else if (axesManager.canGreaterImpact(target)) {
finalDamage += axesManager.greaterImpact(target);
}
if (axesManager.canUseSkullSplitter(target)) {
axesManager.skullSplitterCheck(target, initialDamage, modifiers);
}
applyScaledModifiers(initialDamage, finalDamage, event);
startGainXp(mcMMOPlayer, target, SkillType.AXES);
}