            case CABAL_DUSK:
              if(duskPercent >= 35)
              {
                newSealOwner = CABAL_DUSK;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
          }
          break;
        case CABAL_DAWN:
          switch(getCabalHighestScore())
          {
            case CABAL_NULL:
              if(dawnPercent >= 10)
              {
                newSealOwner = CABAL_DAWN;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
            case CABAL_DAWN:
              if(dawnPercent >= 10)
              {
                newSealOwner = CABAL_DAWN;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
            case CABAL_DUSK:
              if(duskPercent >= 35)
              {
                newSealOwner = CABAL_DUSK;
              }
              else if(dawnPercent >= 10)
              {
                newSealOwner = CABAL_DAWN;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
          }
          break;
        case CABAL_DUSK:
          switch(getCabalHighestScore())
          {
            case CABAL_NULL:
              if(duskPercent >= 10)
              {
                newSealOwner = CABAL_DUSK;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
            case CABAL_DAWN:
              if(dawnPercent >= 35)
              {
                newSealOwner = CABAL_DAWN;
              }
              else if(duskPercent >= 10)
              {
                newSealOwner = CABAL_DUSK;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
            case CABAL_DUSK:
              if(duskPercent >= 10)
              {
                newSealOwner = CABAL_DUSK;
              }
              else
              {
                newSealOwner = CABAL_NULL;
              }
              break;
          }
          break;
      }

      _signsSealOwners.put(currSeal, newSealOwner);

      // Alert all online players to new seal status.
      switch(currSeal)
      {
        case SEAL_AVARICE:
          if(newSealOwner == CABAL_DAWN)
          {
            sendMessageToAll(SystemMessageId.DAWN_OBTAINED_AVARICE);
          }
          else if(newSealOwner == CABAL_DUSK)
          {
            sendMessageToAll(SystemMessageId.DUSK_OBTAINED_AVARICE);
          }
          break;
        case SEAL_GNOSIS:
          if(newSealOwner == CABAL_DAWN)
          {
            sendMessageToAll(SystemMessageId.DAWN_OBTAINED_GNOSIS);
          }
          else if(newSealOwner == CABAL_DUSK)
          {
            sendMessageToAll(SystemMessageId.DUSK_OBTAINED_GNOSIS);
          }
          break;
        case SEAL_STRIFE:
          if(newSealOwner == CABAL_DAWN)
          {
            sendMessageToAll(SystemMessageId.DAWN_OBTAINED_STRIFE);
          }
          else if(newSealOwner == CABAL_DUSK)
          {
            sendMessageToAll(SystemMessageId.DUSK_OBTAINED_STRIFE);
          }

          CastleManager.getInstance().validateTaxes(newSealOwner);
          break;
      }
    }
  }

  /**
   * This method is called to remove all players from catacombs and necropolises, who belong to the losing cabal. <BR>
   * <BR>
   * Should only ever called at the beginning of Seal Validation.
   *
   * @param compWinner the comp winner
   */
  protected void teleLosingCabalFromDungeons(String compWinner)
  {
    for(L2PcInstance onlinePlayer : L2World.getInstance().getAllPlayers())
    {
      StatsSet currPlayer = getPlayerData(onlinePlayer);

      if(isSealValidationPeriod() || isCompResultsPeriod())
      {
        if(!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon() && !currPlayer.getString("cabal").equals(compWinner))
        {
          onlinePlayer.teleToLocation(MapRegionTable.TeleportWhereType.Town);
          onlinePlayer.setIsIn7sDungeon(false);
          onlinePlayer.sendMessage("You have been teleported to the nearest town due to the beginning of the Seal Validation period.");
        }
      }
      else
      {
        if(!onlinePlayer.isGM() && onlinePlayer.isIn7sDungeon() && !currPlayer.getString("cabal").equals(""))
        {
          onlinePlayer.teleToLocation(MapRegionTable.TeleportWhereType.Town);
          onlinePlayer.setIsIn7sDungeon(false);
          onlinePlayer.sendMessage("You have been teleported to the nearest town because you have not signed for any cabal.");
        }
      }
      currPlayer = null;
    }
  }

  /**
   * The primary controller of period change of the Seven Signs system. This runs all related tasks depending on the
   * period that is about to begin.
   *
   * @author Tempy
   */
  protected class SevenSignsPeriodChange implements Runnable
  {
   
    /* (non-Javadoc)
     * @see java.lang.Runnable#run()
     */
    @Override
    public void run()
    {
      /*
       * Remember the period check here refers to the period just ENDED!
       */
      final int periodEnded = getCurrentPeriod();
      _activePeriod++;

      switch(periodEnded)
      {
        case PERIOD_COMP_RECRUITING: // Initialization

          // Start the Festival of Darkness cycle.
          SevenSignsFestival.getInstance().startFestivalManager();

          // Send message that Competition has begun.
          sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_BEGUN);
          break;
        case PERIOD_COMPETITION: // Results Calculation

          // Send message that Competition has ended.
          sendMessageToAll(SystemMessageId.QUEST_EVENT_PERIOD_ENDED);

          int compWinner = getCabalHighestScore();

          // Schedule a stop of the festival engine.
          SevenSignsFestival.getInstance().getFestivalManagerSchedule().cancel(false);

          calcNewSealOwners();

          switch(compWinner)
          {
            case CABAL_DAWN:
              sendMessageToAll(SystemMessageId.DAWN_WON);
              break;
            case CABAL_DUSK:
              sendMessageToAll(SystemMessageId.DUSK_WON);
              break;
          }

          _previousWinner = compWinner;
          break;
        case PERIOD_COMP_RESULTS: // Seal Validation

          // Perform initial Seal Validation set up.
          initializeSeals();

          // Send message that Seal Validation has begun.
          sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_BEGUN);

          _log.info("SevenSigns: The " + getCabalName(_previousWinner) + " have won the competition with " + getCurrentScore(_previousWinner) + " points!");
          break;
        case PERIOD_SEAL_VALIDATION: // Reset for New Cycle

          SevenSignsFestival.getInstance().rewardHighRanked();

          // Ensure a cycle restart when this period ends.
          _activePeriod = PERIOD_COMP_RECRUITING;

          // Send message that Seal Validation has ended.
          sendMessageToAll(SystemMessageId.SEAL_VALIDATION_PERIOD_ENDED);

          // Reset all data
          resetPlayerData();
          resetSeals();

          // Reset all Festival-related data and remove any unused blood offerings.
          // NOTE: A full update of Festival data in the database is also performed.
          SevenSignsFestival.getInstance().resetFestivalData(false);

          _dawnStoneScore = 0;
          _duskStoneScore = 0;

          _dawnFestivalScore = 0;
          _duskFestivalScore = 0;

          _currentCycle++;

          break;
      }

      // Make sure all Seven Signs data is saved for future use.
      saveSevenSignsData(null, true);

      teleLosingCabalFromDungeons(getCabalShortName(getCabalHighestScore()));

      SignsSky ss = new SignsSky();

      for(L2PcInstance player : L2World.getInstance().getAllPlayers())
      {
        player.sendPacket(ss);
      }

      ss = null;

      spawnSevenSignsNPC();

      _log.info("SevenSigns: The " + getCurrentPeriodName() + " period has begun!");

      setCalendarForNextPeriodChange();

      SevenSignsPeriodChange sspc = new SevenSignsPeriodChange();
      ThreadPoolManager.getInstance().scheduleGeneral(sspc, getMilliToPeriodChange());
      sspc = null;
    }
  }
}
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Related Classes of com.l2jfrozen.gameserver.model.entity.sevensigns.SevenSigns$SevenSignsPeriodChange

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