// Issue 1114: make sure the system is telling the truth about what
// it supports by trying a mock shader program
boolean uniformsPass = shaderPass && ShaderTest.getInstance().testShaders();
logger.warning("Checking avatar detail level. OpenGL20: " +
rm.supportsOpenGL20() + " ShaderCheck: " + shaderPass +
" UniformsCheck: " + uniformsPass);
// OWL issue #110 -- ignore the value of supportsOpenGL20() here. This
// is known to report false negatives on at least one graphics card.
// Our shader test should do an adequate job determining whether a