try {
for (Object aPlayerEntityList : MinecraftServer.getServer().getConfigurationManager().playerEntityList) {
EntityPlayerMP var7 = (EntityPlayerMP) aPlayerEntityList;
if (MinecraftServer.getServer().getConfigurationManager().isPlayerOpped(var7.username)) {
var7.sendChatToPlayer(new ChatMessageComponent().addText(message));
}
}
} finally {
serverConfigurationManager.playerUpdateLock.unlock();
}