continue;
}
player.sendPacket(new SystemMessage2(SystemMsg.YOU_HAVE_EARNED_S1_SKILL).addSkillName(skill.getId(), skill.getLevel()));
player.addSkill(skill, true);
}
player.updateStats();
player.sendPacket(new SkillList(player));
player.broadcastPacket(new MagicSkillUse(player, player, 2790, 1, 1, 0));
return true;
}