Examples of updateDatabase()


Examples of l2p.gameserver.model.items.L2ItemInstance.updateDatabase()

      show(Files.read("data/scripts/services/petevolve/error_2.htm", player), player, npc);
      return;
    }
    L2ItemInstance control = player.getInventory().getItemByObjectId(player.getPet().getControlItemObjId());
    control.setItemId(fwd ? RED_SS_ITEM : STAR_STRIDER_ITEM);
    control.updateDatabase(true, true);
    player.sendPacket(new ItemList(player, false));
    player.getPet().unSummon();
    show(Files.read("data/scripts/services/petevolve/end_msg_strider.htm", player), player, npc);
  }
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Examples of l2p.gameserver.model.items.L2ItemInstance.updateDatabase()

      show(Files.read("data/scripts/services/petevolve/error_2.htm", player), player, npc);
      return;
    }
    L2ItemInstance control = player.getInventory().getItemByObjectId(player.getPet().getControlItemObjId());
    control.setItemId(fwd ? RED_TW_ITEM : TWILING_STRIDER_ITEM);
    control.updateDatabase(true, true);
    player.sendPacket(new ItemList(player, false));
    player.getPet().unSummon();
    show(Files.read("data/scripts/services/petevolve/end_msg_strider.htm", player), player, npc);
  }
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Examples of l2p.gameserver.model.items.L2ItemInstance.updateDatabase()

        if(HatchlingSummoned(st, false) || st.getPlayer().getPet() != null)
        {
          return "30747_13a.htm";
        }
        dragonflute.setItemId(Dragon_Bugle_of_Wind + dragonflute.getItemId() - Dragonflute_of_Wind);
        dragonflute.updateDatabase(true, true);
        st.getPlayer().sendPacket(new ItemList(st.getPlayer(), false));
        st.playSound(SOUND_FINISH);
        st.exitCurrentQuest(true);
        return "30747_13.htm";
      }
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Examples of l2p.gameserver.model.items.L2ItemInstance.updateDatabase()

        L2ItemInstance controlItem = _pet.getControlItem();
        if(controlItem != null)
        {
          controlItem.setCustomType2(1);
          controlItem.setPriceToSell(0); // Костыль, иначе CustomType2 = 1 не пишется в базу
          controlItem.updateDatabase();
          _pet.updateControlItem();
        }
      }
    }
  }
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Examples of net.sf.l2j.gameserver.model.L2ItemInstance.updateDatabase()

    {
      L2ItemInstance controlItem = pet.getOwner().getInventory().getItemByObjectId(pet.getControlItemId());
      if (controlItem != null)
      {
        controlItem.setCustomType2(1);
        controlItem.updateDatabase();
        InventoryUpdate iu = new InventoryUpdate();
        iu.addModifiedItem(controlItem);
        activeChar.sendPacket(iu);
      }
    }
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Examples of net.sf.l2j.gameserver.model.L2ItemInstance.updateDatabase()

    L2ItemInstance itemInst = getControlItem();
    if (itemInst != null && itemInst.getEnchantLevel() != getStat().getLevel())
    {
      itemInst.setEnchantLevel(getStat().getLevel());
      itemInst.updateDatabase();
    }
  }

  public synchronized void stopFeed()
  {
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Examples of net.sf.l2j.gameserver.model.L2ItemInstance.updateDatabase()

        item.setLastChange(L2ItemInstance.MODIFIED);
       
        // could do also without saving, but let's save approx 1 of 10
        if ((GameTimeController.getGameTicks() % 10) == 0)
        {
          item.updateDatabase();
        }
        _inventory.refreshWeight();
      }
    }
    else
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