/// server is restarted with updated serializers
FastBlobStateEngine stateEngine2 = new FastBlobStateEngine(state2Factory());
/// deserialize the state engine from the previous server (with the old serializers)
stateEngine2.deserializeFrom(new ByteArrayInputStream(serializedStateEngine1.toByteArray()));
stateEngine2.prepareForNextCycle();
/// add new data to the state engine, with some overlap
TypeC c1 = new TypeC(1);
TypeC c2 = new TypeC(2);
TypeC c3 = new TypeC(3);