s.switchTable(sw, i0 - i, sw0); // never happen
s.ins0(ARETURN);
}
else if (c.mode == null) // static object
{
s.switchTable(sw, i0 + i, oss[i][0] == null ? sw0 : swObj);
s.switchTable(sw, i0 - i, oss[i][0] == null ? sw0 : swObj_);
}
else if (c.t != null) // New and Single
{
s.switchTableHere(sw, i0 + i);