messageVars.add(checkMessage.toLowerCase());
}
}
// Prevent commands from being used by players (e.g. /op /deop /reload).
if (cc.consoleOnlyCheck && consoleOnlyCommands.hasAnyPrefixWords(messageVars)) {
if (command == null || command.testPermission(player)){
player.sendMessage(cc.consoleOnlyMessage);
}
event.setCancelled(true);
return;
}