Float.MIN_VALUE);
g.addAttribute("doubleArray", 0.0, Double.MAX_VALUE,
Double.MIN_VALUE);
g.addAttribute("shortArray", (short) 0, Short.MAX_VALUE,
Short.MIN_VALUE);
g.addAttribute("longArray", 0L, Long.MAX_VALUE, Long.MIN_VALUE);
g.addAttribute("byteArray", (byte) 0, Byte.MAX_VALUE,
Byte.MIN_VALUE);
g.addAttribute("booleanArray", true, false);
// Object[] three = {new Short((short) 3),new Long(3L),"3"};
// g.addAttribute("typeArray","one", 2 , three);