// call out to the item type to determine the appropriate right-click action
ItemType type = ItemTable.instance().getItem(holding.getType());
if (clicked == null) {
type.rightClickAir(player, holding);
} else {
type.rightClickBlock(player, clicked, face, holding, clickedLoc);
}
}
// if anything was actually clicked, make sure the player's up to date
// in case something is unimplemented or otherwise screwy on our side