/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.model.actor.instance;
import java.util.StringTokenizer;
import javolution.text.TextBuilder;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.controllers.TradeController;
import com.l2jfrozen.gameserver.model.L2TradeList;
import com.l2jfrozen.gameserver.model.multisell.L2Multisell;
import com.l2jfrozen.gameserver.network.L2GameClient;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.BuyList;
import com.l2jfrozen.gameserver.network.serverpackets.MyTargetSelected;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.Ride;
import com.l2jfrozen.gameserver.network.serverpackets.SellList;
import com.l2jfrozen.gameserver.network.serverpackets.StatusUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.WearList;
import com.l2jfrozen.gameserver.templates.L2NpcTemplate;
/**
* This class ...
*
* @version $Revision: 1.10.4.9 $ $Date: 2005/04/11 10:06:08 $
*/
public class L2MerchantInstance extends L2FolkInstance
{
//private static Logger _log = Logger.getLogger(L2MerchantInstance.class.getName());
/**
* Instantiates a new l2 merchant instance.
*
* @param objectId the object id
* @param template the template
*/
public L2MerchantInstance(int objectId, L2NpcTemplate template)
{
super(objectId, template);
}
/* (non-Javadoc)
* @see com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance#getHtmlPath(int, int)
*/
@Override
public String getHtmlPath(int npcId, int val)
{
String pom = "";
if(val == 0)
{
pom = "" + npcId;
}
else
{
pom = npcId + "-" + val;
}
return "data/html/merchant/" + pom + ".htm";
}
/**
* Show wear window.
*
* @param player the player
* @param val the val
*/
private void showWearWindow(L2PcInstance player, int val)
{
player.tempInvetoryDisable();
if(Config.DEBUG)
{
_log.fine("Showing wearlist");
}
L2TradeList list = TradeController.getInstance().getBuyList(val);
if(list != null)
{
WearList bl = new WearList(list, player.getAdena(), player.getExpertiseIndex());
player.sendPacket(bl);
list = null;
bl = null;
}
else
{
_log.warning("no buylist with id:" + val);
player.sendPacket(ActionFailed.STATIC_PACKET);
}
}
/**
* Show buy window.
*
* @param player the player
* @param val the val
*/
private void showBuyWindow(L2PcInstance player, int val)
{
double taxRate = 0;
if(getIsInTown())
{
taxRate = getCastle().getTaxRate();
}
player.tempInvetoryDisable();
if(Config.DEBUG)
{
_log.fine("Showing buylist");
}
L2TradeList list = TradeController.getInstance().getBuyList(val);
if(list != null && list.getNpcId().equals(String.valueOf(getNpcId())))
{
BuyList bl = new BuyList(list, player.getAdena(), taxRate);
player.sendPacket(bl);
list = null;
bl = null;
}
else
{
_log.warning("possible client hacker: " + player.getName() + " attempting to buy from GM shop! (L2MechantInstance)");
_log.warning("buylist id:" + val);
}
player.sendPacket(ActionFailed.STATIC_PACKET);
}
/**
* Show sell window.
*
* @param player the player
*/
private void showSellWindow(L2PcInstance player)
{
if(Config.DEBUG)
{
_log.fine("Showing selllist");
}
player.sendPacket(new SellList(player));
if(Config.DEBUG)
{
_log.fine("Showing sell window");
}
player.sendPacket(ActionFailed.STATIC_PACKET);
}
/* (non-Javadoc)
* @see com.l2jfrozen.gameserver.model.actor.instance.L2FolkInstance#onBypassFeedback(com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
*/
@Override
public void onBypassFeedback(L2PcInstance player, String command)
{
StringTokenizer st = new StringTokenizer(command, " ");
String actualCommand = st.nextToken(); // Get actual command
if(actualCommand.equalsIgnoreCase("Buy"))
{
if(st.countTokens() < 1)
return;
int val = Integer.parseInt(st.nextToken());
showBuyWindow(player, val);
}
else if(actualCommand.equalsIgnoreCase("Sell"))
{
showSellWindow(player);
}
else if(actualCommand.equalsIgnoreCase("RentPet"))
{
if(Config.ALLOW_RENTPET)
{
if(st.countTokens() < 1)
{
showRentPetWindow(player);
}
else
{
int val = Integer.parseInt(st.nextToken());
tryRentPet(player, val);
}
}
}
else if(actualCommand.equalsIgnoreCase("Wear") && Config.ALLOW_WEAR)
{
if(st.countTokens() < 1)
return;
int val = Integer.parseInt(st.nextToken());
showWearWindow(player, val);
}
else if(actualCommand.equalsIgnoreCase("Multisell"))
{
if(st.countTokens() < 1)
return;
int val = Integer.parseInt(st.nextToken());
L2Multisell.getInstance().SeparateAndSend(val, player, false, getCastle().getTaxRate());
}
else if(actualCommand.equalsIgnoreCase("Exc_Multisell"))
{
if(st.countTokens() < 1)
return;
int val = Integer.parseInt(st.nextToken());
L2Multisell.getInstance().SeparateAndSend(val, player, true, getCastle().getTaxRate());
}
else
{
// this class dont know any other commands, let forward
// the command to the parent class
super.onBypassFeedback(player, command);
}
st = null;
actualCommand = null;
}
/**
* Show rent pet window.
*
* @param player the player
*/
public void showRentPetWindow(L2PcInstance player)
{
if(!Config.LIST_PET_RENT_NPC.contains(getTemplate().npcId))
return;
TextBuilder html1 = new TextBuilder("<html><body>Pet Manager:<br>");
html1.append("You can rent a wyvern or strider for adena.<br>My prices:<br1>");
html1.append("<table border=0><tr><td>Ride</td></tr>");
html1.append("<tr><td>Wyvern</td><td>Strider</td></tr>");
html1.append("<tr><td><a action=\"bypass -h npc_%objectId%_RentPet 1\">30 sec/1800 adena</a></td><td><a action=\"bypass -h npc_%objectId%_RentPet 11\">30 sec/900 adena</a></td></tr>");
html1.append("<tr><td><a action=\"bypass -h npc_%objectId%_RentPet 2\">1 min/7200 adena</a></td><td><a action=\"bypass -h npc_%objectId%_RentPet 12\">1 min/3600 adena</a></td></tr>");
html1.append("<tr><td><a action=\"bypass -h npc_%objectId%_RentPet 3\">10 min/720000 adena</a></td><td><a action=\"bypass -h npc_%objectId%_RentPet 13\">10 min/360000 adena</a></td></tr>");
html1.append("<tr><td><a action=\"bypass -h npc_%objectId%_RentPet 4\">30 min/6480000 adena</a></td><td><a action=\"bypass -h npc_%objectId%_RentPet 14\">30 min/3240000 adena</a></td></tr>");
html1.append("</table>");
html1.append("</body></html>");
insertObjectIdAndShowChatWindow(player, html1.toString());
html1 = null;
}
/**
* Try rent pet.
*
* @param player the player
* @param val the val
*/
public void tryRentPet(L2PcInstance player, int val)
{
if(player == null || player.getPet() != null || player.isMounted() || player.isRentedPet())
return;
if(!player.disarmWeapons())
return;
int petId;
double price = 1;
int cost[] =
{
1800, 7200, 720000, 6480000
};
int ridetime[] =
{
30, 60, 600, 1800
};
if(val > 10)
{
petId = 12526;
val -= 10;
price /= 2;
}
else
{
petId = 12621;
}
if(val < 1 || val > 4)
return;
price *= cost[val - 1];
int time = ridetime[val - 1];
if(!player.reduceAdena("Rent", (int) price, player.getLastFolkNPC(), true))
return;
Ride mount = new Ride(player.getObjectId(), Ride.ACTION_MOUNT, petId);
player.broadcastPacket(mount);
player.setMountType(mount.getMountType());
player.startRentPet(time);
mount = null;
}
/* (non-Javadoc)
* @see com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance#onActionShift(com.l2jfrozen.gameserver.network.L2GameClient)
*/
@Override
public void onActionShift(L2GameClient client)
{
L2PcInstance player = client.getActiveChar();
if(player == null)
return;
if(player.getAccessLevel().isGm())
{
player.setTarget(this);
MyTargetSelected my = new MyTargetSelected(getObjectId(), player.getLevel() - getLevel());
player.sendPacket(my);
my = null;
if(isAutoAttackable(player))
{
StatusUpdate su = new StatusUpdate(getObjectId());
su.addAttribute(StatusUpdate.CUR_HP, (int) getCurrentHp());
su.addAttribute(StatusUpdate.MAX_HP, getMaxHp());
player.sendPacket(su);
su = null;
}
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
TextBuilder html1 = new TextBuilder("<html><body><table border=0>");
html1.append("<tr><td>Current Target:</td></tr>");
html1.append("<tr><td><br></td></tr>");
html1.append("<tr><td>Object ID: " + getObjectId() + "</td></tr>");
html1.append("<tr><td>Template ID: " + getTemplate().npcId + "</td></tr>");
html1.append("<tr><td><br></td></tr>");
html1.append("<tr><td>HP: " + getCurrentHp() + "</td></tr>");
html1.append("<tr><td>MP: " + getCurrentMp() + "</td></tr>");
html1.append("<tr><td>Level: " + getLevel() + "</td></tr>");
html1.append("<tr><td><br></td></tr>");
html1.append("<tr><td>Class: " + getClass().getName() + "</td></tr>");
html1.append("<tr><td><br></td></tr>");
//changed by terry 2005-02-22 21:45
html1.append("</table><table><tr><td><button value=\"Edit NPC\" action=\"bypass -h admin_edit_npc " + getTemplate().npcId + "\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td>");
html1.append("<td><button value=\"Kill\" action=\"bypass -h admin_kill\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
html1.append("<tr><td><button value=\"Show DropList\" action=\"bypass -h admin_show_droplist " + getTemplate().npcId + "\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
html1.append("<td><button value=\"Delete\" action=\"bypass -h admin_delete\" width=40 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></td></tr>");
html1.append("</table>");
if(player.isGM())
{
html1.append("<button value=\"View Shop\" action=\"bypass -h admin_showShop " + getTemplate().npcId + "\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\"></br>");
html1.append("<button value=\"Lease next week\" action=\"bypass -h npc_" + getObjectId() + "_Lease\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
html1.append("<button value=\"Abort current leasing\" action=\"bypass -h npc_" + getObjectId() + "_Lease next\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
html1.append("<button value=\"Manage items\" action=\"bypass -h npc_" + getObjectId() + "_Lease manage\" width=100 height=15 back=\"sek.cbui94\" fore=\"sek.cbui92\">");
}
html1.append("</body></html>");
html.setHtml(html1.toString());
player.sendPacket(html);
html = null;
html1 = null;
}
player.sendPacket(ActionFailed.STATIC_PACKET);
player = null;
}
}