}
if(_tick >= 23)
{
Area a = new Area(new BlockPosition(this), 3, 3, 3);
List<?> entities = worldObj.getEntitiesWithinAABB(EntityLiving.class, a.toAxisAlignedBB());
for(Object o : entities)
{
if(o instanceof EntityPlayer)
{
((EntityPlayer)o).addPotionEffect(new PotionEffect(Potion.hunger.id, 20 * 20, 0));