ConversationPhrases.OFFER_MESSAGES, null,
false, ConversationStates.ATTENDING, "I can #repair items for you.", null);
ChatAction behaviourAcceptedAction =new ChatAction() {
public void fire(final Player player, final Sentence sentence, final EventRaiser raiser) {
repairerBehaviour.transactAgreedDeal(repairerBehaviour.parse(sentence), raiser, player);
}
};
engine.add(ConversationStates.REPAIR_OFFERED,
ConversationPhrases.YES_MESSAGES, null,