Examples of rotateYaw()


Examples of mekanism.api.Pos3D.rotateYaw()

    if(!world.isRemote)
    {
      Pos3D pos = new Pos3D();
      pos.zPos += 0.3;
      pos.xPos -= 0.4;
      pos.rotateYaw(entityplayer.renderYawOffset);
      pos.translate(new Pos3D(entityplayer));

      world.spawnEntityInWorld(new EntityBalloon(world, pos.xPos-0.5, pos.yPos-0.25, pos.zPos-0.5, getColor(itemstack)));
    }
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Examples of mekanism.api.Pos3D.rotateYaw()

 
          Pos3D vLeft = new Pos3D();
          vLeft.xPos -= 0.43;
          vLeft.yPos -= 0.55;
          vLeft.zPos -= 0.54;
          vLeft.rotateYaw(p.renderYawOffset);
 
          Pos3D vRight = new Pos3D();
          vRight.xPos += 0.43;
          vRight.yPos -= 0.55;
          vRight.zPos -= 0.54;
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Examples of mekanism.api.Pos3D.rotateYaw()

 
          Pos3D vRight = new Pos3D();
          vRight.xPos += 0.43;
          vRight.yPos -= 0.55;
          vRight.zPos -= 0.54;
          vRight.rotateYaw(p.renderYawOffset);
 
          Pos3D vCenter = new Pos3D();
          vCenter.xPos = (rand.nextFloat()-0.5F)*0.4F;
          vCenter.yPos -= 0.86;
          vCenter.zPos -= 0.30;
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Examples of mekanism.api.Pos3D.rotateYaw()

 
          Pos3D vCenter = new Pos3D();
          vCenter.xPos = (rand.nextFloat()-0.5F)*0.4F;
          vCenter.yPos -= 0.86;
          vCenter.zPos -= 0.30;
          vCenter.rotateYaw(p.renderYawOffset);
 
          Pos3D rLeft = vLeft.clone().scale(random);
          Pos3D rRight = vRight.clone().scale(random);
 
          Pos3D mLeft = vLeft.clone().scale(0.2).translate(new Pos3D(p.motionX, p.motionY, p.motionZ));
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