Package universalelectricity.api.vector

Examples of universalelectricity.api.vector.Vector3.intY()


    for (float x = -negScale.intX(); x <= posScale.intX(); x += 0.5f)
    {
      for (float z = -negScale.intZ(); z <= posScale.intZ(); z += 0.5f)
      {
        for (float y = -negScale.intY(); y <= posScale.intY(); y += 0.5f)
        {
          if (y == -negScale.intY() || y == posScale.intY() || x == -negScale.intX() || x == posScale.intX() || z == -negScale.intZ() || z == posScale.intZ())
          {
            fieldBlocks.add(new Vector3(x, y, z));
          }
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    {
      for (float z = -negScale.intZ(); z <= posScale.intZ(); z += 0.5f)
      {
        for (float y = -negScale.intY(); y <= posScale.intY(); y += 0.5f)
        {
          if (y == -negScale.intY() || y == posScale.intY() || x == -negScale.intX() || x == posScale.intX() || z == -negScale.intZ() || z == posScale.intZ())
          {
            fieldBlocks.add(new Vector3(x, y, z));
          }
        }
      }
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    for (float x = -negScale.intX(); x <= posScale.intX(); x += 0.5f)
    {
      for (float z = -negScale.intZ(); z <= posScale.intZ(); z += 0.5f)
      {
        for (float y = -negScale.intY(); y <= posScale.intY(); y += 0.5f)
        {
          fieldBlocks.add(new Vector3(x, y, z));
        }
      }
    }
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    final Vector3 posScale = projector.getPositiveScale();
    final Vector3 negScale = projector.getNegativeScale();

    final int xStretch = posScale.intX() + negScale.intX();
    final int yStretch = posScale.intY() + negScale.intY();
    final int zStretch = posScale.intZ() + negScale.intZ();
    final Vector3 translation = new Vector3(0, -negScale.intY(), 0);

    final int inverseThickness = (int) Math.max((yStretch + zStretch) / 4f, 1);
    System.out.println(inverseThickness);
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    Vector3 posScale = projector.getPositiveScale();
    Vector3 negScale = projector.getNegativeScale();

    int xStretch = posScale.intX() + negScale.intX();
    int yStretch = posScale.intY() + negScale.intY();
    int zStretch = posScale.intZ() + negScale.intZ();
    Vector3 translation = new Vector3(0, -0.4, 0);

    for (float x = -xStretch; x <= xStretch; x++)
    {
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  {
    Vector3 posScale = projector.getPositiveScale().clone();
    Vector3 negScale = projector.getNegativeScale().clone();

    int xStretch = posScale.intX() + negScale.intX();
    int yStretch = posScale.intY() + negScale.intY();
    int zStretch = posScale.intZ() + negScale.intZ();

    Vector3 projectorPos = new Vector3((TileEntity) projector);
    projectorPos.add(projector.getTranslation());
    projectorPos.add(new Vector3(0, -negScale.intY() + 1, 0));
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    for (float x = -negScale.intX(); x <= posScale.intX(); x += 0.5f)
    {
      for (float z = -negScale.intZ(); z <= posScale.intZ(); z += 0.5f)
      {
        for (float y = -negScale.intY(); y <= posScale.intY(); y += 0.5f)
        {
          if (!(direction == ForgeDirection.UP || direction == ForgeDirection.DOWN) && (y == -negScale.intY() || y == posScale.intY()))
          {
            fieldBlocks.add(new Vector3(x, y, z));
            continue;
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    {
      for (float z = -negScale.intZ(); z <= posScale.intZ(); z += 0.5f)
      {
        for (float y = -negScale.intY(); y <= posScale.intY(); y += 0.5f)
        {
          if (!(direction == ForgeDirection.UP || direction == ForgeDirection.DOWN) && (y == -negScale.intY() || y == posScale.intY()))
          {
            fieldBlocks.add(new Vector3(x, y, z));
            continue;
          }
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