}
}
public void placeDoor(int xx, int yy, int zz, DoorBlock door, BlockFace facing) {
final Block bottom = getBlock(xx, yy, zz);
door.create(getBlock(xx, yy, zz), bottom.translate(BlockFace.TOP),
BlockFace.fromYaw(facing.getDirection().getAxesAngleDeg().getY() + rotation.getAxesAngleDeg().getY()), false, false);
}
protected Vector3f transform(int x, int y, int z) {
return rotate(x, y, z).add(position).round();