Package com.l2jfrozen.gameserver.datatables.sql

Source Code of com.l2jfrozen.gameserver.datatables.sql.ClanTable

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.datatables.sql;

import java.sql.Connection;
import java.sql.PreparedStatement;
import java.sql.ResultSet;
import java.util.Map;
import java.util.logging.Logger;
import java.util.regex.Matcher;
import java.util.regex.Pattern;
import java.util.regex.PatternSyntaxException;

import javolution.util.FastMap;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.idfactory.IdFactory;
import com.l2jfrozen.gameserver.managers.FortManager;
import com.l2jfrozen.gameserver.managers.FortSiegeManager;
import com.l2jfrozen.gameserver.managers.SiegeManager;
import com.l2jfrozen.gameserver.model.L2Clan;
import com.l2jfrozen.gameserver.model.L2ClanMember;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.entity.siege.Fort;
import com.l2jfrozen.gameserver.model.entity.siege.FortSiege;
import com.l2jfrozen.gameserver.model.entity.siege.Siege;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.PledgeShowInfoUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.PledgeShowMemberListAll;
import com.l2jfrozen.gameserver.network.serverpackets.PledgeShowMemberListUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.network.serverpackets.UserInfo;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.gameserver.util.Util;
import com.l2jfrozen.util.CloseUtil;
import com.l2jfrozen.util.database.L2DatabaseFactory;

/**
* This class ...
*
* @version $Revision: 1.11.2.5.2.5 $ $Date: 2005/03/27 15:29:18 $
*/
public class ClanTable
{
  private static Logger _log = Logger.getLogger(ClanTable.class.getName());

  private static ClanTable _instance;

  private final Map<Integer, L2Clan> _clans;

  public static ClanTable getInstance()
  {
    if(_instance == null)
    {
      _instance = new ClanTable();
    }

    return _instance;
  }
 
  public static void reload(){
    _instance = null;
    getInstance();
  }

  public L2Clan[] getClans()
  {
    return _clans.values().toArray(new L2Clan[_clans.size()]);
  }

  public int getTopRate(int clan_id)
  {
    L2Clan clan = getClan(clan_id);
    if(clan.getLevel() < 3)
    {
      return 0;
    }
    int i = 1;
    for(L2Clan clans : getClans())
    {
      if(clan != clans)
      {
        if(clan.getLevel() < clans.getLevel())
        {
          i++;
        }
        else if(clan.getLevel() == clans.getLevel())
        {
          if(clan.getReputationScore() <= clans.getReputationScore())
          {
            i++;
          }
        }
      }
    }
    clan = null;
    return i;
  }

  private ClanTable()
  {
    _clans = new FastMap<Integer, L2Clan>();
    L2Clan clan;
    Connection con = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection(false);
      final PreparedStatement statement = con.prepareStatement("SELECT clan_id FROM clan_data");
      final ResultSet result = statement.executeQuery();

      // Count the clans
      int clanCount = 0;

      while(result.next())
      {
        _clans.put(Integer.parseInt(result.getString("clan_id")), new L2Clan(Integer.parseInt(result.getString("clan_id"))));
        clan = getClan(Integer.parseInt(result.getString("clan_id")));
        if(clan.getDissolvingExpiryTime() != 0)
        {
          if(clan.getDissolvingExpiryTime() < System.currentTimeMillis())
          {
            destroyClan(clan.getClanId());
          }
          else
          {
            scheduleRemoveClan(clan.getClanId());
          }
        }
        clanCount++;
      }
      result.close();
      statement.close();

      _log.finest("Restored " + clanCount + " clans from the database.");
    }
    catch(Exception e)
    {
      _log.severe("data error on ClanTable"+" "+ e);
    }
    finally
    {
      CloseUtil.close(con);
    }

    restorewars();
  }

  /**
   * @param clanId
   * @return
   */
  public L2Clan getClan(int clanId)
  {

    return _clans.get(clanId);
  }

  public L2Clan getClanByName(String clanName)
  {
    for(L2Clan clan : getClans())
    {
      if(clan.getName().equalsIgnoreCase(clanName))
        return clan;
    }

    return null;
  }

  /**
   * Creates a new clan and store clan info to database
   *
   * @param player
   * @param clanName
   * @return NULL if clan with same name already exists
   */
  public L2Clan createClan(L2PcInstance player, String clanName)
  {
    if(null == player)
      return null;

    _log.finest( "{}({}) requested a clan creation."+" "+ player.getObjectId()+" "+ player.getName());

    if(10 > player.getLevel())
    {
      player.sendPacket(new SystemMessage(SystemMessageId.YOU_DO_NOT_MEET_CRITERIA_IN_ORDER_TO_CREATE_A_CLAN));
      return null;
    }

    if(0 != player.getClanId())
    {
      player.sendPacket(new SystemMessage(SystemMessageId.FAILED_TO_CREATE_CLAN));
      return null;
    }

    if(System.currentTimeMillis() < player.getClanCreateExpiryTime())
    {
      player.sendPacket(new SystemMessage(SystemMessageId.YOU_MUST_WAIT_XX_DAYS_BEFORE_CREATING_A_NEW_CLAN));
      return null;
    }

    if(!isValidCalnName(player, clanName))
      return null;

    L2Clan clan = new L2Clan(IdFactory.getInstance().getNextId(), clanName);
    L2ClanMember leader = new L2ClanMember(clan, player.getName(), player.getLevel(), player.getClassId().getId(), player.getObjectId(), player.getPledgeType(), player.getPowerGrade(), player.getTitle());

    clan.setLeader(leader);
    leader.setPlayerInstance(player);
    clan.store();
    player.setClan(clan);
    player.setPledgeClass(leader.calculatePledgeClass(player));
    player.setClanPrivileges(L2Clan.CP_ALL);

    _log.finest("New clan created: {} {}"+" "+ clan.getClanId()+" "+ clan.getName());

    _clans.put(new Integer(clan.getClanId()), clan);

    //should be update packet only
    player.sendPacket(new PledgeShowInfoUpdate(clan));
    player.sendPacket(new PledgeShowMemberListAll(clan, player));
    player.sendPacket(new UserInfo(player));
    player.sendPacket(new PledgeShowMemberListUpdate(player));
    player.sendPacket(new SystemMessage(SystemMessageId.CLAN_CREATED));

    return clan;
  }

  public boolean isValidCalnName(L2PcInstance player, String clanName)
  {
    if(!Util.isAlphaNumeric(clanName) || clanName.length() < 2)
    {
      player.sendPacket(new SystemMessage(SystemMessageId.CLAN_NAME_INCORRECT));
      return false;
    }

    if(clanName.length() > 16)
    {
      player.sendPacket(new SystemMessage(SystemMessageId.CLAN_NAME_TOO_LONG));
      return false;
    }

    if(getClanByName(clanName) != null)
    {
      SystemMessage sm = new SystemMessage(SystemMessageId.S1_ALREADY_EXISTS);
      sm.addString(clanName);
      player.sendPacket(sm);
      return false;
    }

    Pattern pattern;
    try
    {
      pattern = Pattern.compile(Config.CLAN_NAME_TEMPLATE);
    }
    catch(PatternSyntaxException e) // case of illegal pattern
    {
      _log.warning("ERROR: Clan name pattern of config is wrong!");
      pattern = Pattern.compile(".*");
    }

    Matcher match = pattern.matcher(clanName);

    if(!match.matches())
    {
      player.sendPacket(new SystemMessage(SystemMessageId.CLAN_NAME_INCORRECT));
      return false;
    }

    return true;
  }

  public synchronized void destroyClan(int clanId)
  {
    L2Clan clan = getClan(clanId);

    if(clan == null)
      return;

    L2PcInstance leader = null;
    if(clan.getLeader()!=null && (leader = clan.getLeader().getPlayerInstance())!=null) {

      if(Config.CLAN_LEADER_COLOR_ENABLED && clan.getLevel() >= Config.CLAN_LEADER_COLOR_CLAN_LEVEL){
       
        if(Config.CLAN_LEADER_COLORED == 1)
        {
          leader.getAppearance().setNameColor(0x000000);
        }
        else
        {
          leader.getAppearance().setTitleColor(0xFFFF77);
        }
       
      }
     
      //remove clan leader skills
      leader.addClanLeaderSkills(false);
     
    }

    clan.broadcastToOnlineMembers(new SystemMessage(SystemMessageId.CLAN_HAS_DISPERSED));

    int castleId = clan.getHasCastle();

    if(castleId == 0)
    {
      for(Siege siege : SiegeManager.getInstance().getSieges())
      {
        siege.removeSiegeClan(clanId);
      }
    }

    int fortId = clan.getHasFort();

    if(fortId == 0)
    {
      for(FortSiege siege : FortSiegeManager.getInstance().getSieges())
      {
        siege.removeSiegeClan(clanId);
      }
    }

    L2ClanMember leaderMember = clan.getLeader();

    if(leaderMember == null)
    {
      clan.getWarehouse().destroyAllItems("ClanRemove", null, null);
    }
    else
    {
      clan.getWarehouse().destroyAllItems("ClanRemove", clan.getLeader().getPlayerInstance(), null);
    }

    for(L2ClanMember member : clan.getMembers())
    {
      clan.removeClanMember(member.getName(), 0);
    }

    int leaderId = clan.getLeaderId();
    int clanLvl = clan.getLevel();

    _clans.remove(clanId);
    IdFactory.getInstance().releaseId(clanId);

    Connection con = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection(false);
      PreparedStatement statement = con.prepareStatement("DELETE FROM clan_data WHERE clan_id=?");
      statement.setInt(1, clanId);
      statement.execute();

      statement = con.prepareStatement("DELETE FROM clan_privs WHERE clan_id=?");
      statement.setInt(1, clanId);
      statement.execute();

      statement = con.prepareStatement("DELETE FROM clan_skills WHERE clan_id=?");
      statement.setInt(1, clanId);
      statement.execute();

      statement = con.prepareStatement("DELETE FROM clan_subpledges WHERE clan_id=?");
      statement.setInt(1, clanId);
      statement.execute();

      statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? OR clan2=?");
      statement.setInt(1, clanId);
      statement.setInt(2, clanId);
      statement.execute();

      if(leader == null && leaderId != 0 && Config.CLAN_LEADER_COLOR_ENABLED && clanLvl >= Config.CLAN_LEADER_COLOR_CLAN_LEVEL)
      {
        String query;
        if(Config.CLAN_LEADER_COLORED == 1)
        {
          query = "UPDATE characters SET name_color = '000000' WHERE obj_Id = ?";
        }
        else
        {
          query = "UPDATE characters SET title_color = 'FFFF77' WHERE obj_Id = ?";
        }
        statement = con.prepareStatement(query);
        statement.setInt(1, leaderId);
        statement.execute();
      }

      if(castleId != 0)
      {
        statement = con.prepareStatement("UPDATE castle SET taxPercent = 0 WHERE id = ?");
        statement.setInt(1, castleId);
        statement.execute();
      }

      if(fortId != 0)
      {
        Fort fort = FortManager.getInstance().getFortById(fortId);
        if(fort != null)
        {
          L2Clan owner = fort.getOwnerClan();
          if(clan == owner)
          {
            fort.removeOwner(clan);
          }
        }
      }

      _log.finest("clan removed in db: {}"+" "+ clanId);
     
      statement.close();
    }
    catch(Exception e)
    {
      _log.severe("error while removing clan in db"+" "+ e);
    }
    finally
    {
      CloseUtil.close(con);
    }
  }

  public void scheduleRemoveClan(final int clanId)
  {
    ThreadPoolManager.getInstance().scheduleGeneral(new Runnable() {
      @Override
      public void run()
      {
        if(getClan(clanId) == null)
          return;

        if(getClan(clanId).getDissolvingExpiryTime() != 0)
        {
          destroyClan(clanId);
        }
      }
    }, getClan(clanId).getDissolvingExpiryTime() - System.currentTimeMillis());
  }

  public boolean isAllyExists(String allyName)
  {
    for(L2Clan clan : getClans())
    {
      if(clan.getAllyName() != null && clan.getAllyName().equalsIgnoreCase(allyName))
        return true;
    }
    return false;
  }

  public void storeclanswars(int clanId1, int clanId2)
  {
    L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
    L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);

    clan1.setEnemyClan(clan2);
    clan2.setAttackerClan(clan1);
    clan1.broadcastClanStatus();
    clan2.broadcastClanStatus();

    Connection con = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection(false);
      final PreparedStatement statement = con.prepareStatement("REPLACE INTO clan_wars (clan1, clan2, wantspeace1, wantspeace2) VALUES(?,?,?,?)");
      statement.setInt(1, clanId1);
      statement.setInt(2, clanId2);
      statement.setInt(3, 0);
      statement.setInt(4, 0);
      statement.execute();
      statement.close();
    }
    catch(Exception e)
    {
      _log.severe("could not store clans wars data"+" "+ e);
    }
    finally
    {
      CloseUtil.close(con);
    }
    //SystemMessage msg = new SystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);

    SystemMessage msg = new SystemMessage(SystemMessageId.CLAN_WAR_DECLARED_AGAINST_S1_IF_KILLED_LOSE_LOW_EXP);
    msg.addString(clan2.getName());
    clan1.broadcastToOnlineMembers(msg);

    //msg = new SystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_BEGUN);
    //msg.addString(clan1.getName());
    //clan2.broadcastToOnlineMembers(msg);
    // clan1 declared clan war.

    msg = new SystemMessage(SystemMessageId.CLAN_S1_DECLARED_WAR);
    msg.addString(clan1.getName());
    clan2.broadcastToOnlineMembers(msg);
  }

  public void deleteclanswars(int clanId1, int clanId2)
  {
    L2Clan clan1 = ClanTable.getInstance().getClan(clanId1);
    L2Clan clan2 = ClanTable.getInstance().getClan(clanId2);

    clan1.deleteEnemyClan(clan2);
    clan2.deleteAttackerClan(clan1);
    clan1.broadcastClanStatus();
    clan2.broadcastClanStatus();

    //for(L2ClanMember player: clan1.getMembers())
    //{
    //    if(player.getPlayerInstance()!=null)
    //      player.getPlayerInstance().setWantsPeace(0);
    //}
    //for(L2ClanMember player: clan2.getMembers())
    //{
    //    if(player.getPlayerInstance()!=null)
    //      player.getPlayerInstance().setWantsPeace(0);
    //}

    Connection con = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection(false);
      PreparedStatement statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?");
      statement.setInt(1, clanId1);
      statement.setInt(2, clanId2);
      statement.execute();

      //statement = con.prepareStatement("DELETE FROM clan_wars WHERE clan1=? AND clan2=?");
      //statement.setInt(1,clanId2);
      //statement.setInt(2,clanId1);
      //statement.execute();

      statement.close();
    }
    catch(Exception e)
    {
      _log.severe("could not restore clans wars data"+" "+ e);
    }
    finally
    {
      CloseUtil.close(con);
    }
    //SystemMessage msg = new SystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);

    SystemMessage msg = new SystemMessage(SystemMessageId.WAR_AGAINST_S1_HAS_STOPPED);
    msg.addString(clan2.getName());
    clan1.broadcastToOnlineMembers(msg);

    msg = new SystemMessage(SystemMessageId.CLAN_S1_HAS_DECIDED_TO_STOP);
    msg.addString(clan1.getName());
    clan2.broadcastToOnlineMembers(msg);

    //msg = new SystemMessage(SystemMessageId.WAR_WITH_THE_S1_CLAN_HAS_ENDED);
    //msg.addString(clan1.getName());
    //clan2.broadcastToOnlineMembers(msg);
    //msg = null;
  }

  public void checkSurrender(L2Clan clan1, L2Clan clan2)
  {
    int count = 0;

    for(L2ClanMember player : clan1.getMembers())
    {
      if(player != null && player.getPlayerInstance().getWantsPeace() == 1)
      {
        count++;
      }
    }

    if(count == clan1.getMembers().length - 1)
    {
      clan1.deleteEnemyClan(clan2);
      clan2.deleteEnemyClan(clan1);
      deleteclanswars(clan1.getClanId(), clan2.getClanId());
    }
  }

  private void restorewars()
  {
    Connection con = null;
    try
    {
      con = L2DatabaseFactory.getInstance().getConnection(false);
      final PreparedStatement statement = con.prepareStatement("SELECT clan1, clan2, wantspeace1, wantspeace2 FROM clan_wars");
      final ResultSet rset = statement.executeQuery();

      while(rset.next())
      {
        getClan(rset.getInt("clan1")).setEnemyClan(rset.getInt("clan2"));
        getClan(rset.getInt("clan2")).setAttackerClan(rset.getInt("clan1"));
      }
      rset.close();
      statement.close();
    }
    catch(Exception e)
    {
      _log.severe("could not restore clan wars data:");
      e.printStackTrace();
    }
    finally
    {
      CloseUtil.close(con);
    }
  }
}
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