}
else if(ROOM_ID == 2)
if(!NEXT_GROUP.isEmpty() && r.getAllByNpcId(getActor().getNpcId(), true).isEmpty())
{
((HarnakUndergroundRuins) r).increaseSecondRoomGroup();
r.spawnByGroup(NEXT_GROUP);
broadCastScriptEvent("ATTACK_HIM", killer, 3000);
}
else if(IS_LAST_GROUP)
((HarnakUndergroundRuins) r).increaseSecondRoomGroup();
}