zone.setZone(new ZoneCylinder(activeChar.getX(),activeChar.getY(), activeChar.getZ()-200,
activeChar.getZ()+200, skill.getSkillRadius()));
region.addZone(zone);
for(L2Character c : activeChar.getKnownList().getKnownCharacters())
zone.revalidateInZone(c);
zone.revalidateInZone(activeChar);
}
@Override
public SkillType[] getSkillIds() {