}
// Reset all of the Players' turn category counts
for (Enumeration<Player> loop = game.getPlayers(); loop.hasMoreElements();) {
final Player player = loop.nextElement();
player.resetEvenTurns();
player.resetMultiTurns();
player.resetOtherTurns();
player.resetSpaceStationTurns();
player.resetJumpshipTurns();
player.resetWarshipTurns();
player.resetDropshipTurns();