LinkedList<Obstacle> obs = map.getObstacles();
LinkedList<PlayerTank> tank = map.getPlayers();
LinkedList<Item> item = map.getItems();
for (PlayerTank p : tank) {
TankRectangle tRect = p.getRectangle();
if(tRect.intersects(rect)) {
return false;
}
}
for (Item p : item) {