try {
gameControl.call(game.getCurrentPlayer());
gameControl.call(game.getCurrentPlayer());
// Big Blind Raises.
gameControl.raise(game.getCurrentPlayer(), 20);
assertEquals(PreFlopRound.class, gameControl.getRound().getClass());
gameControl.call(game.getCurrentPlayer());
assertEquals(PreFlopRound.class, gameControl.getRound().getClass());
gameControl.call(game.getCurrentPlayer());