/* 1165 */ this.numWritableTiles[0] -= 1;
/* */
/* 1167 */ Enumeration e = this.tileObservers.elements();
/* 1168 */ while (e.hasMoreElements()) {
/* 1169 */ TileObserver t = (TileObserver)e.nextElement();
/* 1170 */ t.tileUpdate(this, tileX, tileY, false);
/* */ }
/* */ }
/* */ }
/* */
/* */ protected boolean lockTile(int tileX, int tileY)