player.resetOtherTurns();
player.resetSpaceStationTurns();
player.resetJumpshipTurns();
player.resetWarshipTurns();
player.resetDropshipTurns();
player.resetSmallCraftTurns();
// Add turns for protomechs weapons declaration.
if (protosMoveByPoint) {
// How many Protomechs does the player have?