L2Item it = item.getItem();
if(it instanceof L2Weapon)
{
// Check for Penality
player.refreshExpertisePenalty();
player.refreshMasteryWeapPenality();
// If player get penality he will not recive SA bonus like retail
if (player.getExpertisePenalty() == 0)
{
// Passive skills from Weapon (SA)
passiveSkill = ((L2Weapon) it).getSkill();