Examples of validate()


Examples of com.ardor3d.renderer.state.record.FragmentProgramStateRecord.validate()

                    GL11.glDisable(ARBFragmentProgram.GL_FRAGMENT_PROGRAM_ARB);
                }
            }

            if (!record.isValid()) {
                record.validate();
            }
        }
    }
}
View Full Code Here

Examples of com.ardor3d.renderer.state.record.LightStateRecord.validate()

        } else {
            setLightEnabled(false, record);
        }

        if (!record.isValid()) {
            record.validate();
        }
    }

    private static void setLight(final int index, final Light light, final LightState state,
            final LightStateRecord record, final LightRecord lr) {
View Full Code Here

Examples of com.ardor3d.renderer.state.record.LineRecord.validate()

            GL11.glDisable(GL11.GL_LINE_SMOOTH);
            lineRecord.smoothed = false;
        }

        if (!lineRecord.isValid()) {
            lineRecord.validate();
        }
    }

    @Override
    public void setupPointParameters(final float pointSize, final boolean antialiased, final boolean isSprite,
View Full Code Here

Examples of com.ardor3d.renderer.state.record.MaterialStateRecord.validate()

            applyShininess(MaterialState.DEFAULT_SHININESS, MaterialState.DEFAULT_SHININESS, record);
        }

        if (!record.isValid()) {
            record.validate();
        }
    }

    private static void applyColor(final ColorMaterial glMatColor, final ReadOnlyColorRGBA frontColor,
            final ReadOnlyColorRGBA backColor, final MaterialStateRecord record) {
View Full Code Here

Examples of com.ardor3d.renderer.state.record.OffsetStateRecord.validate()

            // set factor and units to default 0, 0.
            setOffset(0, 0, record);
        }

        if (!record.isValid()) {
            record.validate();
        }
    }

    private static void setOffsetEnabled(final OffsetType type, final boolean typeEnabled,
            final OffsetStateRecord record) {
View Full Code Here

Examples of com.ardor3d.renderer.state.record.ShaderObjectsStateRecord.validate()

                    clearEnabledAttributes(record);
                }
            }

            if (!record.isValid()) {
                record.validate();
            }
        }
    }

    private static void clearEnabledAttributes(final ShaderObjectsStateRecord record) {
View Full Code Here

Examples of com.ardor3d.renderer.state.record.ShadingStateRecord.validate()

            GL11.glShadeModel(toApply);
            record.lastShade = toApply;
        }

        if (!record.isValid()) {
            record.validate();
        }
    }

    private static int getGLShade(final ShadingMode shadeMode) {
        switch (shadeMode) {
View Full Code Here

Examples of com.ardor3d.renderer.state.record.StencilStateRecord.validate()

                        getGLStencilOp(state.getStencilOpZPassFront(), caps), record, 0);
            }
        }

        if (!record.isValid()) {
            record.validate();
        }
    }

    private static int getGLStencilFunction(final StencilFunction function) {
        switch (function) {
View Full Code Here

Examples of com.ardor3d.renderer.state.record.TextureRecord.validate()

                    applyBorderColor(texture, texRecord, i, record);

                    // all states have now been applied for a tex record, so we
                    // can safely make it valid
                    if (!texRecord.isValid()) {
                        texRecord.validate();
                    }

                }

                // Other items only apply to textures below the frag tex coord
View Full Code Here

Examples of com.ardor3d.renderer.state.record.TextureStateRecord.validate()

                disableTexturing(unitRecord, record, 0, caps);
            }
        }

        if (!record.isValid()) {
            record.validate();
        }
    }

    private static void disableTexturing(final TextureUnitRecord unitRecord, final TextureStateRecord record,
            final int unit, final Type exceptedType, final ContextCapabilities caps) {
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.