*/
private float getHeightXYRelativeToParent() {
Vector3D p = this.getHeightXYVectLocal();
Matrix m = new Matrix(this.peerComponent.getLocalMatrix());
m.removeTranslationFromMatrix();
p.transform(m);
return p.length();
// Vector3D[] v = xyBoundsRect.getVectorsRelativeToParent();
// float[] minMax = ToolsGeometry.getMinXYMaxXY(v);
// return minMax[3] - minMax[1];