Package ch.bfh.ti.kybernetik.gui.slick.components

Source Code of ch.bfh.ti.kybernetik.gui.slick.components.RoboterComponent

/**
* Copyright (C) BFH www.bfh.ch 2011
* Code written by: Patrick Dobler, Marc Folly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
package ch.bfh.ti.kybernetik.gui.slick.components;

import java.util.HashSet;
import java.util.Random;
import java.util.Set;

import javax.vecmath.Point2d;
import javax.vecmath.Vector2d;

import org.newdawn.slick.Color;
import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.geom.Circle;
import org.newdawn.slick.geom.Polygon;

import ch.bfh.ti.kybernetik.engine.VecMathUtils;
import ch.bfh.ti.kybernetik.engine.controller.roboter.RoboterConstruction;
import ch.bfh.ti.kybernetik.engine.model.LightSensor;
import ch.bfh.ti.kybernetik.engine.model.Motor;
import ch.bfh.ti.kybernetik.engine.model.Roboter;
import ch.bfh.ti.kybernetik.engine.model.RoboterElement;
import ch.bfh.ti.kybernetik.gui.slick.SlickRenderUtils;

/**
* This Class renders a {@link Roboter} instance
*
*/
public class RoboterComponent implements SelectableSlickComponent<Roboter> {

  private Roboter roboter;

  private RoboterConstruction roboterConstruction;

  private boolean renderViewArea = true;

  private boolean renderRoboter = true;;

  private final double directionPointLength = 100;

  private Color color;

  private Set<RoboterElement> hightLightRoboterModelElements = new HashSet<RoboterElement>();

  private boolean selected = false;

  public RoboterComponent(Roboter roboter, RoboterConstruction roboterConstruction) {
    this.roboter = roboter;
    this.roboterConstruction = roboterConstruction;
    Random numGen = new Random();
    Color c = new Color(numGen.nextInt(256), numGen.nextInt(256), numGen.nextInt(256));
    this.setColor(c);
  }

  @Override
  public void render(GameContainer gc, final Graphics g) throws SlickException {
    this.renderCurrentRoboter(g);
  }

  public boolean intersectWithPoint(Point2d point) {
    Circle c = SlickRenderUtils.getCircle(roboter.getX(), roboter.getY(), 20);
    return c.contains((float) point.getX(), (float) point.getY());
  }

  private void renderCurrentRoboter(Graphics g) {
    LightSensor leftLightSensor = roboter.getLeftLightSensor();
    LightSensor rightLightSensor = roboter.getRightLightSensor();
    Vector2d directionVector = roboter.getDirection();
    if (renderRoboter) {
      g.setColor(color);
      SlickRenderUtils.fillCircle(g, roboter.getX(), roboter.getY(), 3);
      if (selected) {
        g.setColor(Color.yellow);
        SlickRenderUtils.drawCircle(g, roboter.getX(), roboter.getY(), 4);
        SlickRenderUtils.drawCircle(g, roboter.getX(), roboter.getY(), 5);
        SlickRenderUtils.drawCircle(g, roboter.getX(), roboter.getY(), 6);
      }
      g.setColor(color);
      double currentDirectionPointX = roboter.getX() + directionPointLength * directionVector.getX();
      double currentDirectionPointY = roboter.getY() + directionPointLength * directionVector.getY();
      g.drawLine((float) roboter.getX(), (float) roboter.getY(), (float) currentDirectionPointX, (float) currentDirectionPointY);

      drawMotor(g, roboter.getLeftMotor());
      drawMotor(g, roboter.getRightMotor());

      drawLightSensor(g, leftLightSensor);

      drawLightSensor(g, rightLightSensor);
    }

    if (renderViewArea) {
      // Left Light Sensor View
      g.setColor(SlickRenderUtils.getAlphaColor(Color.orange, 1.0f));
      drawLightSensorViewField(g, leftLightSensor, directionVector, roboterConstruction);

      // Right Light Sensor View
      g.setColor(Color.green);
      drawLightSensorViewField(g, rightLightSensor, directionVector, roboterConstruction);
    }

  }

  private void drawLightSensor(Graphics g, LightSensor lightSensor) {
    g.setColor(Color.red);
    if (this.hightLightRoboterModelElements.contains(lightSensor)) {
      g.setColor(Color.white);
    }
    Point2d leftLightSensorPoint = roboterConstruction.getRoboterElementPoint(lightSensor);
    SlickRenderUtils.fillCircle(g, leftLightSensorPoint.getX(), leftLightSensorPoint.getY(), 3);
  }

  private void drawMotor(Graphics g, Motor motor) {
    Point2d moterLeftPoint = roboterConstruction.getRoboterElementPoint(motor);
    g.setColor(Color.yellow);
    SlickRenderUtils.fillCircle(g, moterLeftPoint.getX(), moterLeftPoint.getY(), 3);
  }

  public void hightLightRoboterElement(RoboterElement roboterElement) {
    this.hightLightRoboterModelElements.add(roboterElement);
  }

  public void unHightLightRoboterElement(RoboterElement roboterElement) {
    this.hightLightRoboterModelElements.remove(roboterElement);
  }

  private void drawLightSensorViewField(Graphics g, final LightSensor sensor, Vector2d directionVector,
      RoboterConstruction roboterConstruction) {
    Point2d lightSensorPoint = roboterConstruction.getRoboterElementPoint(sensor);

    Vector2d vec1 = roboterConstruction.getRoboterElementAngleVector(sensor);
    Point2d viewDirectionPoint = VecMathUtils.getScaledVectorPoint(vec1, lightSensorPoint, 50);
    String strring = "" + (int) sensor.getSensorIntensity();

    Point2d viewDirectionPoint2 = VecMathUtils.getScaledVectorPoint(vec1, lightSensorPoint, 52);
    g.drawString(strring, (float) viewDirectionPoint2.getX(), (float) viewDirectionPoint2.getY());

    double angleMinMax = sensor.getViewFieldSize() / 2;
    Vector2d vecMinViewField = VecMathUtils.rotateVector(vec1, angleMinMax);
    Vector2d vecMaxViewField = VecMathUtils.rotateVector(vec1, -angleMinMax);
    Point2d vecMinViewFieldPoint = VecMathUtils.getScaledVectorPoint(vecMinViewField, lightSensorPoint, 300);
    Point2d vecMaxViewFieldPoint = VecMathUtils.getScaledVectorPoint(vecMaxViewField, lightSensorPoint, 300);
    // drawLine(lightSensorPoint, vecMinViewFieldPoint, g);
    // drawLine(lightSensorPoint, vecMaxViewFieldPoint, g);

    Polygon pol = new Polygon();
    pol.addPoint((float) lightSensorPoint.getX(), (float) lightSensorPoint.getY());
    pol.addPoint((float) vecMaxViewFieldPoint.getX(), (float) vecMaxViewFieldPoint.getY());
    pol.addPoint((float) vecMinViewFieldPoint.getX(), (float) vecMinViewFieldPoint.getY());

    // GradientFill fill = new GradientFill((float) lightSensorPoint.getX(),
    // (float) lightSensorPoint.getY(), Color.lightGray,
    // (float) viewDirectionPoint.getX(), (float) viewDirectionPoint.getY(),
    // Color.black);
    // g.draw(pol, fill);
    SlickRenderUtils.drawLine(lightSensorPoint, vecMaxViewFieldPoint, g);
    SlickRenderUtils.drawLine(lightSensorPoint, vecMinViewFieldPoint, g);
    SlickRenderUtils.drawLine(lightSensorPoint, viewDirectionPoint, g);

    SlickRenderUtils.drawArcBetweenPoints(g, lightSensorPoint, vecMinViewFieldPoint, vecMaxViewFieldPoint);

  }

  public RoboterConstruction getRoboterConstruction() {
    return roboterConstruction;
  }

  public void setRenderViewArea(boolean renderViewArea) {
    this.renderViewArea = renderViewArea;
  }

  public boolean isRenderViewArea() {
    return renderViewArea;
  }

  public void setSelected(boolean selected) {
    this.selected = selected;
  }

  public boolean isSelected() {
    return selected;
  }

  @Override
  public void setX(double X) {
    this.roboter.setX(X);
  }

  @Override
  public void setY(double Y) {
    this.roboter.setY(Y);
  }

  @Override
  public Roboter getModelObject() {
    return roboter;
  }

  public void setColor(Color color) {
    this.color = color;
  }

  public Color getColor() {
    return color;
  }

}
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