x
and the y-axis is multiplied by y
.
@param x multiplier used to scale the matrix along the x-axis
@param y multiplier used to scale the matrix along the y-axis
this
.
scaling
. The original object is unaffected.
Graphics2D
Transform
with a scaling transformation Subsequent rendering is resized according to the specified scaling factors relative to the previous scaling. This is equivalent to calling transform(S)
, where S is an AffineTransform
represented by the following matrix: [ sx 0 0 ] [ 0 sy 0 ] [ 0 0 1 ]@param sx the amount by which X coordinates in subsequentrendering operations are multiplied relative to previous rendering operations. @param sy the amount by which Y coordinates in subsequent rendering operations are multiplied relative to previous rendering operations.
AffineTransform
represented by the following matrix: [ sx 0 0 ] [ 0 sy 0 ] [ 0 0 1 ]@param sx the factor by which coordinates are scaled along the X axis direction @param sy the factor by which coordinates are scaled along theY axis direction @since 1.2
Graphics2D
Transform
with a scaling transformation Subsequent rendering is resized according to the specified scaling factors relative to the previous scaling. This is equivalent to calling transform(S)
, where S is an AffineTransform
represented by the following matrix: [ sx 0 0 ] [ 0 sy 0 ] [ 0 0 1 ]@param sx the amount by which X coordinates in subsequentrendering operations are multiplied relative to previous rendering operations. @param sy the amount by which Y coordinates in subsequentrendering operations are multiplied relative to previous rendering operations.
[ sx 0 0 ] [ 0 sy 0 ] [ 0 0 1 ]
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