Package org.newdawn.slick.geom

Examples of org.newdawn.slick.geom.Polygon.addPoint()


    Point2d vecMaxViewFieldPoint = VecMathUtils.getScaledVectorPoint(vecMaxViewField, lightSensorPoint, 300);
    // drawLine(lightSensorPoint, vecMinViewFieldPoint, g);
    // drawLine(lightSensorPoint, vecMaxViewFieldPoint, g);

    Polygon pol = new Polygon();
    pol.addPoint((float) lightSensorPoint.getX(), (float) lightSensorPoint.getY());
    pol.addPoint((float) vecMaxViewFieldPoint.getX(), (float) vecMaxViewFieldPoint.getY());
    pol.addPoint((float) vecMinViewFieldPoint.getX(), (float) vecMinViewFieldPoint.getY());

    // GradientFill fill = new GradientFill((float) lightSensorPoint.getX(),
    // (float) lightSensorPoint.getY(), Color.lightGray,
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    // drawLine(lightSensorPoint, vecMinViewFieldPoint, g);
    // drawLine(lightSensorPoint, vecMaxViewFieldPoint, g);

    Polygon pol = new Polygon();
    pol.addPoint((float) lightSensorPoint.getX(), (float) lightSensorPoint.getY());
    pol.addPoint((float) vecMaxViewFieldPoint.getX(), (float) vecMaxViewFieldPoint.getY());
    pol.addPoint((float) vecMinViewFieldPoint.getX(), (float) vecMinViewFieldPoint.getY());

    // GradientFill fill = new GradientFill((float) lightSensorPoint.getX(),
    // (float) lightSensorPoint.getY(), Color.lightGray,
    // (float) viewDirectionPoint.getX(), (float) viewDirectionPoint.getY(),
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    // drawLine(lightSensorPoint, vecMaxViewFieldPoint, g);

    Polygon pol = new Polygon();
    pol.addPoint((float) lightSensorPoint.getX(), (float) lightSensorPoint.getY());
    pol.addPoint((float) vecMaxViewFieldPoint.getX(), (float) vecMaxViewFieldPoint.getY());
    pol.addPoint((float) vecMinViewFieldPoint.getX(), (float) vecMinViewFieldPoint.getY());

    // GradientFill fill = new GradientFill((float) lightSensorPoint.getX(),
    // (float) lightSensorPoint.getY(), Color.lightGray,
    // (float) viewDirectionPoint.getX(), (float) viewDirectionPoint.getY(),
    // Color.black);
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      for (int y = 0; y < 10; y++) {
        if (map[y][x] != 0) {
          switch (map[y][x]) {
          case 1:
            Polygon p2 = new Polygon();
            p2.addPoint(x * 32, y * 32);
            p2.addPoint((x * 32) + 32, y * 32);
            p2.addPoint((x * 32) + 32, (y * 32) + 32);
            p2.addPoint(x * 32, (y * 32) + 32);
            original.add(p2);
            //original.add(new Rectangle(x*32,y*32,33,33));
 
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        if (map[y][x] != 0) {
          switch (map[y][x]) {
          case 1:
            Polygon p2 = new Polygon();
            p2.addPoint(x * 32, y * 32);
            p2.addPoint((x * 32) + 32, y * 32);
            p2.addPoint((x * 32) + 32, (y * 32) + 32);
            p2.addPoint(x * 32, (y * 32) + 32);
            original.add(p2);
            //original.add(new Rectangle(x*32,y*32,33,33));
            break;
 
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          switch (map[y][x]) {
          case 1:
            Polygon p2 = new Polygon();
            p2.addPoint(x * 32, y * 32);
            p2.addPoint((x * 32) + 32, y * 32);
            p2.addPoint((x * 32) + 32, (y * 32) + 32);
            p2.addPoint(x * 32, (y * 32) + 32);
            original.add(p2);
            //original.add(new Rectangle(x*32,y*32,33,33));
            break;
          case 2:
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          case 1:
            Polygon p2 = new Polygon();
            p2.addPoint(x * 32, y * 32);
            p2.addPoint((x * 32) + 32, y * 32);
            p2.addPoint((x * 32) + 32, (y * 32) + 32);
            p2.addPoint(x * 32, (y * 32) + 32);
            original.add(p2);
            //original.add(new Rectangle(x*32,y*32,33,33));
            break;
          case 2:
            Polygon poly = new Polygon();
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            original.add(p2);
            //original.add(new Rectangle(x*32,y*32,33,33));
            break;
          case 2:
            Polygon poly = new Polygon();
            poly.addPoint(x * 32, y * 32);
            poly.addPoint((x * 32) + 32, y * 32);
            poly.addPoint(x * 32, (y * 32) + 32);
            original.add(poly);
            break;
          case 3:
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            //original.add(new Rectangle(x*32,y*32,33,33));
            break;
          case 2:
            Polygon poly = new Polygon();
            poly.addPoint(x * 32, y * 32);
            poly.addPoint((x * 32) + 32, y * 32);
            poly.addPoint(x * 32, (y * 32) + 32);
            original.add(poly);
            break;
          case 3:
            Circle ellipse = new Circle((x*32)+16,(y*32)+32,16,16);
 
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            break;
          case 2:
            Polygon poly = new Polygon();
            poly.addPoint(x * 32, y * 32);
            poly.addPoint((x * 32) + 32, y * 32);
            poly.addPoint(x * 32, (y * 32) + 32);
            original.add(poly);
            break;
          case 3:
            Circle ellipse = new Circle((x*32)+16,(y*32)+32,16,16);
            original.add(ellipse);
 
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