//is valid but only till the steady pool size.
if (validConnectionsCounter < pool.getSteadyPoolSize()
&& alloc.isConnectionValid(h)) {
h.setLastValidated(System.currentTimeMillis());
state.touchTimestamp();
} else {
//Connection invalid and hence remove resource.
if (_logger.isLoggable(Level.FINEST)) {
if (validConnectionsCounter <= pool.getSteadyPoolSize()) {
_logger.log(Level.FINEST, "PreferValidateOverRecreate: "